Gorzan

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Information

Player: Mezrin

Character Full Name: Gorzan Citysacker

Character In-Game Name: Gorzan

Nickname(s): Sillysmacker

Association(s): The Horde, Warsong Clan

Race: Orc

Class: Spirit Champion (Shaman)

Age: 27

Sex: Male

Hair: Black, long braid running down his back.

Eyes: Red

Weight: 463 lbs

Height: 6'8"

Appearance

Usual Garments/Armor: Some leather clothing in addition to some leather pauldrons.

Personality

Gorzan is a calm and friendly individual, in summary. He is cautious and deliberate, but stubborn and willful like his father was. Gorzan earns his position as a spirit champion by being gracious enough to overcome his flaw of being stubborn and giving into the wills of his ancestors. This orc isn't overly ambitious, although he would like a family of his own so that he can provide what he craved growing up; a father. He is a kind person, but dislikes the Alliance races, save the humans. He respects them for coming out stronger after his people fought them in the wars, and even respects them for trying to contain the orcs without resorting to genocide. As for politics, he prefers Thrall over Hellscream as the leader of the Horde, and believes the Alliance governments to be corrupt. Religiously, he is fully devoted to the ancestors and spirits of his people.

History

Gorzan was born in 2 ADP, almost exactly nine months after the sacking of Stormwind City. He is a bastard born son of Kora Doublecut and Kagrune Shatterfist, the product of too much booze during a celebration near the burning city. His mother, Kora, was a settler in the lower Eastern Kingdoms, a part of the Warsong Clan, like his father Kagrune. Meanwhile, Kagrune moved on, never knowing that Kora was pregnant, nor remembering that he had relations or had even met Kora. When Gorzan was a few years old, the Second War broke out, and Kora took him and fled with the rest of the Warsong Clan to escape the humans. When Gorzan was eight, he began to have very strange dreams.

Gorzan first dreamed of an orc in leather armor and a black mohawk fighting a band of humans, with no weapon, and took a sword slash across the chest. He slew the humans and wandered back to camp, where the dream ended. Gorzan ignored this dream, thinking it not to be anything else, and told nobody about it. However, a month later, he dreamed again, this time of the same orc hammering out an armor set and setting many spikes into place on the breastplate. The dream then ended, and this time he told his mother. Kora, concerned, took him to the local shaman of the camp and asked what it meant. The shaman, thinking this meant he might have the ability of far sight, sent him to visit one of the far seers. Gorzan then began the preliminary training of a far seer, building up his mental fortitude and preparing him for a life of wisdom and guiding others. When Gorzan was nine and a half, he was meditating on the spirits, when his concentration broke. He asked the spirits what troubled him, and to his surprise, an answer rebounded in his mind, with a different voice. It said that he knew this wasn't his path, deep inside him. Gorzan immediately stopped his meditation and told his far seer trainer what had happened. The old and wise guide, for all his wisdom, didn't know what this was, for the orcs had not yet discovered the path of the spirit champion, which was shown to them by the tauren.

Meanwhile, years passed, but Gorzan showed less and less promise as a far seer. His guide finally gave up on him, at the age of twenty. By this time, the Warsong Clan had reunited with Thrall and met the people known as the Tauren, who showed the orcs the path of the Spirit Champion. Curious, Gorzan asked one of the tauren champions what his constant dreams of this orc meant. The champion explained what his own path was, and told Gorzan that he might be destined for the same path. The young orc thought on it, and slept that night. He received a dream, but this time instead of Kagrune going through his life, he saw himself on his Om'riggor, which was in but a month. He saw himself go into the plains, instead of killing a boar, like he had the chance to do. His dream ended with him staring into the face of a human with a mining hat before it abruptly ended. Gorzan, instead of training for his Om'riggor as he usually would, spent the day in meditation on this, begging the spirits that supposedly occasionally spoke to him to tell him what the dream meant. He received to words; "rescue earth". He decided that he had to be content with this answer, and began training for his Om'riggor once more.

A month passed by, and he was given an axe and a pair of leather pauldrons. He was told to go and slay a beast with it, and return with a trophy of some sort from it. He ventured out for hours, in hunt not of a beast, but for the area he had seen in his dream. As he neared the spot he had seen, the words "rescue earth" would pound in his head repeatedly, growing louder as he neared the area and softer as he ventured further from it. He found himself near a mountain, and as he neared it, he saw human miners do what they do best; mining. So, he closed his eyes, raised his axe, and let the spirits guide him, remembering what the tauren had told him. He charged forward and slaughtered the few humans that were there. It was then that Gorzan realized something. Gorzan understood the wisdom of the spirits, and that it was his destiny to become an extension of their will. He decided to return with the head of a human instead of the tusk of a boar, and was hailed as a warrior upon his friends seeing the human head. Gorzan felt a pang of guilt for bringing the head of a human rather than giving them a decent burial.

Gorzan found and told the tauren about what had happened. He told him of the dream, and how he followed it. He told him of how he slew the humans, with the guidance of his ancestors. He asked him to show him how to become a spirit champion. The tauren, now old, revealed that he was already a spirit champion, and did not need any training. Gorzan then looked over the orcs that were building Orgrimmar, and looked for those that were like him when he was their age; afraid, uncertain, distanced. He only found a few, but told them of his life, and that they too may be meant to serve the spirits. He took one on as a protege, but he was slain by wildlife when he was travelling with Gorzan. He abstained from the war in Outland against the Burning Legion, but signed up to fight against the Scourge in Northrend when the time came, seeing them as an affront to not only nature but the spirits of the fallen themselves. After the war of the Lich King, he's travelled, helping those he can in the world, going where the spirits guide him.


Skills and Abilities

Spiritual Concentration: The spirits bolster the concentration of Gorzan, granting him a focus that's nearly unshakable.

Spiritual Defense: If he is wearing light armor, Gorzan may call upon the ancestors to whisper in his ear about how to better defend himself, giving him an uncanny knowledge of how and where to block a blow, almost granting him precognition, but not quite. He is not caught by surprise if this is active.

Ancestral Knowledge: A few times a day, Gorzan may call upon the ancestors to teach him something for a short time that they knew in their lives. For example, he may become a master of unarmed combat should he call upon Kagrune's spirit, but only for a few minutes.

Meditative Strength: Should Gorzan meditate for one undisturbed hour, he receives the blessings of the ancestors for the next eighteen hours. These blessings make his mind sharper, his reflexes faster, his strength greater, and his combat prowess more fine-tuned.

Calm Mind: Gorzan's mind is bolstered by the spirits, making him resistant to mind-altering and mind-affecting abilities and spells.

Spirit-Favored Weapon: Gorzan make take a few seconds to imbue his weapons with an element, which will either increase his fighting capabilities, deal elemental damage, become the bane of an alignment, or lash out with some awesome ancestral power.

Commune with Spirits: Gorzan may, after at least ten minutes of uninterrupted meditation, commune with the ancestors.

Spiritual Transcendence: For a short time, Gorzan may turn incorporeal. He may only carry up to 250 lbs of equipment with him, and it only lasts for only a minute.

Spiritual Companion: Gorzan may call upon any of his personal ancestors (IE, those related by blood) that he knows of in order to walk alongside him in the mortal plane. He acts as the anchor, so if they wander more than two hundred feet away from him, they are recalled back to his side. This companion may travel between the realms of the living and the dead as they please. The companion is spiritual, meaning nothing physically affects them, and vice versa. Magical means do affect them.

Spiritual Possession: Gorzan, having a very willful father, may at random become possessed by his deceased parent Kagrune. This lasts a maximum of one hour. During this time, Gorzan has no control over himself, and Kagrune will do as he pleases. Kagrune carries over his reflexes and dexterity as a warrior, along with his memories, mind, etc.