Guild:The Regiment

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This article is a guild information page for The Regiment.


Alliance The Regiment
Magna ta Lorn
Name The Regiment
Guild Leader General Thaim Wodanson
Guild Officers Brigadier Hajnal Guthhrafn
Members 10
Motto Magna ta Lorn
Thread The Regiment Thread
General Thaim Wodanson in Ironforge


"I
, though of separate ancestry, do so join in brotherhood today. From this day onwards, I will combine my strength and purpose to perform my duty to The Regiment and protect the people of the land. Neither law, nor love, nor league of swords shall keep me from my duly appointed task. Let my brothers and sisters here today bear witness to my resolve. May the Light and man condemn whosoever fails this vow."


The Regiment

The pathway to Ironforge

About The Regiment

The Regiment is perhaps best defined by its motto, "Magna ta Lorn". Dwarven for "Protector of [the] Land", it embodies the primary purpose of the military organization: to protect Khaz Modan and its people from threats both actual and perceived.


History of The Regiment

The Regiment traces its institutional roots to the War of the Three Hammers, which began almost two hundred fifty years ago.

Prior to the war, the dwarves of Ironforge Mountain lived in peace for many long centuries. However, their society grew too large within the confines of their mountain cities. The tenuous peace between the three factions -- the Bronzebeard clan,the Wildhammer clan, and the Dark Iron clan -- ended when High King Anvilmar passed away from old age. The three ruling clans went to war for control of Ironforge itself. The dwarf civil war raged under the earth for many years. Eventually the Bronzebeards, who had the largest standing army, banished the Dark Irons and Wildhammers from under the mountain.

The Dark Iron dwarves, cuckolded by their loss, launched a two-pronged assault against both Ironforge and Grim Batol. The Dark Irons were intent on claiming all of Khaz Modan for their own. The Dark Iron armies smashed against their cousins' strongholds and very nearly took both kingdoms. However, Madoran Bronzebeard ultimately led his clan to a decisive victory over Thaurissan's sorcerous army.

Formed at the start of the war as one of the units that fought in the victory over the Dark Iron army, The Regiment served with distinction in numerous battles. Their most significant contributions were delaying the Dark Iron dwarves at the battle of Grim Batol long enough for the bulk of the Bronzebeard army to arrive and holding the Stonrwrought Pass following the eruption of Blackrock Spire. By the end of the war, The Regiment had acquired a well-deserved reputation as capable fighters.

While many other military organizations were disbanded following the war, The Regiment persisted and, surprisingly, gained new members to fill their ranks. After having fought in the war, the outfit continued its goal of protecting Ironforge and the city's surrounding territories.

The gates of Ironforge

When the orcish horde, led by Warchief Doomhammer, moved first to conquer the lands of Khaz Modan and the southern reaches of Lordaeron during the Second War, The Regiment was among the defenses at the gates of Ironforge. Try as they might, the orcs were ultimately unable to breach the ancient doors. The Regiment also participate at the final battle of the war, at the slopes of Blackrock Mountain; the Horde were finally defeated by the combined might of the Alliance and their dwarven allies.

The organization's participation in the Third War led to its ultimate demise. When the dwarves of Ironforge once again sent their fighters to the aid of their allies, The Regiment was among the groups sent to battle the undead plague sweeping across Lordaeron. They suffered significant losses -- including that of their leader, General Thaim Wodanson. Its remaining troops were amalgamated with other Ironforge units following the war.

When General Thaim returned following the Battle for Light's Hope Chapel, freed of the Lich King's control, he could have chosen to go to Northrend and aid the efforts of the Knights of the Ebon Blade, led by Highlord Darion Mograine, and the Argent Crusade, led by Highlord Tirion Fordring, against his former master. He chose instead to return to his homeland and assume his prior command. Upon his return, Thaim was dismayed to learn that The Regiment had been disbanded in the aftermath of the Third War; Thaim recruited fellow death knight Hajnal Guthhrafn to help rebuild the unit and once again work towards the protection of Khaz Modan.


Bear Cavalry

Theregiment-bear.png

The Regiment further distinguishes itself from similar outfits in its unusual choice of a mount. Members of the Second Battalion use -- almost exclusively -- Big Battle Bears. Its members strongly identify themselves with their chosen mounts and have appropriated the bear as a symbol; for example, the current emblem prominently displays a bear and the banners of most companies past and present tend to incorporate the image as well.

The decision to use these unique mounts was founded on two facts:

  1. The bear is exceedingly smarter than its counterpart, the ram. As such, bear mounts are able to be trained to obey detailed commands and will even fight alongside their riders in battle;
  2. In Dun Morogh, where The Regiment is based, fodder can be difficult to obtain. Wild game, however, is far more accessible.

Riding bears into battle does present its own difficulties. Bears tend to be much more temperamental than rams and, as such, require far more intensive training. As a result, while the initial training is done by a trainer, each member possessing a bear is expected to work intimately with his mount in order to build a rapport.

Ranks of The Regiment

Military Ward of Ironforge

Structure of The Regiment

The Regiment draws its manpower from volunteers who wish to serve Khaz Modan and its interests. It currently consists of of two battalions comprised of a total of four companies. First Battalion is the militia unit of The Regiment and consists primarily of foot soldiers.

At the core of The Regiment is a group consisting of troops serving a lighter role. These light infantry skirmishers are lightly-armed and armored infantrymen who ride into battle but dismount to fight. They provide a skirmishing screen ahead of the main body of The Regiment, harassing and delaying the enemy advance. They are considered elite units, since they require more training and the self-discipline to carry out the roles of light infantry as well as those of heavy infantry. This elite cadre makes up the Second Battalion of The Regiment.

Each battalion is overseen by a Colonel, while each company is under the command of a Major.

Ranks

Each individual's rank is determined by insignia worn somewhere (most likely on some sort of band worn around the upper portion of an arm; we haven't decided yet). Each rank is aligned with a type of ore; as one gains rank, the corresponding ore becomes one that is much more valuable. For example, a Recruit may have an insignia partially made of copper while the General would perhaps have one made of titanium.

Promotions are determined by the first officer directly above a member's current rank. That officer will petition the merits of that soldier to his immediate superiors, who will then render a decision. This discussion may or may not be done while the candidate is present.

Upon joining The Regiment, each individual is presented with a pair of spurs that signify acceptance into the elite cadre of the organization. Once obtaining an officer rank, these spurs may be gilded. Officers also are presented with a ceremonial weapon (most likely a sword or saber) during their promotion ceremony when they renew their oath. These weapons are for ceremonial purposes and are a part of the dress uniform. NCOs (non-commissioned officers) may have a ceremonial weapon as well.

Theregiment-hajnal.png
  • General: The leader of The Regiment. He creates and implements policy.
  • Brigadier: A commissioned officer within The Regiment, though lacking the leadership powers of the General. The Brigadier oversees day-to-day activities within the guild and may organize and lead events. She is also responsible for ensuring that members of lower rank have the rank appropriate to their season, activity, and standing. They are promoted and demoted by the General.
  • Aide de Camp: Aide de Camps are tasked to serve as counselors to other members, offering both the depth of their knowledge and exhaustive skills to aid guild members. They are NCOs. They may also serve as liaisons with other organizations.
  • Veteran: Veterans serve as the elite units within The Regiment. They have demonstrated courage, valor, and self-sacrifice on and off of the battlefield and so have been awarded with this unique rank. Veterans exhibit a selflessness and willingness to serve that embody the ideals and mission of The Regiment.
  • Colonel: Colonels are commissioned officers tasked with overseeing a battalion. They are the senior-most officers of their corresponding battalions and are tasked with overseeing the management and deployment of their troops, as issued by their superiors.
  • Major: Majors are commissioned officers tasked with overseeing a company. They report directly to their appropriate Colonel.
  • Sergeant: Sergeants are NCOs. They are responsible for executing The Regiment's mission and for training military personnel so they are prepared. While in rank they are actually below the most junior officer, Sergeants deserve respect for the wealth of knowledge and experience that they typically possess.
  • Corporal: Corporals may assist their Sergeants in directing the activities of other soldiers.
  • Private: Privates are an enlisted rank and are considered full-fledged members of The Regiment, having both completed their initial training and indoctrination.
  • Recruit: A newly invited member of the guild. Recruits are in a temporary probationary period during which all members of good standing are invited to interact and critique them. After approximately two weeks, a Recruit can petition the officers to be promoted to the next appropriate rank, barring any negative feedback.


Current Members

Members of The Regiment
Name Rank Race/Class
Thaim Wodanson General Dwarf maleDeath Knight
Hajnal Guthhrafn Brigadier Dwarf femaleDeath Knight
Hargrin Ironblood Major (4CO) Dwarf malePriest
Dardinn Ironshot Recruit Dwarf maleHunter
Grenkard Forgan Recruit Dwarf maleDeath Knight
Arnkel Clamer Recruit Human malePriest
Glonick Spingear Recruit Gnome maleRogue
Karpos Coppervein Recruit Dwarf maleDeath Knight
Ergen Stoneprotector Recruit Dwarf maleHunter
Aealy Pullcrank Recruit Gnome femaleRogue
Krona Steelhammer Recruit Dwarf femaleHunter
Dronn Snowaxe Recruit Dwarf maleHunter
Arran Bulin Recruit Dwarf malePaladin
Thorin Grifmor Halfson Halfbeard Axenforge Bearhammer Recruit Dwarf maleWarrior

Rules and Regulations

Looking out from the Mystic Ward in Ironforge

In Character Rules

The Regiment is a military organization. As such, we have a clearly established chain of command. You are expected to follow it. Issues should most likely be presented to your most immediate superior; if for some odd reason you are unable to do so, you may then skip a rank in the echelon. Furthermore, you will treat superiors -- officers or not -- with the respect that their rank deserves.

What you do in your own time is your business. The Regiment will not dictate how you spend your free time -- or with whom you spend it. If you become friends with another member or forge a relationship, we won't care as long as you are capable of not allowing it to interfere with the unit's mission. If this becomes an issue, steps may be taken to rectify the situation -- including dismissing people from The Regiment.


Out of Character Rules

We're big on respect. We know it's a server rule, but we'd like to reinforce this. You will respect your fellow Conquest of the Horde members. We're here to have fun and unnecessary complications can detract from that. Shame on you!


On Recruitment

The Regiment seeks brave souls of all walks of life to fill its ranks. It accepts members on the basis of personal merit with no consideration towards class, skill, or experience. Seasoned veterans and novices alike are welcome.

Its ranks are filled primarily with dwarves due to its focus on the protection of dwarven lands. Exceptions are made for those of exceptional merit and dedication. Gnomes and humans would find it easiest to join due to the rapport that has been built with these races over the past centuries; night elves, on the other hand, would probably not be allowed except in the most rarest of situations. Plus the General doesn't seem too fond of pointy-ears. Of draenei, the leadership of The Regiment has formed no firm opinion.

The Regiment is not a mercenary unit nor will they knowingly admit those who have joined only to make coin by the sword. Its members pride themselves on a grand tradition of loyalty and self-sacrifice that lasted for nearly seven generations; their recruits should reflect or try to emulate that creed.

Oath of The Regiment

Guildhall of the Explorers' League in Ironforge

Recruits are expected to take an oath upon completing their training and achieving their new rank of Private. Their oaths are further renewed upon promotion to an NCO or officer rank. After the oath is administered, the appropriate reponse is, “So be it.”

I, (state your full name), though of separate ancestry, do so join in brotherhood today. From this day onwards, I will combine my strength and purpose to perform my duty to The Regiment and protect the people of the land. Neither law, nor love, nor league of swords shall keep me from my duly appointed task. Let my brothers and sisters here today bear witness to my resolve. May the Light and man condemn whosoever fails this vow.