Murin

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Alliance Murin Thunderbeard
Player Kira13
Gender Male
Race Bronzebeard
Class Mountain King
Age 165
Height 158 cms
Weight 80 kgs
Eyes Black
Hair Black, but graying, kept in a topknot. His beard is braided into two large braids that go down to his knees.
Affilliation(s) The Alliance, Dun Morogh, Ironforge
Occupation Thane
Mentor(s) Dwarven NPC
Status Alive


Information

Player: Kira13

Character Full Name: Murin Thunderbeard

Character In-Game Name: Murin

Nickname(s): Blue Giant

Association(s): The Alliance

Race: Bronzebeard

Class: Mountain King

Age: 165

Sex: Male

Hair: Black, but graying, kept in a topknot. His beard is braided into two large braids that go down to his knees.

Eyes: Black

Weight: 80 kgs

Height: 1.58 meters

Appereance

Murin always keeps his armor on, unless on special ocassions. It makes him seem massive, and he loves it. After being in Northrend, he began to like the armor that vrykul wear, deciding to take some for his own, and modify it to fit his size. He dual-wields a mace and an axe in battle, both enchanted with lighting dwarven runes.

Personality

Murin holds the name of mountain king and thane, mostly because of the brave deeds he has been boasting about. He's proved them, nonetheles, after he returned to Northrend to help the Alliance in its fight against the Lich King.

He is a quiet dwarf, but quick to temper. And when he's pissed, he starts shouting swears all around. He also enjoys a good beer, mead or any type of alcohol, especially if it's on the house. And when he's drunk, he turns from the quiet dwarf to the shouting-of-happiness dwarf.

In battle, he likes to provoke his enemies only to later charge them right in with all his might. Beagard preferes to battle one on one, so he can finish his foe quick, then get to the other.

Hates the Horde, especially trolls and orcs. Also, he hates ogres for being in the past in the Horde. Has a true disgust for pests like gnolls, murlocs, troggs and other little, surprinsigly powerful and annoying humanoids that can run for help too.

History

"There ain't much for the tellin'. I studied hard, learned aboot the history of the dwarves, an' ultimately I got into the Explorer's League. I never liked studyin' much, but my father insisted. It was his work, after all, an' he wanted me to learn it too. Soo I had to. Nothin' really interestin' happened in this part of my life -well, except the fact that I knew more and more aboot the dwarven history- , soo I'll just skip it."

"Soo I've got to bein' a joorneyman, ye knoo. Archeology started to be fun, even for me. But I wanted to be a warrior. I've seen these moontain kings in their trainin', an' wanted to be one of them. Soo I got into trainin'. Nae much to tell, thoogh. I used to mix work with pleasure. I needed nae bodyguard, for I wer my oon. I used to fight whatever stood in my way, then go to diggin'. I wer pretty good, even thoogh I wer that yoong."

"Noo the interestin' part comes! Soo I've been readin' aboot becomin' an avatar, hearin' I needed to connect with the earth in a special place. Alright, I thooght. What better way to find such a place than bein' an archeologist?! Soo I wer, one day, in the Searin' Gorge, thinkin' I just foond my lucky discovery. Damn wer I lucky! Soo I wer in this ruin, an' suddenly! The floor breaks, an' I find myself in a huge square hole, with a single stone door oot of it. An' damn it wer hot! The dark iron dwarves got me, blast their names! An', worse of all, left me to die there. Soo what to de? There wer nothin' to. Figured I coold as well try an' make my dream become reality. Soo I sat an' waited. Three days have passed, with nae food or water. Strange enoogh, I wer nae exhausted. More like revigorated. As if an entire waterfall wer onto me. When I re-opened my eyes, my hands were made of pure iron, lava burstin' oot from some random fissures. Hoo I felt? Freakin' good, is hoo I felt! I immedeately wanted to try my pooers, soo I hit myself on the wall. An' guess what! The blasted door has been destroyed. Finally, I wer oot!"

"Got home with the greatest discovery in my life, an' with new pooers! Such luck, I thooght, as I passed the great entrance of Ironforge. Struttin' into my hoose, my father stops me, yellin' at me to get ready! Dun Morogh was attacked again. By orcs, apparently. Well I dunnae have to tell ye aboot the Firs' War, eh? Take a book an' read! Besides, nothin' really happened. At least nae for me. I wasn't part of it, just part of defendin' Ironforge. An' neither have I cared aboot what happened, or has happened. The orcs have succesfully been driven off in record time."

"Finally, the Firs' wer over. As if I'd care? But at last, I wer able to continue my studies, my lookoot for other ruins. Heh, if only I wer interested in that. I began lookin' into my family's history, instead. I have learned aboot the Titans, an' that the dwarves were once their creations. I grew to greatly respect these teachings. Finally understandin' this, I have guan to a master moontain kin', to train under him. Provin' that I had the knooledge an' pooers, he accepted me. Finally, I wer a warrior, trained by a master moontain kin'! I wer soo very prood of meself."

"Still a squire, I used my abilities as best I coold in the Second War. They still needed to be thooghened, but luckily, the Second War did nae last lon'. The trainin' continued, an' finally, just 'fore the Third, my master has given me the title of moontain kin'. But it wer a holloo title, as I have accomplished nothin'. Luckily for me, Muradin Bronzebeard wer lookin' for recruits in his expedition in Northrend. Of coorse, I just had to join! An' soo I did, an' left tooards the icy continent up north. I had the chance to finally prove meself! We have traveled all alon' the northern, frozen wastes, searchin' for new discoveries. One of the first, thoogh, were the undead that seemed to plague the northern part, knoon as the Icecroon Glacier. We have fooght them with vigoor, nonetheless, but oor numbers kept goin' doon, while theirs up! Efter months of fightin', they have managed to break oor base camp into two, leavin' me an' some other dwarves stranded an' constaly battered. We had oor tanks, thoogh, an' were able to hold the deaders with immense artilery strikes. Finally, Muradin has come again, with humans, most surprisingly! Arthas, the Prince of Lordaeron, has foond us, an' has joined Muradin. We were saved! We pushed, ever northern, tooards the glacier. The Prince wer lookin' for someone, surprisingly. Or some thin'. One day, seein' as oor base camp wer constantly attacked by undead, we had nothin' to de but stand oor groond, while Muradin an' the Prince were lookin' for a mighty weapon that wer supposed to end the undead threat forever. We did as we were commanded, an' stood oor groond, Baelgun Flamebeard takin' command for the dwarves in Muradin's absence. But he never came beck; only Arthas, wieldin' a mighty pooerful sword. With it, we were able to push throogh the undead forces, an' defeat the demon that wer controllin' the undead! But somethin' wer changed in the Prince. Efter the deed wer done, some dwarves joined Arthas' forces, while most joined Baelgun's an' guan efter Muradin. We soon got lost, an' got into caves, where we foond.. some thin'. Somethin' strange an' hideoos, pooerful an' scary. We sealed them off, with immense losses on oor side. Baelgun kept the key. An' soo, we waited an' vooed to keep the door closed, even thoogh we will never reach oor homes."

"But it wasn't that easy. The 'Prince' soon came beck, lookin' for some kin' called the Lich Kin'. He teared throogh oor forces with his oon, made of undead nerubians. All of oor groop wer destroyed. Yet, some managed to survive. The door we vooed to protect, hooever, wer destroyed, an' there were signs that these.. things, have gotten oot. We slooly crawled throogh the ruins that have been oor homes for the latest weeks, an' finally, foond an exit. We were mighty exhausted, an' coold barely hold each other throogh the frozen wastes from above. We traveled on the snoos, many of us dyin'. A magnificient tooer wer seen in the distance, all frozen cauld an' unmovin', forever there. An' a flyin' fortress nearby, thoogh it did nae seem to resemble the undead used. We were too exhausted, an' both of these were too far away. The most important thin' wer findin' safety. Efter weeks of travellin' like this, we have foond some strange people, as tall as dwarves, but completely different. Their appereance made us ready oor weapons with all the strength we coold get, but their eyes were full of sadness. They, walrus-men, tuskarr, have taken the five of us that remained into their huts an' given us food. They told us of people that looked like us, but different. We, of coorse, wanted to find them as soon as possible. Some of them offered to shoo us the way tooards the land where these dwarves were, an' we glady accepted their help. Togheter with ten of their warriors, we have guan to the region called the Storm Peaks. Or close to it, at least. They pointed us the way, an' we had to leave all alone."

"Soon, we have wondered aboot onto somethin' that looked like men, but burly an' bovine. Their mane wer of white coloration, an' mighty. Similar to the tuskarr, they seemed friendly, an' knew of the frozen dwarves, as well. They, too, offered to shoo us the way to these dwarves. We took it, of coorse, an' we travelled further north-eastern. The Storm Peaks, finally. They have shoon us the way, across multiple moontain tops. We were dwarves. We were nae afraid of heights! Crawlin' oor way to the top of a large moontain, two of us died. Fell to be devoored by the Light-knoos-what creatures doon there. We were only four noo. Me, a very annoyin' one I barely talked to, an' Ebenezer Stonebeard, another moontain kin' and yet another I kin barely remember. Four, to escalate a moontain an' reach its top, where other dwarves were supposed to be. It wer hard an' periloos, but we managed to go up there. The surprise on these frozen dwarves' faces wer even greater than oors. Nae because they have nae seen one of oor kind 'fore -in fact, their kin' wer one of us- but because we have climbed the moontains against immense dangers. They were able to understaun us, an' got us to their leader, Yorg Stormheart. He seemed familiar. But then again, we were more exhausted than ever. An' we haven't seen any other dwarf for months. We were confused an' lost, with nae one to go. This Yorg told the frozen dwarves to give us a home to live into, an' soo they did."

"Livin' with those frozen dwarves, these frostborn, as they call themselves, have made oor lives pass much better than 'fore. Nae lon' passed, an' other members of the Alliance came to their hold. One of them.. wer Magni Bronzebeard. It wer he, who has shoon us who Yorg really wer: Muradin Bronzebeard, the one oor groop wer lookin' for all alon', the one that oor groop has died searchin'! He seemed to have been in a trance, nae rememberin' anythin' efter Arthas has picked up the sword. Oor quest wer complete. An' noo, we had a way of goin' beck home! All three of us immedeately took it. Home, sweet home, here I come, I thooght!"

"By the Light it wer good to be home! . Finally home to my parents, brothers an' sisters, they wanted me to tell them of my adventures. Hardly had they understood every thin' I had done, every place I had visited, every beast I had defeated. Efter I told them all aboot the giant creatures I have bested, the jormungars, mammoths, magnataurs, those creatures from behind the door, the faceless ones, the nerubians. Efter all that wer finished, I coold finally rest. But the relationship a'tween humans an' dwarves have greatly strenghtened, I understood, soo I had to take off to Northrend yet again, to continue the fight. With the experiences I had in the frozen wastes, it wer really easy for me to accomodate. The warriors, seein' the experience I seemed to oon, despite impossible means, wanted to make me their thane. I refused, thoogh. I didn't want to be a noble, I wanted to be a warrior. Soo I accepted only half of the name of thane, bein' able to command some of these men on the battlefield. The days were glorioos, an' many of the enemy's numbers fell to my an' 'my troops' weapons. We've fooght valiantly, but finally, the war wer over, an' we were finally free to return to oor beloved homes! I wer praised by many of these men, an' once again offered the title of nobly thane. We were home, an' efter a life of diggin' in the groond an' fightin' in some equally dirty trenches, I accepted. The true title of 'moontain kin wer nae rightfully mine. I have done great deeds, an' they were proved by my companions, with which I have lived for soo lon' alone, in the icy Northrend."

"'A chapter of yer history has finally completed, Murin', I thooght. Time to start some new adventures."

Skills and Abilities: Learning and understanding about his dwarven history and heritage, Murin has managed to reach a state where he is able to use various abilities. His strength and endurance have increased, as well as the time he can stay in his stoneform. Moreover, he has gotten the ability of replicating his enchanted weapons in the form of a lighting-charged version when hurling his weapons at his enemies. He can also stomp the ground, making it send waves in all directions, especially in front of him, most likely dazing and/or damaging his enemies. After several attacks, especially if he's using any special abilities regard his weapons, they turn most active, giving his mace a chance to daze the target, while his axe a chance to deal extra lighting damage. His most outstanding ability, though, is the power to, much like stoneform, but different, greatly gain in strength, endurance and size for some time. This ultimate ability is a most taxing one, leaving Murin dazed and exhausted after the effect passed. Additionally, Murin's weaknesses are the fact that his agility is very low, compromising it for the strength and agility mountain kings are renowned for, and the lack of natural magical protection. And in case he has to use any weapons that he is not familiar with, those being axes and maces, especially two-handed ones, he will be at a great disadvantage.