Torrek

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Information

Player: DarthNader26

Character Full Name: Torrek

Character In-Game Name: Torrek

Nickname(s): "Sir Throatcutter"

Association(s): Goblins

Race: Troll

Class: Rogue

Age: 22

Sex: M

Hair: Thick, Dark Blue-Black Braid.

Eyes: Green, though you'd be hard pressed to see them through his omnipresent pair of goggles.

Weight: ~275 lbs

Height: 7"3' standing straight up, 6"7' hunched

Alignment: Chaotic Neutral

Appearance

He rarely takes off his sturdy leather armor in any situation where a dagger might end up in his kidney. He has several pairs of goggles he cycles through, depending on the situation, and a mask and hood for undercover missions. As a scout, he wears his tabard almost constantly.

Personality

Torrek has a cynical streak a mile wide. He has little faith in people, and (a few close friends aside) isn't very sociable. His interactions with acquaintances are curt and professional, usually only dealing with the business at hand. He is slow to open up, but once his respect has been earned, he is fiercely loyal. He believes that truly good, noble people are few and far between, and friendships with such people are of immeasurable value.

Despite his cynicism, he usually avoids being outright insulting, though he enjoys making other people realize how foolish they are. He enjoys philosophy, science, technology, and theology. He feels that the acquisition of truth is far more important than protecting dogma and cultural practices. This often puts him at odds with characters such as paladins and priests, but he can hold his tongue when the situation calls for it. However, he gets along fabulously with goblins and their ilk, as their materialistic views fit very neatly with his.

In group situations, Torrek likes to be in charge. He has trouble trusting people to make the right decisions, and would much rather be the one calling the shots. There are a few exceptions (he'll happily follow someone he respects), but he has problems with authority. His keen intellect and sarcastic demeanor usually rub leader figures the wrong way, as he has no qualms about pointing out the flaws in one's decision making. He also tends to be very thick skinned, and attempts to insult him are usually met with mirth, further adding to the frustration of keeping him under control.

His love of science and technology have lead him towards some very unique paths for a Troll. He has a fascination for all things mechanical, and reveres the Goblin tinkerers and alchemists. He works hard to gain a practical knowledge of the technology, seeking to craft wondrous inventions and mechanical marvels, and consistently in awe and wonder at the latest and greatest inventions.

Despite his love of tech, he has a burning passion for civilization's simplest and oldest tool, the blade. He feels that it is one of the few things from the past that has a legitimate niche in the future. He sees it as the most potent, versatile tool in existence, and it's age is a testament to it's usefulness. He's so familiar with his blades that, if dropped into a wilderness environment he could survive with nothing more than his favorite knife and the clothes on his back. He knows exactly how to use them to solve a huge number of problems and it shows in his combat. He fights with the mentality of a surgeon, nimbly finding every chink and opening in an opponent's defense with precision and speed.

Finally, when plying his trade, Torrek is ruthlessly efficient. His shrewd mind often strikes upon unique or unexpected ways of dealing with the problems at hand, and he quickly and efficiently coordinates his assets to best exploit his opportunities. He is the quintessential commando, so to speak, capable of expertly leading his small team of allies and then vanishing at an opportune moment to deal a critical blow to his enemy. Working alone, he can be a talented spy, saboteur, or hitman, depending on the situation. He'll pick a pocket or slit a throat without remorse, for the right price. It's not a malicious thing. He doesn't enjoy killing or torture, though he enjoys a plan coming together. He just happens to be good at a job.

History

Born to one of the tribal hunters in a small village deep within the Darkspear Isles, Torrek was almost instantly submerged into a world of violence and brutality. Around 8 years of age, he was tasked with helping his father on his hunts. By age 12, he had earned quite a reputation for being able to track and kill injured wildlife, and would often disappear into the jungle after a hunter had failed to get a killshot only to return an hour or two later with the animal in question thrown over his shoulder. By age 14, he was accompanying his tribe's raiding parties into rival camps, and along with the other young trolls in his tribe, stealing everything he could get his hands on while the adults killed everything that moved.

Alas, Torrek often got into trouble with his tribe for stealing what they called "worthless trinkets." Essentially, he would grab anything that looked even vaguely mechanical over food, weapons, or valuables. He didn't understand how they worked, what they did, or how they were made, but he found such trinkets fascinating. He amassed quite a collection in his family's small hut, ranging from broken blunderbusses to smashed goggles, rusted robots to water-soaked explosives. He especially liked raiding the tribes on the outskirts of the jungle, or near the shores, as they often caught unwary adventurers loaded with high-tech gear.

Unfortunately for Torrek, Ra'vik, tribal shaman, hated technology in all forms. He said the spirits found it offensive, and that it interfered with the flow of energies around the tribe. Whenever something bad would happen, Torrek's collection of "bad voodoo" was usually blamed. Needless to say, Torrek built up a lot of animosity against the shaman. He often got the feeling that Ra'vik was just making up the will of the spirits as he went along in order to maintain a position of power over the other trolls in the tribe. This rivalry was not helped when Ra'vik refused to let Torrek join the combat teams on the raiding parties, claiming that he would bring bad luck to the parties. Ra'vik even refused to do his coming of age ceremony, claiming that he was not a mature troll because he had never killed any of the warriors from a rival tribe. Torrek's father did what he could to try and get Torrek into the combat parties, but Ra'vik stubbornly declared that without a kill to clear up the bad voodoo, Torrek would bring destruction upon the rest of the group, and the warriors firmly believed in the Shaman's guidance.

Despite Ra'vik's best efforts, Torrek got his first kill at age 17. By now, Torrek's clan had migrated from the Darkspear Isles into the Echo Isles. The infighting remained, and old blood feuds continued unabated. During one of the midnight raids of a rival camp, one of the younger trolls tripped on an exposed root and landed with a crash. Instantly a rival Troll was on him, brandishing his shortspear. Torrek dropped his loot and ran to help his comrade. He sidestepped the troll's jabs with the shortspear, grabbed the troll's long tusks, pulled his head down to gut level, and delivered a crushing kick to the face. With a sickening rip, both tusks came free in his hand. He set upon the troll, and stabbed him to death with his own tusks. Sensing more enemies were closing in, Torrek dropped one of his improvised daggers and helped his comrade to his feet, and they both fled to the village. Torrek kept the troll tusk and fashioned it into a crude ceremonial dagger, which he refers to as his "good luck charm". He has carved intricate hieroglyphs around the tusk telling the story of that night.

After his first killing, Ra'vik was unable to declare he had not come of age, and a feast was thrown in his honor. At the feast Torrek's father, upset with Ra'vik and fearing his son would never amount to anything under the corrupt shaman, slipped Torrek a large pouch of coins he had been collecting and saving from the raids and told him about the great Orcish city Ogrimmar to the north. He advised him to slip out of the village in the dead of night and keep heading north till he hit the mainland.

So, the night after his feast, Torrek set out into the jungle to find Ogrimmar. After several days, Torrek came upon a large Troll village teeming with Orcs and other races. The villagers identified themselves as Darkspears, and treated Torrek with a kind of cautious neutrality. They directed him to the road, and set him on the path to Ogrimmar.

Upon entering the gates, Torrek was overwhelmed. He had never seen or heard such a mass of activity, and it left him gobsmacked. He was quickly directed to the local inn, and after securing a place to sleep, he set out to explore the city. After several hours of wandering, he came to the Valley of Honor. He marveled at the massive machines and burning furnaces hammering out metal and other materials into various weapons and armors for the horde. His wanderings eventually lead him into one of the smaller Goblin engineering workshops, and he was instantly in his element. As he was studying a particularly complex piece of machinery, the owner, a Goblin named Iosip, asked him if he needed assistance. Torrek began bombarding him with questions about the different machines in the shop, and one long conversation later it was agreed upon that Torrek would apprentice himself to Iosip in return for the rest of his money (which amounted to about 20 gold).

The next 5 years were paradise for Torrek. He took to engineering like ugly to an orc, and quickly grasped the craft. Iosip not only taught him how to create wondrous machines and powerful weapons, he also instilled the intricacies of Goblin business practices into Torrek. Taking advantage of his skill as a tracker, Torrek often wandered the streets of Ogrimmar in the dead of night, hunting and "convincing" Iosip's business rivals to reconsider merging with his company. Building off his hatred of the Shaman, Ra'vik, Iosip also brought him around to the Goblin way of "money first," and Torrek eventually came to reject not just Voodoo, but all forms of organized belief (like the Light and Shamanism) as pointless mumbling into the sky.

However, it was not to last. Iosip was murdered on his way home from the market, and the bank wasted no time on foreclosing on his shop. Torrek didn't even bat an eye. Business was business. He gathered up his tools and set out into Ogrimmar to figure out the next step. Unable to afford his own engineering firm, Torrek fell back on his skill as a tracker. He signed up with Thrall's Horde as a scout, and set out to make a name for himself...