Zimmasul

From CotH-Wiki
Jump to navigationJump to search

Information

Player: Monolith

Character Full Name: Zimmasul

Character In-Game Name: Zimmasul

Nickname(s): Zima, Zim, Sul

Association(s): Exodar, Alliance

Race: Draenei

Class: Mage

Age: 11265

Sex: Male

Hair: Blue-black

Eyes: Glowy white

Weight: 378 lbs

Height: 7'10

Alignment: True Neutral

Appearance

Fancy, flamboyant robes and hoods

Other: Due to head trauma, he has blurred vision (Repaired temporarily by wearing goggles), and amnesia.

Personality

Playful and kind. He loves jokes and games, and generally having a good time around others. He cares not about race, and instead just focuses on making others happy to the best of his abilities. However, this is not to say he's unserious. Heavens no, when the time calls for it, he can be quite serious. For instance, if he was about to get in a fight, he wouldn't ask why the chicken crossed the road.

History

Zimmasul was born thousands of years ago into Draenei society. He was raised as a mage, helping his people as best he could even as a child. He was a determined little bugger, which it could be guessed that the reason for it would be the horror stories of the burning legion his parents told him, and about how the Draenei must eternally flee from their horrible grasp on the universe. This frightened Zimmasul, and would throughout his life.

When Zimmasul was just a hundred years over his three thousandth birthday, the Naaru arrived and spoke with Velen. When Velen spoke of the Naaru, Zimmasul felt revitalized. He felt as if the Naaru were meant to lead the Draenei against the forces of the now-evil Kil'jaeden and Archimonde. What seemed like soon after, they found a new paradise. Draenor, with the Orcs. And there, he'd live in peacefulness, believing the plight of the Draenei to be over.

However, as most Draenei around that time were, he was wrong. The Orcs came and slew his kin and almost their way of life. He was one of the first to flee to Zangarmarsh, where he practiced his magic in defensive ways, fearing the Orcs and their ilk, but no longer wishing to fight. He was weary of all the bloodshed, and hoped his kind were as well. He soon took up pacifism as a way to believe he was still doing the right thing.

It seemed like only a blink of an eye passed to him until he realized they were in a stolen wing of the Tempest Keep, spiraling down to an unknown planet. When they crashed, Zimmasul was sent propelling forward until he crashed his head on a crystal. He shattered the crystal... And part of his skull. He awoke a time later, remembering nothing. However, after stating that he felt fine, he was released. Unknowing of the new world or his past, he seems excited to learn about both.