Maureen Sunrayne

From CotH-Wiki
Jump to navigationJump to search

"Once again, it's up to the elves to save the day." A recurrent comment from a living Maureen.

"Bemusing..and as enthralling as the Gift itself..." Maureen gathering artefacts.

"I know not how it has happened, yet...my dearest master and Nova, in my Haven thou shalt be king."


Information

The Plaguelands in all their splendor.

Player: Lynoa06

Character Full Name: Maureen Sunrayne

Character In-Game Name: Maureen

Association(s): The Ebon Blade, The Light of Nova, "The Talah'dorei"

Race: Sin'dorei

Class: Death Knight (Frost)

Age: At death : 117 Nowadays : 126

Gender: Female

Hair: Silver, bleached hair, spanning over the shoulders up to the lower backside.

Eyes: Her eyes glow with a frosting, blueish gleam.

Weight: 87 kg.

Height: 1'78 m.

Other: Maureen's body is amazingly well-conserved – though Frost might help up conservation. Apart from the occasional wounds, that often do not close well, she bears no significant damage, although her skin feels awfully cold and tainted with the magic of the Scourge. Her voice is the usual Death Knight modulated one.

Alignment: Neutral / Neutral

Appearance

Clothing/Armor: Maureen is often wearing tight, plate-mail armor – most usually, a dark top revealing her frozen belly and hips, furred boots and tight plate-legs. The few times she actually heads out, she is also wearing a hood and veil that conceals her undead state. A prominent feature, nonetheless, remains her collection of claymores and axes, most being enchanted – her Runeblade sending freezing waves to whomever would dare glancing at it...

Spells

Maureen must be around her runeblade in order for her to use most of her spells.

o Death Grip

Blood Skills

o Blood Boil

o Blood Strike

o Dark Command

o Strangulate

Frost Skills

o Deathchill

o Frost Strike

o Howling Blast

o Hungering Cold

o Icebound Fortitude

o Icy Touch

o Lichborne

o Obliterate

o Path of Frost

o Rune Strike

Unholy Skills

o Anti-Magic Shell

o Death Coil

o Death Strike

o Plague Strike

Personality

"Where might you be, my king..?"

Living, Maureen was a carefree, traveling Sin'dorei. Nowadays however, she is a most cold and mournful woman. Often lost in plots and thoughts, she glimpses off thoughtful, and often looks as if carefully analyzing her surroundings. Her feelings, both negative and positive, still exist; but those years have managed to twist them so much that friendship will become possession, hatred will turn into endless rage, and love into wistful frenzies – hence her backing off, cold attitude. Maureen is nonetheless subject to a craving for blood, like most DKs, and upon wandering will often find herself in tournaments, in which she loves to compete; or just plain trouble, which she 'enjoys' to some point. She is a remarkable fighter (after all, she was a Scourge elite), though she tends to keep careless to her wounds and more than one was she left aside, totally incapacitated.

History:

Daughter of the Niben

At the time her tale begins, the Sin'dorei nation was prosperous and yielded much resources. In this context, an elvish ambassador for Arathor once met a just as gorgeous Sin'dorei huntress, and both loved deeply. They formed a tightly bonded couple, and one day, Maureen came to birth. Living in a small village, banking a just as small and insignificant river, the Lyben (which should be somewhere in Eversong Woods, one would understand), she was named with an Azerothian name as our ambassador, the day of her birth, was just back from a merchant deal with a human whose first name was Maureen, and whom he had convinced, bringing a much higher salary that month for his loved one.

And despite a rather exotic sounding name, for a Sin'dorei, the lass was given a fair-some education. Her body grew quickly, and when she reached maturity, both in body and mind (which was around 110), she was given the right to live off herself. Oh, she was a lovely wanderer at this time. She held her own at sword- and axe-fighting, and after her time spent training, had decided to make a living off her skills. She'd be a Gladiator. In seven years, she saw much of the world, or at least of the Eastern Kingdoms. And because she was the fighter kind, she quickly made a name in various arenas. Her first one was Gurubashi, which was slightly different as the nowadays fighting pit; often enough, there she participated in various tournaments.

Money ended up flowing, leaving Maureen beaming, and her parents proud. She had made quite a fame for herself, and was actually well-known. Sure, she was rounded up quite a few times, but she loved it, and excelled at it. She did train, people being amazed as the girl could slay elves, trolls and humans alike, and after years of staking training and battles, was awarded the famous title of Gladiator. She toured many cities in Quel'thalas, and was more than once named to represent the proud Elvish nation in various arena matches throughout the world. She was known as the “Daughter of the Lyben”, and earned a fair life.

Culling of the Scourge

All good things come to an end, though at first, it did not seem so bad. Maureen was actually not in Silvermoon when the Third War begun with the betrayal of Arthas. Later on, shortly after her city was destroyed, she walked back from an arena match, only to discover the impressive disaster. Ninety percent of the High Elvish race had perished, and mainly those who were away at that time survived. Her parents, her relatives...everyone she cherished, had vanished, forlorn. Pushed by a lessened craving for Arcanic energies, and a deep hatred for the Burning Legion who turned out to be the creator of the then-betraying Scourge, she decided to act and at first rejoined the ranks of the Sin'dorei; but instead of following hordes to Draenor, she kept on Azeroth.

After a few months erring and wandering, helping up rebuilding the mighty city and fighting the undead that crawled all around, she joined up a legion of swordsmen, and merrily went on the front, sure of her abilities and skill. After all, she was a Gladiator, she was not such a rabble soldier. The first missions went perfect. And the elf went from victory to victory, and from promotion to promotion. The last battle began like any other – and she survived through the first attacks on her legion, just as usual. On the battlefield, Maureen beamed. She was in a state of flow – a bit too much. A Necromancer noticed her eagerness and, smirking, downed the poor lass, who was already besieged by a dozen Scourge beasts. She fell without a wimp.

The Legion had been ambushed, for as soon as the “elite” fighters were downed, hundreds of undead zombies and death mages swarmed through the cursed woods, and totally wiped the legion.

The necromancer who killed her took her, as a prize, along with the most vaillant of her comrades, to Northrend; and it is when her 'life' proceeded, though in a totally different way. No more was her name sung in Arenas, or even remembered. No more would she feel casual bliss or see her friends and beloved city. She lived through the Ritual. As if ripped from an eternal nightmare of frost and unholy cries. She was imbued first with casual Undeath magic, but then came the Lich King's gifts. The preservative one, along with the strengthening ritual, soothed her. But only to fall to the King's feet as all of the Death Knight ritual completed.

She was at his mercy – completely his. His voice resonated through her mind, his command was her vow. Slowly, she longed to thirst her hunger, to calm the whispers, to stop the madness - but she was completely and utterly subjugated. And she did excel in fighting in undeath – pushed by her craving and strengthening powers – though certainly just as much as any other good Death Knight.

Legend of the Talah'dorei

Then came her promotion to the rank of full-fledged Death Knight, her eventual move to the Ebon Blade's banner – this is why, in the end, she had been raised in undeath. And about seven years later, Mograine's betrayer shattered the hold of the Lich King in the Ebon Blade's ranks. The former killing slave had been freed of the Lich's influence and insane whispers. She took a while to accept her new self. At first she hated herself, but as she came to bond with other such elves, Blood and High alike, she found out she had grown less vulnerable, immune to the magics of the Scourge, careless about the weathering – she had become stronger. A sort of over-elf. She coursed through the world, seeking her former friends and family – and she found none.

She became more frosted, thoughtful, mournful over the months. She began taking part in the conflict against the Lich King. Yet when she came to accept her state, and as the Lich King fell, she took on a new motive. Much research on the Dark Elves, a legendary people said to have born the Kaldorei some 21000 years ago - which, as we all know, never actually existed - led her to consider herself, and her Death Knight Sin'dorei brethren, as a reborn kind of such people. Certainly falsely, of course. Nonetheless, the most she read about them, the more she accepted herself, her fate, and most of all, her hunger and allegiance to the archaic race. Delusive thoughts of an insane, wreched soul. Still hating the Kaldorei, she dubbed herself a Talah'dorei, a Death Elf, a new kind of gifted people – she took most inspiration from the mumblings of theocrats devising on the nature of Kaldorei, and decided her race - the Sin'dorei race - was better, and therefore, the only one entitled to survival.

Yet never did she think about raising an army, or slaughtering innocents. Her hunger she craved in those arenas, though the people she found were much tougher, and the pleasure was no longer there. Besides, she was often defeated, though at a narrow edge - Blythe unexpectedly gave her the hardest fight of all times. Hardest to swallow, that is. She killed to satiate her craving, not to simply enjoy a good brawling; yet she never fell. Her dreams were to set up a haven for other Talah'dorei through the world.

As hope began to fade, fundings lacking and people turning away from what she thought was genuine and true, she stumbled upon a man named Jidaeo - another Death Knight Sin'dorei. Another Death Elf, in her mind. She therefore joined the Light of Nova, a strange guild, and gradually, attempted to swing Jidaeo, and others, to her cause. Successfully.

The road will be long; but Maureen found a motive in an undead life and place that gives her none, and is ready to anything to set up her haven, a refuge for wrecked people and the “Gifted” - Death Knights, and perhaps Forsaken. She runs from errand to errand, from joining in epic tournaments to gathering ancient artifacts for her – she hopes – soon-to-be mate and investing carefully in mage academies, never forsaking her goal on the way.