Witch Doctor

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The Witch Doctor is an alchemical master, skilled at not only simply brewing potions and alchemical goods, but at awakening the spirits of the ingredients that go into his goods. A witch doctor at work can be unsettling, for he croons and chants to the herbs and animal parts that go into his brew, shaking a rattle to awaken them from their slumber, and sometimes even bursting into dance to appease them and make them favor him.


Classes that can become Witch Doctors

Races that can become Witch Doctors

Alliance Alliance »


  • None

Horde Horde »



Note
Note: Others with true faith in the Loa may be considered.

Information on Witch Doctors

File:Volganwitchdoctor.jpg
Loa bless ya, chil'. Ya really wanna go through all dis trouble, Ol' Vol will be dere fo' ya. Ah teach ya our ol' ways, de ways o' de witch doctas, but ya betta be sharp o' ya be feelin' me learnin' stick.

Bubbling cauldrons with whatever seems like a good idea at the time thrown in and brewing, bottles of sticky, bizarrely-colored liquids, necklaces, trinkets, and fetishes galore make up the tool set of the experienced witch doctor. The witch doctor art attracts wily and cunning people who know that a well-placed exotic mumble and the right rattle shaken a certain look can be just as effective as actually casting a spell, but when it comes down to it, they can be an invaluable and powerful ally in either healing or harming.

The powers that witch doctors revere are creatures of wild, ecstatic worship who demand dynamism from their servants. The witch doctor's arcane magical art is formed from the ability to twist and turn nature through a crude yet effective science called juju. Often the more cunning and savvy members of the savage troll tribes, witch doctors are uncommon among other, more civilized races that instead rely on shamanistic aid in times of need. During war, the witch doctor's juju can give a troll tribe a needed edge.

Witch doctors teach that worthy trolls receive dominion over various aspects of nature upon their death - whether plants, weather, beasts, or even disease. When witch doctors exhibit their supernatural powers to cure the sick, control nature, or assist in battle, it is said that ancestral spirits are riding them.


Note
Note: Witch Doctor applicants must be at least Expert Alchemists.


Witch Doctor basic inactive skills

Increased Stamina
Increased Intellect
Increased Spirit
Improved Mana Regeneration
Improved Spell Haste
Increased Spell Damage and Healing


Trainer

Raka may train Grunt's characters to become Witch Doctors; alternatively applicants can create a NPC for the training.

Resources


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