Creus

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Information

Player: Grogloki

Character Full Name: Creus Cordone

Character In-Game Name: Creus

Nickname(s): Fire Eye, Old Beard, Silver Devil

Association(s): Kirin Tor, Stormwind, The Alliance

Race: Human

Class: Battle Mage

Age: 62

Sex: Male

Hair: Grey

Eyes: Hazel

Weight: 178 lbs.

Height: 6'2”

Appearance

Creus may be seen in a number of garments from lavish robes to beggars traveling clothes. He often enjoys blending into society when out in the world. Most times though he may be seen wearing his battle armor of the Kirin Tor when conducting business or dealing with threats to the free people of Azeroth. His skin is aged but yet remains in good condition for an older man. The hair that drapes about his face is silver and his beard matches with salt and pepper accents throughout. Sometimes old Creus can be seen wearing a monocle to aide his failing eye sight in his right eye. He is a large man coming from good genes, though he has ignored his powerful build in the pursuit of arcane knowledge.

Other:Creus has three sons. Two of which are members of the Alliance (I leave open for playable characters to whoever chooses to pick them up) His third son is the famed Berem Cordone former member and High Marshal of the Silver Hand. Berem once started the order again in Stormwind with the permission of his higher ups. Berem however disappeared after the loss of his fiancée. Creus still to this day searches for his lost son in hopes that one day he will return his shining light to Azeroth.

Personality

Alignment: Chaotic Good (However he obeys most all city laws and laws of common decency)

Creus has an open personality he holds very little back when speaking to people and is often seen as joyous. He enjoys all types of jokes and laughter so long as it does not come at the expense of another less fortunate. Creus goes out of his way to help beggars and those in need of aide when he can. However as much as he is a joy to be around there is a meaner side to him, should he view you as a threat or think you are seeking to harm another that does not deserve it he will stop at nothing to bring you to justice and protect that innocent life. That is how he got his name, “Fire Eye” from those in his company. Creus often seeks to teach others the ways of the arcane arts; he feels that knowledge is the gateway to so many opportunities in the arena of peace and harmony.

Skills: Creus is an accomplished tailor and writer. Some of his greatest work comes in the form of poetry but his crowning achievement was a book written called "Mastering the Dragon Within" It was a book for young Mages to read explaining how to learn proper use of fire magic without losing yourself to the emotions that often drive that school. He is also a decent singer and often enjoys the campfire songs of adventurers.

History

Creus grew up a normal noble lad whose Father saw early signs of Arcane potential. One of the local Magi in Lordaeron spoke with the family and they decided to send Creus off for studies in the arcane field. Creus spent many years as an apprentice learning and studying under some very fine Mages. After several long years on Creus's eighteenth birthday he was sent offered the chance to study in Dalaran the city of Wonder. The boy jumped at the idea and so began his journey to the famed city. Along the way he worked on his casting finding out his fire spells seemed to work better for him than most others he nurtured them. By the time he had reached the city Creus could already call flames and hurl large spheres of fire. Something his teachers were most impressed with since most his age were just learning the destruction aspect of their gifts.

Once in Dalaran Creus took to studying quickly the boy worked with a fever to find some hidden secrets, or so he thought he would. He took well documented notes while in class and from every book he got his hands on. Before long Creus had a small library all his own filled with notebooks that he had created. Each night he would dive into these notes and be lost. Sometimes dawn came too quickly. Creus learned in the city for long years forgetting about the outside world. The only thing to catch his eye was a young woman by the name of Amara studying frost magic. Though she didn't take her studies very seriously Creus was smitten with her playful personality and sense of not caring much for the so called “important” things. The two courted quietly for three years while Creus studied hard. As Creus neared his thirtieth birthday Amara gave birth to two sons (Open named for playable reasons) it wasn't until Creus's thirty-first birthday that his son Berem was born. Amara passed in the birth but Berem lived. Creus sent the boy to live with his Grandfather at a farm in Silverpine Forrest hoping that he would learn some valuable life lessons with the old man. Creus then became lost in his work. The mage worked vigorously to learn more about resurrection and healing but he finally gave up after a near mental breakdown during one of his rituals. One of the Arch-magi gave Creus an option, “Join the guard. Become a keeper of knowledge and protect that which you so love. Join the Battle Mages Creus, please I am asking as a friend and ordering you as your instructor.” Creus was angered at first, “Why should I abandon this!.. She would not have abandoned me so easily!” Long silence followed which was broken by a strange voice, an old voice. A man stood near an archway, his face barely visible but the outline of his figure could be seen a grand beard draped from his face and his hair was gone. He bore himself atop a gnarled wooden cane, “Young boy. To waste one's life chasing ghosts and trying to change the way of things is perhaps the greatest insult to those who have passed. You must cherish your life and what you have left. Becoming lost in one's own mind is the greatest threat to someone as smart as you. Remember that, and grow.” Creus stood teary eyed and stunned at the statement yet it sat well with him. The old man walked back into the shadows of the archway, Creus never saw him again.

With a heavy heart Creus joined the Kirin Tor's Battle Mage division and began his work defending the city. Shortly after Creus took up his new mantle the grand city of Dalaran was laid to waste by the scourge and Archimonde. Creus fled the city and fought to free those trapped from the scourge. Months later he returned to the ruined city along with the rest of those fortunate enough to survive the devastating blow. Creus quickly began his work to help fortify their borders while the mage's rebuilt what they could. Once construction was complete Creus returned to his intense studies of the arcane. He found that his anger was best served in his casting, this only worked wonders to help with the school of destruction and his fire spells. Creus began learning the more devastating spells such as dragon's breath, a rare spell among magi but out of reach to none. He quickly climbed through the Battle Mage ranks receiving much respect from his peers. Creus spent many years in the service of the Kirin Tor and when they decided to move to Northrend. He willingly left all he knew behind. One day a letter graced his desk it told of his youngest son Berem's disappearance. It was signed by one of his Silver Hand brothers and offered their assistance in finding him. To this day Creus searches for Berem. Once Creus passed his prime he began to wind down and take to teaching more so than gracing the field of battle. However from time to time old Fire Eye still gets his hands dirty defending the innocent lives of Azeroth from the darker things in the world.

Abilities

  • Fire Spheres: A shield of fire surrounds the caster as a volley of flaming spheres burst outwards towards enemies.
  • Flaming Whip: Two flaming whips appear from the casters hands lashing out at his/her enemies.
  • Flaming weapon: The caster can ignite his or an allies weapon in a blaze of fire.
  • Frostburn: The caster whispers a word of arcane power and hurls a flaming ball of ice. Waves of fire and ice explode outward from the point of impact.
  • Thunderlance: A thunderous pulse of concussive energy rolls from the casters hand, bowling over his/her enemies.
  • Mage Hand: You gesture toward an object nearby, and a spectral floating hand lifts the object into the air and moves it where you wish.
  • Fire Shroud: With a subtle gesture, you cover nearby enemies in a blanket of flames.
  • Blazing Star Fall: A shower of radiance falls upon the casters enemies and then bursts out creating a cage of burning embers that are painful to pass through.
  • Gripping Chains: You speak a ringing word of arcane summoning causing spectral bonds to appear slowing down and trapping the enemy within them.
  • Knock: Opens locked or magically sealed door.
  • Tornado of Fire: Caster hurls a funnel of flames at an attacker engulfing them in a flaming tunnel.
  • Shatter: Sonic vibration damages objects or crystalline creatures.
  • Phoenix Wings: The caster summons large wings of fire that blow flaming waves in all directions for a short duration causing combustible materials to catch flame and sear through even the hottest metals. This can be very harmful to party members as well as enemies. It may only be used once per encounter that the caster partakes in due to the harsh nature of the channeling and the concentration needed to perform the task.