Zojei

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Information

Player: Ronin

Character Full Name: Zo’jei

Character In-Game Name: Zojei

Nickname(s): Zo

Association(s): The Horde, Steamwheedle Cartel

Race: Troll

Class: Rogue

Age: 20

Sex: Female

Weight: 247 lbs

Height: 6’9”

Appearance

She enjoys loose, unrestrictive clothes for the most part. Adapted to the heat of where most Horde settlements on Kalimdor are located, she’s quite comfortable with wearing the bare minimum. Even her armor reflects this, though it serves a dual purpose in regards to her protective wear. She prefers mobility over staying power, and feels it’s better to avoid a blow all together.

Other: She prefers curved, bladed weaponry, generally taking up swords and daggers despite her race’s predilection toward axes and spears. She often coats her tools of death with the afore mentioned poisons, keeping as much distance between herself and her target while leaving shallow cuts on her foe, thus allowing the venom to do most of the work for her.

Personality

Alignment: Chaotic Neutral

Selfishness and self-reliance are two astute words one could use in describing this young, sometimes brash trolless. She has no qualms about lying and cheating to get what she wants, and she rarely picks a fight in which the odds haven’t been heavily tilted in her favor, often by her own hand.

She has a fairly jaded mentality involving her relationships with others. In her mind, ‘loyalty’ is measured by how much leverage she has over any given individual. The more sway she has over a person, the more she can trust them not to screw her over. Even members of her own race, let alone the entirety of the Horde, are subject to this manipulative ideology. As a tradeoff, however, she is willing to “trust” Alliance members, so long as she can keep them in line.

While she never lets it get in the way of her goals, fluid and ever-changing as they are, she possesses a streak of sexism, in reference to males. Thanks to the old school troll mentality of “females are for mating” that she experienced as a child, most men need to work harder to gain her favor, and she has a tendency to rarely let an opportunity slip to ridicule a male for his failings.

History

The life of a troll is a hard one. When dealing with a primitive race of savages that has a tendency to drop into a blind rage whenever aggravated, diplomacy can prove to be a rather flimsy concept. Even within their individual sub-species, the idea of unity between the tribes is something most trolls consider to be laughable. Even within the tribes, one sees instances of cruelty and contention, namely in the form of division between males and females. Males are bigger and stronger, and early on in their history, took prime dominance over their female counterparts, keeping them for mates and little more.

To such a tribe of creatures was Zo’jei born, specifically, the Darkspear tribe. A smaller, weaker sect of the jungle-troll population, run off from their native lands of Stranglethorn Vale long before Zo’jei was born, these people have been considered, by some, to be more intellectually capable than other ancestors of the Gurubashi empire. By no stretch, Zo’jei found, did that mean they were more socially evolved than their kindred. Zo’jei was born a girl, and so she found her early years dedicated to cooking and cleaning, primarily. Many a night were spent cleaning up after blood thirsty warriors as they celebrated after a successful hunt, getting pawed at or kicked out of the path of a hasty brute.

The young trolless suffered from a great amount of contempt for her station in life, finding her duties to be petty and degrading, yet never did she speak out against it. She had goals, a desire to one day become one of the few brawny females that managed to prove themselves in the eyes of the tribe, and to cause a fuss would only bring undesirable attention to her from males who preferred their females silent. If she could keep her head down and wait for her opportunity, she would force her tribe to respect her. Most of all, she desired the respect of her father, Sul’rin, a powerful warrior who paid her little mind. He had many mates, and from them, many sons, so his wayward daughter with the rebellious glare in her eyes amused him little.

That was in the distant future, however, and for now she had other concerns. Invaders had beset the island, various creatures of which included murlocs and, as was later learned, humans. At first, many knew not what to think of the pink-skinned humanoids, though they quickly learned their strength. Zo’jei was forced to take up additional duties as a medicinal aid to the wounded warriors who managed to return from battle, helping to keep them alive until the Witch Doctors could grant them magical healing.

It was around this time that the orcs arrived. Powerful, proud creatures under the leadership of the mighty Warchief Thrall, they came to the Darkspear’s rescue. Zo’jei noticed that many of this Horde’s combatants were females, both warriors and mystics waging war side-by-side with the males, who showed them respect. Even those who did not commit war were shown deference, so long as they carried their weight.

Once the humans were defeated, however, a new threat arose in a form most deceiving; murlocs.

Despite the death of their leader, Sen’jin, at the hands of the murlocs and their matron, Zo’jei could not feel much remorse while she privately celebrated as her people pledged themselves to the Horde and set sail for the distant shores of Kalimdor, escaping the destruction of the Broken Isles. Her father was not so keen on all this orcish nonsense, however. Having lost all but one son and all his mates aside from Zo’jei’s mother, Sul’rin had little to occupy his mind on the long voyage. His son had been gravely injured, and Zo’jei’s mother was dedicated to aiding him, so Sul’rin focused his attentions on his wayward daughter. It did not escape his notice, how she stared at the orcish women, with their armors and (as far as he was concerned) improper positions of power in this Horde. He believed in the old ways, despite what Vol’jin felt, and believed it only right that his daughter serve him properly until she was old enough to be given to another warrior who would prove himself. While she might act meek and humble, she could not fool her own flesh and blood.

There was, of course, little he could do. On a boat in the middle of the ocean, there were few tasks to push upon a child, and he could not beat her when surrounded by the orcs, who saw such things as senseless and unnecessary. It grated at him, but he could find no means to ‘fix’ her. Zo’jei noticed her father’s increased attention, and it only made her worry.

Eventually, they managed to make landfall, though not quite as Zo’jei, or the rest of the Horde, would have liked. Scuttled in a storm, Zo’jei awoke on the beach with a number of others, namely all orcs. She quickly found herself forced into a greater position than a mere 'deck hand', pushed now to aid the orcs in whatever ways she could. Stranded on a strange land, separated from the rest of the Horde, she and her new companions had to look towards their survival, and Zo’jei was hastily strapped with discarded and ill-fitting armor, a spear much too large for her grasped in her hands.

Together, she and the orcs made their way through the rugged wilderness. When they hunted, she provided little help, but she managed to be useful in the preparation of their finds, having quite a bit of experience with cooking. When one would become injured, she aided them, proving herself a useful addition. For her, the situation was perfect. She learned everything she could from these powerful creatures, and felt almost at home as one of them.

It was some short time later that they reunited with the Horde, finding them traveling with large bull creatures called ‘Tauren’. For the first few days of their travel, Zo’jei saw no sign of her father. It was not a state she would keep, unfortunately, and one night, as she sat around the campfire with her companion orcs, her father stepped up from the darkness. He looked worse for the wear, but still powerful. He stared at Zo’jei coldly for a long time before stepping up to her. He tugged lightly on her make-shift armor, and took her spear, inspecting it curiously.

Zo’jei said nothing, unsure of what was about to transpire. As stated in the beginning, trolls are known to be savage when upset, yet he was uncharacteristically calm. He turned to one of the orcs and asked, “Did she use dis weapon to help in de hunt?” The orc hesitated, but answered honestly with a shake of his head. Sul’rin turned back to his daughter, looking her right in the eye. “Dis is de weapon of a warrior,” he said, “somet’in’ joo will nev’ah be.” Carefully, he dropped the spear in the fire, so the shaft burned. “Joo are too small, weak. Accept it.” With that, he stood and turned, motioning for Zo’jei to follow as he left. She looked to the orcs for aid, but while they looked as sympathetic as such a hard people can, they spoke no protest. Slowly, Zo’jei followed her father.

The rest of the war was largely inconsequential to Zo’jei. She was sent to the Echo Isles along with her mother and most of her people, the demonic and undead invaders that attacked the northern forests going unnoticed by her. She slipped into a great depression, realizing that her father intended her to never achieve any higher purpose or destiny in life. She was to become a mate to another, and that was it. Even her coastal home went unhindered by the returning humans who attacked the Isles, her home too far inland for their cannons to reach.

A year after the final conflict against the demons, Zo’jei found herself still subjected to her father’s scorn. He had garnered no new mates, and was rather irked over the whole thing. It was almost a blessing when Zalazane overtook the Isles, as it gave him something to focus on, but it came at the cost of Zo’jei’s mother, who was slain during the fighting that pushed the Darkspears back to the mainland shore, where Sen’jin village was established..

The next two years split her father’s attention between shaping Zo’jei into the female he wanted her to be, and launching attacks against the Isles with the other warriors. On her fourteenth birthday, she was given disturbing, but not surprising, news. Her father planned to give her as a mate to his closest companion, a fellow warrior who agreed with his ideologies. It was a quiet affair, as many Darkspears agreed with the new way of thinking. Yet, if she tried to appeal to them in rebellion, he swore a far worse fate for her.

Fate deemed that she need not struggle with the choice, however, as that very night, the great warrior Sul’rin rose from his rest and walked into the ocean, straight to the isles, enslaved by Zalazane. When dawn broke and Zo’jei and the others discovered these facts, she saw her chance. Gathering supplies and equipment for travelining, she prepared to set out on her own as quickly as possible. When seeking a weapon, she first grasped her father’s spear, but his words from years before still rang in her ears. Despite herself, she took up a dagger instead, and put Sen’jin to her back. While she did feel some remorse over her father’s situation, it was mostly due to her inability to prove herself to him before he was taken. Either way, it was over, and she had bigger plans.

At first, she thought to go to the orc’s capital city, Orgrimmar. The memory of the night with her father at the campfire still haunted her, though, and how those orcs did nothing to aid her when she clearly had no desire to join him. As she reached the crossroads known as Razorhill, she turned west and traveled to the barrens, the goblin city of Ratchet her destination.

Nothing could have prepared her for Ratchet. Being the largest port on Kalimdor made it quite the hub, even back then. Zo’jei learned many of her more deplorable tendencies here, how to lie and cheat effectively, steal, anything she needed to survive. She learned how to use a blade, swords and daggers alike, weapons more suited to her, she felt. She began seeing the usefulness of poisons, and learned here how to make them. Additionally, Goblins are renowned for their skill in Alchemy, and when one is observant enough, they can learn a lot. Four years, she spent here, learning everything she would need to make her mark on the world.

While she managed to keep a low profile for her time in the city, nothing lasts forever. After a particularly lucrative deal went south, Zo’jei made a point to leave the town, stowing away on a ship bound for Booty Bay. Nothing ill came of her presence on the ship, and once in the Bay, she knew she had to change her ways. She got a few jobs, one working for a Goblin Alchemist that would teach her his trade if she peddled his goods around the city. While she knew something of the craft, she was by no means a master, and required more specific training. Another job was as a fish monger, where she would sell her own catches, giving her income and food.

In light of recent troubles, Zo’jei has had to change her tactics. Her alchemical teacher died rather abruptly, having gone for a swim in the bay one early morning with iron shackles on his ankles, likely courtesy of someone he screwed over. Additionally, the fish business was hardly giving her the quality of life she had always hoped for. With these things in mind, she decided to try her hand at mercenary work. She was confident in her swordsmanship, and knew quite a bit about poisons and potions, more than enough to tip any struggle in her favor as far as she was concerned.

Soon, everything she deserved would be coming to her, one way or another.

Skills and Abilities

Potions, Poisons, and Powders, oh my!
Possessing a firm grasp of medicinal first aid, alchemy and poison-craft, she has many methods by which she can enhance herself or weaken her foes and, in worst-case-scenarios, patch herself up fairly effectively when things don’t go according to plan. However, her combative capabilities have suffered somewhat for her expanded learning, and against a skilled duelist, she’ll find herself at a considerable disadvantage.
Troll’s Fortitude
Zo leads a tough and adventurous life, making her no stranger to being knocked around. This, in addition to the natural regenerative properties all trolls possess, allows her to stay in the fight longer than her slender form might suggest is possible.