Zinda (Dascki)

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Player: Dascki

Character Full Name: Zin'da

Character In-Game Name: Zinda

Nickname(s): Zin

Association(s): None

Race: Darkspear Troll

Class: Assassin (Rogue)

Skills and Abilities: Basic Rogue Abilities.

Agility and Precision: What she lacks in strength, she has in speed and precision.

Archery: She is a sub-par archer, using it mainly as an escape method.

Age: 27

Sex: Female

Hair: Long and red.

Eyes: Red

Weight: 290 lbs

Height: 7'5"

Usual Garments/Armor: She is almost always seen in her dark, red and black leather armor and facemask. She carries her long, pointed daggers with her and a nice bottle of poison.

Alignment: Lawful Evil

Personality: Zin'da is staunchly loyal, firm, and unbending in her beliefs. She is a hard worker and takes a strong moral stance and she particularly believes in following orders. She is generally reserved and truly not arrogant in any manner, though she is not above mocking or joking around with her opponents or smirking while in combat.

She will not hesitate in the slightest to strike down even her subordinates if they stand in her way. Zin'da is a person of incredible resolve, not hesitating to do whatever it takes to complete a mission and defeat her enemy. Very rarely will she show signs of desperation or emotion on the battlefield.

History: Zin'da Darkspear, was born during an especially rough time for the Darkspear trolls. In Stranglethorn Vale the tribal rivalries were growing more and more intense. As such, Zin'da grew up in a very violent time. At a young age, her father decided that it would be best for her to help her mother and stay at home. But, as it turned out, a man grew interested in her and took her to train. Specifically how to kill, which she did not particularly enjoy. However, being a female troll at this time she did whatever the men said, whenever they said it.

After receiving her master's blessing and reaching adulthood, she was sent to go out and fight in the tribal wars. Although, she was injured on many occasions, but she managed to survive. During these battles, is when she got the name Zin'da, meaning 'dead servant'. She worshiped the Loa Bwonsamdi, hoping that he would bless her, and used her lithe body to sneak behind her enemies and kill them from the shadows. However, her participation in the battles did not change the fate of the Darkspear. They were pushed out of Stranglethorn Vale and ended up on the Broken Isles.

On the Broken Isles, Zin'da helped to rebuild and made life bearable. It was only bearable because of the constant murloc invasions and the stormy weather created by their leader Zar'jira, the Sea Witch. Zin'da and the other trolls including Sen'jin fought daily to protect their new life here but it seemed that they would lose. Until, Thrall and the Horde came. With the help of Thrall and his orcs they managed to kill Zar'jira, but at a cost. Not only was the island going to sink into the ocean, but Sen'jin the leader of the Darkspears sacrificed his life to kill her. Zin'da and the others followed Thrall to Kalimdor. Arriving at Kalimdor, they were thrust directly into the Third War against the Burning Legion. There, she continued to use her skills to fight off the demons. Eventually, the war was ended and Zin'da went with her people. They travelled south to Durotar. Thrall and the Orcs began to set up Orgrimmar in northern Durotar, while the trolls established Sen'jin Village and found a new home on the Echo Isles to the south.

She left the Echo Isles, just before Zalazane, to go to the newly finished Orgrimmar and work in the Shadow Cleft, working with the Shattered Hand. There, she mastered the Orcish language and continued to practice her skills. She stayed in Orgrimmar until going to the north. Arriving in Borean Tundra, she was soon sent up to Dragonblight where she was defending an advance upon a newly-built Agmar's Hammer. She remained there, until recently returning to Orgrimmar, waiting to use her skills further.