Taldomir

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Information

Player: Hexproof

Character Full Name: Taldomir

Character In-Game Name: Taldomir

Association(s): Achalnai Tribe, Kurenai, Draenei, Alliance

Race: Krokul (Broken Draenei)

Class: Shaman

Age: 28,239

Sex: Male

Hair: None

Eyes: Blue-silver

Scale: 1

Skills and Abilities

Taldomir, in addition to the standard fare of shamanistic abilities, has some amount of precognitive skill. With proper meditation and communion with the spirits, he can achieve a basic form of precognition to see the future, through visions, though these visions are often immensely muddled and filled with metaphor, and not necessarily helpful. (As an example: A vision of flames could mean anything from literal fire, to the Scarlet Crusade, to something being burnt out or destroyed.)

Appearance

Usual Garments/Armor: Robes or basic armor, but nothing particularly garish or excessive.

Personality

Taldomir is an aging soul, slowly forgetting his oldest memories. He still, however, retains some of his soldier's strength, and has no intentions of going gently into his final hours. The Broken is a stubborn old man, who will follow most decisions he makes to their conclusions, for better or worse. He sees himself as someone who should be an example for others, whether or not he is actually seen as such, and still tries to conduct himself with as much honor as possible, in public or private matters.

Taldomir is not one to trust easily, and while he is immensely welcoming and kindhearted towards any he meets, he maintains a distance until comfort can be attained, and he feels he's seen the “true nature” of whoever he seeks possible kinship with.

He was not there when the Exodar crashed, and did not interact with the Alliance or Horde much until the war had really rekindled. He supports the Alliance by virtue of Velen's support of them, but Taldomir does not do so zealously. He mistrusts the Horde, knowing the bloodlust of the Orcs, and their newfound allies, but is not the sort to start a fight. He has no qualms with finishing one, though.

History

Taldomir was born in Mac'Aree, and grew up in that city. Had fate been kind, he would have spent his entire life there, a simple scholar seeking to spend all his years learning about the universe. As we all know, however, fate was not to be kind. Sargeras came, and Taldomir found himself among those fleeing his homeland on the word of their prophet, Velen.

And so Taldomir's eternity took a new course. He still studied, still grew and learned and spent every moment he could trying to understand the many new things around him, such as the Light, and their constant fleeing through space. He also grew stronger, lending his strength to that of the others, setting foot on countless worlds to resupply. Taldomir saw many things, and eventually became comfortable in what he saw as an eternal pilgrimage of sorts.

He was ultimately shaken a bit when the Draenei came to settle on the world they would call Draenor, but it quickly passed. He traveled with some others, and eventually settled into life in a small village in Nagrand. He grew and studied, after a time becoming one of the leaders of his miniscule settlement, if only by virtue of age and experience. He shared what stories he could with the children and younger Draenei who had never seen Argus. He tried desperately to instill the splendors of Mac'Aree into their imaginations. He tried to keep their homeworld alive and untainted in the minds of those who didn't remember the Legion's initial wrath. And he was happy.

Taldomir's village was one of the first to be raided by the Orcs, but it was by no means the last. They were taken by surprise, relatively undefended, and only by sheer luck did a dozen or so survivors make it all the way to Shattrath. Taldomir was among them, and he felt his strength being called again. He lent it to the war efforts, defending the city that would be his home for that long and bloody conflict.

Fate, it would seem, had deigned to continue being utterly opposed to Taldomir's wishes. When the call was made to stay and fight that final, losing battle for Shattrath, he knew he had to stay. Bombs hit, fel magics filled the air, and Taldomir did not die, but he did take a dozen blood-crazed Orcs down before he could stand no longer.

Taldomir didn't remember being dragged to a refugee camp, or the onset of the changes. He eventually did regain some senses, though, and while he did not know what he was becoming, he decided he could not stay, and so he left Zangarmarsh to wander a dying world. Eventually he found some others like himself, and once more lent his strength to theirs, fading as it was. Together, this group settled a new village, far from the Orcs, and safe for their kind, Krokul. This village, this tribe called themselves the Achal'nai Tribe, “born from strength”.

Over the next year or so, Taldomir's mind and strength began to fail him, and for the first time in his life, the Broken Draenei reached out in desperation for the Light, even as he knew it was hopeless. What he found, however, was something different entirely.

Time continued to pass, and Taldomir found a proper teacher, beginning to learn the ways of Shamanism, ingesting it with the vigor he'd had for learning in his youth. He learned of the spirits and their power, and how to construct totems and the like, and began attempts to repair the lands around his village. Two decades later, he would be the shaman of his small tribe, on a small, dying rock in the midst of the Nether.

But fate, as before, defied Taldomir's expectations when the Dark Portal reopened. It took him some time to learn of this, of course, but when he did, it inspired some new hope in the old Krokul's heart. He spent the proper time in the next year or two to teach an apprentice all of the skills needed to tend to the tribe's needs, and soon after he set off for this new world, seeking to learn all he could. With only his satchel and the spirits by his side, Taldomir sought to learn if maybe, just maybe, there was hope for the Krokul yet.