Erizabeth

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Information

Player: Roxas65

Character Full Name: Erizabeth Eagleflight

Character In-Game Name: Erizabeth

Nickname(s): Beth

Association(s): Stormwind, The Alliance as a whole

Race: Human

Class: Warrior

Age: 25

Sex: Female

Hair: Long and straight blonde hair

Eyes: Blue

Weight: 67kg

Height: 1,71m

Other: Erizabeth suffers from a birth defect which cause her body to produce adrenalin at a much higher rate. Usually resulting in random adrenalin kicks and ease to be thrown into a Combat High.

Appearance

She usually wears her combat gear consisting of mail armor, including her biological father's almost ruined shoulderguards. She also always try to wear a glove on her right hand no matter what to hide her Defias Cog tattoo.


Personality

Alignment: Neutral Good

Erizabeth is haunted by her past, trying to make amends. She believes that every person, wether it be a human, Kal'dorei, Sin'dorei or even Orc might be good on the inside and she allows people to prove it. She often tries to keep her head as cool as possible to avoid sudden spurs of adrenalin, in her mind, it also feels like she's making up for the time being a hothead. She avoids fighting whenever possible because of past experiences, but sometimes she fights because she has too or, even though she would never admit it, she enjoys the killing and hurting other people. She responds extremely well to compliments and she is easily manipulated because of this.

History

Erizabeth was born in The Kingdom of Lordaeron during the second war. Her parents were refugees, normally residing in Westfall. Her father, being a first war veteran, joined the Alliance army and helped fight back against the Orc threat. After the war, when the orc threat had been quelled, her family and her moved back to Westfall and rebuilt their farm.

When Erizabeth was only three years old, her family and her was traveling back to their farm from Stormwind after selling their harvest when the Defias ambushed the wagon in Elwynn forest. Both her parents perished in the ambush and the contents of the cart was stolen. She however, was taken in by one of the bandits. He figured when she got older, he'd have a nice little servant to do whatever he said.

So Erizabeth ended up with the bandits and they didn't wait long to start giving her jobs. Even as 4 years old she had to run hither and tither on various errands. Gradually, she began to forget her old life and her parents. Then one day, when she was six, the condition she had since birth started being more obvious. She was shaking a lot from the constant amount of adrenalin kicks she had and she was always exhausted. The very same bandit who brought her in three years ago saw her potential and started training her in combat instead of doing chores. He also proclaimed himself as her Father.

Erizabeth, who had been doing nothing else than chores and errands to ungrateful bandits for two years was glad to get some recognition, and therefore happily did just as her ”Father” said. Every time she did something good, her foster Father would compliment her and she got happy and it boosted her confidence. She started to forget her old family even more. Just a shadow of them remained in her memory.

One night ten years later, at age 16, some of the defias bandits had a little get-together. Drinking, telling stories and bragging. It didn't take long until a bar fight broke out. Erizabeth of course joined in the fighting. Her Father was there and she wanted the chance to impress him. That night she had her first combat high. The high amount of adrenalin released during the fight made her body enter an intoxicated state. Reflexes working on maximum, quicker than usual and overall increased efficiency. The most interesting effect of a Combat High is that the sense of guilt fades and when she recovers, she may be stricken by sudden feelings of remorse. Of course it didn't happen this time, this was just a fun bar fight. But her Father saw her brutal efficiency and he enjoyed every bit of it.

From the next day on, Erizabeth's father brought her along on ambushes and attacks. Almost everytime she entered a combat high, but this was different, she was killing people. She was starting to feel small feeling of remorse upon recovering from the high. But it was just 5-6 people every time, it didn't really have the power to sway her and her Father complimented her on every successful ambush. The constant compliments gave her a sense of pride, she was ”a good girl.” Because of this, Erizabeth started enjoying the killing.

Then one day, upon her twentieth year, they were attacking an unusually big caravan. The people of Westfall decided to make one big caravan to scare of small groups of bandits. Of course The Brotherhood found out and amassed a great number of bandits to make one really big profit from this caravan. Erizabeth was one of the attackers. She attacked with the others. She ran out of a bush, encountered two Stormwind guards and engaged them. She smashed her shield into the helmet of one of them, knocking him to the ground, she parried the other guards sword just in time and ended up in a deadlock with the guard. Erizabeth struggled against him and was about to get the upper hand out of pure will when he disengaged from the deadlock and punched her in the chest. Erizabeth flinched, but the adrenalin helped her recover quicker, something the guard was not ready for. She aimed a sword swing at him, thinking back to what her father had told her. "Remember, Erizabeth. The Stormwind guard is well-armoured, but there are weak spots. Always aim for the weak spots."She swung her sword at the exposed neck. the sword dug in deep and the guard dropped his weapon and grabbed Erizabeth's sword to try and pull it out before he died seconds later. She turned to the guard on the ground, he was having trouble getting up because of the heavy armor. Erizabeth took this chance to kick him in the head with her plate boot. A metallic clang and he was knocked down again. Erizabeth brought her sword up and then stabbed down hard, forcing the sword tip through the armor of the fallen guard. Erizabeth yanked the sword out of the guard and turned to another guard who was running as fast as he could at her. He made an overhead chop at her and she grinned, this man was too aggressive. she dodged to the side and aimed her sword at his armpit. She felt her sword go through the mail and into his body and he yelled loudly and dropped his sword. Erizabeth knocked him in the head with the edge of her shield and he fell to the ground, bleeding and screaming. He was incapacitated and Erizabeth turned her attention to the rest of the caravan, the combat high throbbing through her body. Her sense of guilt faded and she became a machine. She killed everybody of the caravan she got inside her reach. Guards, men, women even children.

After the battle, she looked around at all the bodies, all the bandits laughing from their win. She looked at the corpses of men, women and children then looked to her hands covered in their blood. The combat high was fading and she was hit by sudden and powerful feelings of remorse. What had she done? She felt her stomach starting to argue and her vision got blurry. She was shaking badly until she threw up and lost balance, falling backwards, she then started to have trouble breathing and tried to call out for help. Her Father, who thought she had been poisoned, brought her back to the bandit's hide out as she lost consciousness

After she woke up after a night filled with horrible dreams, she was still feeling the guilt of what she had done. She thought about it for minutes before getting up, getting her gear and leaving and she never looked back. She went to her real family's old farm. It was completely rundown by now, but that didn't stop her from entering and letting nostalgia catch up to her. She searched the houses and find her fathers old shoulder guards, barely held together by leather straps. She cried there for at least an hour before getting the strength to leave again.

She went to Stormwind and hid from the defias and her father behind the city's walls. Being a lone wolf, talking to nobody, until one night, when she witnessed a mugging in a side alley. She tried to ignore it first, kept walking until she suddenly, almost involuntarily, turned back, ran up to the mugger and punched him in the head. He turned to her, he had a knife and she was unarmed, but she managed to dodge the blows, eventually entering a combat high which gave her the reflex to disarm the mugger and stab him. She pulled out the knife and he fell to the ground, his robbers mask falling down. She knew this guy, he was one of the defias bandits from her old gang. She had always liked him. Once again she felt the sudden remorse strike her, almost throwing up again as a guard came into the alley, led there by the noise.

The guard first tried to arrest Erizabeth, but upon explanation from the mugging victim, he instead inspected the corpse of the mugger, finding his cog tattoo. He gave Erizabeth a pat on the back and said ”Good job. Those defias slime. They're better off dead.” Once again Erizabeth was getting compliments to something she had done. This led her to joining the guard.

She was in the guard for 3 years, helping protect farmers from her old comrades. She could have sworn she saw her father on several occasions, but if it really was him, she never found out. After 3 years, Erizabeth decided to broaden her horizons and get out into the world. In her grown up life, she had only seen Westfall, Elwynn and Stormwind. It was time for her to see the rest of the world, so she left Stormwind and is now on the road.