Character Full Name: Makho Sharktooth
Character In-Game Name: Makho
Association(s): The Horde
Hair: He is bald, with a few small scars on his head due to shaving with a crude blade. He is often seen with brown peach fuzz on his face.
Weight: 384 lbs.
Usual Garments/Armor: Makho, like many of his Troll friends, prefers to live life with bare feet. He does not wear boots, shoes, or sandals. His pants are thin, made out of leathers, furs, and scales that have all been dyed blue and green. A few bones weaved into the material give it structure. Just as he lives his life barefoot, he spends most of his days shirtless. However, he has a harness decorated with tags of assorted colors and teeth that come from a variety of animals.
Other: He has a necklace with a number of small bones, most of them teeth, with a very large tooth as its pendant. He also has a number of songs and caricatures inked into his skin; all of these tattoos are blue in coloration.
Skills and Abilities
Reel it in: It’s a skill that’s self explanatory, he’s good at fishing.
Poissonnier: with a library of knowledge about fish, he knows how to sell them and at what price, and is also skilled at cooking them correctly.
Hang the squids to dry: it is a tradition that he carries on from younger days, to hang squid to dry outside his home so that he can harvest both the flesh and the ink. In recent years, he has been learning how to put that ink to use as an amateur tattooist.
Makho is calm, easygoing, and very friendly. His warmth for everyone he comes into contact with comes from his openness to ideas both new and old, and a curiosity that leads him to many strange places and people. Having lived the life of a fisherman for most of his adult years, many of them surrounded by Trolls, he has developed a peculiar animistic view on spirituality and life in general. He sees life and personality in the littlest of things, such as flowers or stones, and in doing so, he is able to develop a sense of harmony in nearly any type of environment.
Born on Draenor 38 years ago, Makho was a nascent entity thrown into a world of chaos. At that time, he had a mother, a father, and three older brothers. Each member of the family would take turns watching after the young Makho and after a few years, they all felt a unique attachment to the last and youngest child of the family. So when the rise of the Horde came, along with the conflicts that stirred the Orcish race, each man in the family vowed to fight for the sake of those such as the young Makho, who they recognized as the future of their kind. Because his older brothers were away for years, Makho had a relatively lonely young childhood. He would grow attached to the other children he came across, but none of his friendships were able to last long because people were coming and leaving the village at what seemed to be the blink of an eye.
While Makho was seeking to make just one lasting friendship, the males of his family were taking part in one of the darker acts of the Orcish race: they were slaughtering Draenei. Yet, the members of his family weren’t entirely convinced that the Draenei were what they were told to be, because they had seen kind interactions from the people all of their lives. Their involvement in the slaughter ended when a Draenei killed one of the brothers trying helplessly to defend himself from being killed. Makho’s father was devastated by this, and decided that it was time for him and his sons to return to their village and reunite with the rest of the family. By the time they found Makho and his mother, they were on their way to the dark portal to follow the other Orcs through.
When his family made it to Azeroth, they decided to seek solitude by the sea rather than join in the First War. They were members of a clan that would later be known as the Flowerpickers. Despite having lost one of his older brothers in the recent conflicts, Makho was able to enjoy his childhood from then on. He was able to learn both the old traditions of Draenor from his older brothers and the new values that the villagers would show him. One of the old traditions that he had to go through was that of the Om’riggor. When he turned fourteen, he was deemed ready for the trial. However, unlike his father and older brothers, who completed theirs on the planet of Draenor, Makho currently lived at a seaside village where there weren’t any large beasts nearby.
Makho always accompanied his father on his fishing trips, and wanted to become a fisherman like his old man. However, both he and other fishermen had been dealing with schools of sharks that had been lingering near the shoreline and causing their yields to lower significantly. Makho made it his task to kill one of these sharks and bring it ashore as a way of helping the fishermen and proving himself as a man. He waded into tumultuous water during the night, when the sharks would crawl closer to the shore during high tide. He could see nothing amongst the darkness and the crashing of the waves, so he decided to cut his finger with a knife and let his blood drip into the water. Not even a minute later, a shark crashed into him and took hold of the young Orc by his leg. Makho struggled, but no matter what he did, he was unable to swim upwards for air.
As his lungs were running out of air and he felt that he was going to drown, Makho was able to latch onto a memory amongst the chaos of his stirring thoughts. It was a few weeks before this night that he was able to sit around the fire and listen to the story of how the chief was able to catch a notoriously large shark and pull it ashore. The other Orcs were sure it was because he was a big man and a legendary brawler. However, the chief said that against the shark, that meant nothing. No, according to the chief, “In order to paralyze a shark, you have to grab him by the gills and hit him in his weak spot.”
Makho’s eyes opened and widened when he remembered this, even though that did him no good since he couldn’t see anything in the murky waters. However, as the shark was swinging him back and forth within the clutch of its powerful jaws, Makho grabbed a hold of what felt like fleshy wounds that contrasted with the roughness of the shark’s skin. These weren’t wounds, but rather, the gills of the beast. He began to swing at it with all of his energy, even if he felt as if he were about to fall unconscious. Before he knew it, he was able to free his leg from the mouth of the shark as it suddenly halted his movement. With his fingers gripped around its gills, he pulled the shark up to the surface with himself so that he could take a breath of air, and found the strength to pull the beast ashore. Instead of gutting it alive, he preferred to let it suffocate in revenge for almost drowning. When the shark died, he yanked a large tooth from its gums and raised it to the moons in victory.
After that night, Makho earned the surname Sharktooth in honor of his achievement and was given his first fishing rod by his father. It was hand crafted by the man, as if he were waiting for his son to join his side as a fisherman. The rod wasn’t long and appealing to the eyes, but it was strong and sturdy like his people. It would become his prized possession over the next few months. One day, as he and his father went out to sea on a boat, the people in his village were captured and taken away to the camps. Makho and his father had caught an entire net of fish, only to find that they had no village to feed. It wasn’t long before Makho and his father were caught and taken away by the humans as well.
It was a revelation of despair that he and his father were sent to a camp where none of their family and fellow villagers were staying. They weren’t even given the grace of scouring the encampment to search them out, and instead were beaten anytime they wandered too far from their quarters. Eventually, Makho would grow lethargic as he lived aside what were war-loving Orcs who bullied Makho and his father for their peaceful way of life. His father began to notice that Makho was growing thin in laziness and despair, so he would occasionally find a way to peg birds with rocks and cause them to fall within the gates of the camp. He would bring them back to his son and cook it as a treat after the usual watery stew that they were given. Eventually, the human guards began to notice what his father was doing and decided to knock him out and make an example of him in front of the other Orcs. They tied him to a large pole, tarred and feathered the man as a humiliating joke, and then burned him to death.
Makho felt a rage he had never felt before, and when the guards were burning his father he screamed and tried to go after them, but he was held back. These fellow Orcs, who once bullied and teased him, were looking after Makho after they realized what was happening. In pinning him down, they were able to prevent him from meeting the same fate as his father. After the incident, Makho was thrown into an even deeper pit of depression and hopelessness, but the others, amidst the lethargy, would try to cheer him up by telling stories, even if they were about war and Makho didn’t care about them. With their help, he was able to survive the dreadful years of internment. When he was freed, he would identify and gather the guards that killed his father, and pinned each of them to a stake, tarred and feathered them, and set a torch to their bodies. He turned, and walked away feeling not satisfaction, but horror from the sounds of their screams.
Upon release, he searched far and wide for the rest of his family but was unable to locate them. He feared that they endured the worst, and after mourning their loss, he joined the Horde as a fisherman. After a few years, he would find himself working alongside not Orcs, but Darkspear Trolls. Theirs was a culture of fishing like his once was, so he made good friends with these people and was able to set aside some of their questionable practices. Ever since, he has called them his coworkers and friends for the next ten years. Up until this day, he has lived a mostly peaceful existence as a fisherman. He often travels on his time off so that he may meet new people and make new friends, and often invites them for a peaceful day of fishing when they themselves are off work.