Kelarria

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Information

Player: Saronsen

Character Full Name: Kelarria Dawnblood

Character In-Game Name: Kelarria

Nickname(s): None, yet.

Association(s): Silvermoon City.

Race: Sin'Dorei

Class: Paladin (In training)

Age: 113

Sex: Female

Hair: Blonde

Eyes: Fel Green

Weight: 108 pounds. Likely to increase as time passes, as she is gaining body mass with exercise.

Height: Just under 5'6

Alignment: Neutral Good

Appearance

Varies on mood, current monetary situation, and what is going on in her life. Often lightly armored in leather though, but will be donning heavier armor, in the future.

Other: Often has atleast one book on the Light with her, as well as multiple pouches that contain herbs useful in her budding alchemy, along with a few, to many potions, ranging from healing and antidotes, to more recently, a potent paralyzing agent.

Personality

Kelarria is... Awkward. Misguided, hard to understand, and clingy. She does not want to leave her loved ones alone, and will defend them with burning passion. She will risk life and limb, despite not being the physically strongest, and will fight until she is knocked out, or killed. Her friends are more important to her than her own life, and when she feels she has gravely betrayed a friend, she often falls into a deep depression, and, may even consider taking her own life in the guilt she feels in betraying them.

Due to her life of loneliness and suffering, she has become extremely clingy to those who would be her friends, and is often, at best, slightly depressed most of the time. But, if you catch her in a cheery mood, she is often willing to do anything with you, be it shopping, gazing at stars, sparring, sharing a good book, anything. She's still a little kid at heart, most of her childhood having been taken away from her and replaced with the sudden reality that is life. She is naive and young still, and that leaves it hard for her to understand others, having only recently opened up to people.

History

Born to a family of murderes, thieves, backstabbers, liars, and con-artists, Kelarria may have been destined to have a poor life from the start. Her family, the Dawnbloods, were more than willing to use whatever they had to climb to power. Someone spoke bad of you? Murder them in their sleep, and simply shrug when questioned about it. Family you know has a bunch of gold and expensive items? Rob their home, and claim it as your own! That was essentially, her family. They gained wealth and power through fear and lies. And they were hated for it.

Over the years the family became rich, proud, and further more cruel. And Kelarria was born into it. She was pampered, though often mistreated, receiving perhaps undeserved beatings for the smallest mistakes. When these happened, she would often flee into the woods, and sit by a river or a lake, and just listen to the water.

She was raised to become a mage. Hold a position of power over the family, and run it however she deemed fit, likely with a fistful of fire. And she began to bloom as a mage, which brought glee to her greedy family.

One day, the beatings happened again, in her early childhood. She fled like always into the woods. She remained out in the forest for several hours this time, simply choosing to lie by one of the lakes, and gaze up at the sky. She always loved doing that, watching the clouds at day, or the stars at night. She returned home, but it was not left the way it was before.

She found the bodies of some of her family laying outside of the small manor, and likely more were inside. Though she could not enter, as the whole manor was aflame. The enemies of the Dawnbloods had gathered, and brought their vengeance to the family. Had Kelarria remained at the manor after her beating, she would have likely died along with everyone else. This would be confirmed, as younger members of her family had also been killed.

She gained a hatred towards her family. All the crimes they had commited, all the deception and betrayal. She cast aside the name of Dawnblood, and continues to just use her first name.

And so began her long, hard childhood, growing up on the streets of Silvermoon an orphan. She wandered the streets aimlessly, using what little magic she had to awe other children, but beyond that, she was not very exciting to them. She was awkward, and shy, and often proved difficult for other children to understand. She was just the girl who could make ice.

As the years passed, she began frequenting libraries, studying books on the Arcane. She had no formal teacher for her spells, and she simply taught herself. It helped, but in the end was sub-par. Her control of fire was terrible, and if she attempted a fireball or larger spell, it often ended up with the spell simply backfiring and dispelling, or usually, exploding in her face. She came to gradually become weary of fire and explosions.

Then there was Arcane. Her conjuration of food was substandard. She could conjure bread and water, that, was bread and water, but if she conjured anything higher quality, it was. ... Bread and water flavored! She could conjure something that looked like a delicious feast of meat and vegetables, accompanied with wine, but... The food tasted like bread, and the wine tasted like water.

Teleportation was definitely not a strong suit for her either. She had mastered the ability to blink, though, doing so once was usually overly taxing on her, and trying again a second time minutes after would likely cause a rather painful incident of passing out and faceplanting. Long range teleportation was very difficult for her, and when she did succeed, it often ended with her vomiting after teleporting, leaving her somewhat disliked by whomever she happened to teleport near.

Then, there was frost. She was good with frost! She wasn't so much combat oriented with it, and her spells were more defensive, and artistic. Instead of a dangerous bolt of frost, she'd create a spear, or javelin to use. Though her magic turned into just an art for her. Flicking her wrist and creating a flower of ice was her speciality, and creating sculptures out of ice were easy.

And then time passed.

And more time.

And more time.

She had made almost no progress with her magic for the last ten years, and the next ten years were even less successful. Her studies came to a grinding halt. She had failed as a mage, and was unable to continue.

Then the Third War came screaming to the front steps of Silvermoon. The city burned and the undead ravaged it relentlessly. Kelarria had found herself a nice little nook to hide in, in the rubble of a ruined building. Her hiding place wasn't that for much longer, as a mostly maimed zombie came after her. Having no arms or a lower jaw, this zombie was quite harmless, but still horrifying to the adolescent Kelarria. She blasted it with ice, managing to kill it. She triumphantly posed on it, only to notice that there were about a dozen more zombies were attracted to her. Yeah, not happening. She turned on her heel and fled through the ruined city, the pack of zombies stumbling after her, only to be met by a rather angry mage wielding fire, who turned the zombies into not much more than ash, and led her away to safety. The destruction of Silvermoon probably didn't hit her as hard as it should have, as she had become quite apathetic of the world. Still, it was her home.

This was all fine and good, being alive and all that, until the withdrawls from the arcane came. And oh how they came. Her body screamed for relief, and her mind begged and cried for release, which came rather late, but in the form of crystallized mana. Either in large shards, or in a powdery form. The powder was more enjoyable to her, always providing a tickle in her nose, and then the funny blue-dust sneezes that often came. It wasn't much, but it kept her going long enough for their precious Sunwell to be replaced by something else. The Fel. Kelarria personally did not enjoy it, not one bit. It felt poisonous to her. Unnatural and gross. But she had to endure it, since it was their only way of surviving. Her eyes did not shift to green as rapidly as the others, as she refrained from using it very often, but even she eventually met the green-eyed fate of the others. Oh how she missed the blue... Blue is her favorite color...

The restoration of the Sunwell wasn't incredibly exciting news for her, but it was exciting nonetheless. She no longer had to feed off of the disgusting fel, and her body remained as it was. A healthy pink, not a deep red as others had become. She looked healthy, save for being skinnier due to lack of proper food, and except for the green eyes, she was still herself.

The ten years of no progress, she found herself very much so without a place to sleep at night, neither orphanages or boarding homes would take her anymore, seeing as she was nearly of age. Her difficulty expressing herself, and understanding others left her jobless, and often without money. She would spend these ten years alone, an outcast of her own people, barely surviving on the little coin she got, showing off her frost magic.

Now, more recently, she has entirely abandoned the Arcane. Her ties are severing, and she is studying the Light. Her body is already becoming stronger, preparing for the physical combat that soon awaits her, and she is finally learning, although through incredible pain and suffering for her, what it takes to be someone. To be a Paladin.