Keth

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Information

Player: Dragon1riderx

Character Full Name: Keth

Character In-Game Name: Keth

Association(s):

Race: Human

Class: Rogue

Age: 23

Sex: Male

Hair: Light Brown

Eyes: Light Blue

Weight: 110lb

Height: 5'8


Alignment: Chaotic Good

Appearance

Keth has been wearing whatever clothing he can get at that moment, nothing ever fancy just enough to keep him decent, while functional enough to not get in the way of any ‘inappropriate' activities that he may be conducting at the moment.

Other:

Personality

Keth is the inexperienced of society when it comes to the world around him, marveling at new sights and magical wonders he had only heard of as stories merchants and travelers would tell one another. Keth is rather naïve when it approaches to many of the worlds happenings, due to the lack of effect it had on most his life. Keth's morals are always on the brighter side of the spectrum, helping those around him if he can and seeing anyone inflict undeserved pain on another cannot go without reprimand. While his morals stand above the obvious they let slip when it comes to stealing, as long as it's nothing heart breaking or economically crippling to someone he views it as commonplace, after all he's been at it all his life. Never having experienced anything more than goblin trading laws he hasn't had much to adjust in the ways of the city, and any heavy authority figure would find a rough time of getting Keth into line and march him down a street. He has a usual distaste for pirates and brigands and the whole of the ‘thug' crowd, obviously receding from his time spend aboard a pirate vessel himself, and his treatment onboard.

History

Keth's first memories can only go as far back as sailing on a ship, living out a *rather awkward for a young child* life at sea. In reality he really was born under the sails of a pirate ship docked at some port, his father having taken a woman to his bed *willing or not* and were in port long enough to be left with the child, what happened to the mother better left to history. He was born not long before the third war began *About ten years* and through a lot of the war he didn't even know it existed, he was far too preoccupied being the ships personal labor boy. Brought up without the care of a parent and only the pirate crew as a family, or rather the people who feed him in turn for staying neatly under their heel until something needed doing that a crew member had more important things to do than handle. To him it seemed the crewmen had a lot of important things to handle because he was always taking care of whatever they left undone

At the age of seventeen he left behind the cruel ownership of the pirates and jumped ship at port, ratchet was wear he ended up out of all his life at sea. With the world events going on and ratchet's goblin merchants making gold he set out to find a new life, and one doesn't walk far in ratchet without finding a goblin. A clever little goblin named Snazel quickly put together a business plan that he figured would put him in with a supply of gold. Seeing the boy depart off a rugged pirate ship he was just the person to bring into his little scheme, approaching him eagerly and proposing a partnership.

With that Snazel's Lost and Found had been born, whenever things would get lost they would conveniently end up with much success rate at Snazel's little spot, where he could charge for returning the lost item to their original owner. The success rate was brought it due to Keth's conveniently making certain items become lost from certain merchants moving in and out of Ratchet, and he conveniently found them and handed them over to Snazel. From here on he had a new home to stay in, and lived out his life recovering ‘lost' items and listening to travelers tails and merchants exotic works as the passed through and as he watched ratchet grow into a bustling port, so too did the stories flooding in. Spending his life with Snazel as a business partner bore fruits of engineering, learning to tinker this and that from the inept goblin, it was his only other talent he learned in his life besides ‘finding' lost items.

Eventually life became boring and the tales and history of the land outside ratchet became too great an attraction and it was time for him to leave. At twenty three, and with much disappointment from Snazel and his grand scheme, he said his farewells to the few he knew and set out with what money he had to the one place he'd never been but where all the stories told me he must visit first. With money spent, a boat taken, and a very scary *yet marvelous* first time flight on a gryphon he made his way to Stormwind, hoping to make adventures of his own, but first he'd have to confirm the ones he already knew.