Cora

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Information

Player: Ronin

Character Full Name: Cora Bloodfire

Character In-Game Name: Cora

Nickname(s): Cor (with Friends), Fury (In most towns), Flame Fist (In the arena)

Association(s): The Horde (no more than your average Orc), most neutral towns (poor reputation), some Arenas (as a self-employed fighter)

Race: Orc

Class: Shaman

Age: 33 (Physically, due to Warlock Magics used at the time, she's a bit older than this, but her subsequent training in shamanistic magics have somewhat returned to her additional vitality.)

Sex: Female

Hair: Brownish-red

Eyes: Dark reddish-brown

Weight: 323 lbs

Height: 6'2"

Appearance

Usual Garments/Armor: She tends to wear very casual attire that help her blend in with the Neutral Territories she frequents. She never wears particularly distinguishing marks of her class, and likes to go unnoticed. At all times, however, she wears coverings for her hands and forearms, usually in a lightly armored manner. She's prone to keeping on her at all times a set of enchanted fist-weapons, a smoking pipe with various fillings, and a drink canteen.

Other: She's got various tribal and underworld-related earrings that clash with one another. Her arms bear tattoos that were once popular with the Old Horde, and later added to and augmented to be more spiritual (signs of her past and occupation).

Personality

Alignment: True Neutral (Most of the time, it's the selfish-variety. However, due to her attempts to commune evenly with all the elements, and respect them in what she feels is the proper manner, her alignment sometimes stands for the true Balance, as she makes efforts to pay equal tribute to all the elemental spirits.)

Cora struggles to keep to her Shamanistic teachings. She understands the necessity of keeping a balance, and respecting all of the elements. She suffers from severe anger issues, however, and so fire tends to come to her much more naturally. She does what she can to make the proper tributes to the other elements, both in a personal and physical sense, as a means of making amends for her natural penchant toward destruction.

She's withdrawn and antisocial, the strongest part of her seeing only reason for aggression in other people's actions. The rest of her desperately desires to feel an equilibrium within her, to serve all the elemental spirits to the fullest. She does not lack kindness or compassion, camaraderie, or even love. They are simply extremely difficult for her to convey.

History

Cora was born near the beginning of the first war. She was artificially aged from the Warlock's spells so she, along with others in her generation, could join the war effort more quickly. Her strongest, if not first, memory was of the long trek the Orcs took up the side of the mountain where Gul'dan offered her people great power. As most of the Orc clans did, hers too drank from the odd chalice, and she with them, which granted her people incredible power.

Life for Cora was nothing but one red haze after another. She went to battle, fought with her brethren, and slew her enemies. The demon blood within her kept her from retaining memories of the downtime, so it wasn't until the defeat of Orgrim Doomhammer and the Horde, and the resulting lethargy, that she even became capable of understanding the state of her people.

Her time in the internment camps was the most difficult the young Orcess ever had to deal with. She hadn't even managed to earn her surname in battle. She felt as if she had lost everything, her purpose, her people, and her power. Most of all, she felt she had lost all measure of respect from her fellows. She had been something, a warrior, on the field. Here, she was nothing. Despite the withdrawals, with these thoughts in her head, she still managed, as some others did, to rouse herself into a brawl every now and then with the other Orcs (unrest or not, she wasn't quite keen on getting ganged upon and beaten senseless, or more likely cut down, by the human guards).

When Thrall and Doomhammer came to free the Orcs and reform the Horde, Cora was all for it. She was quickly surprised, however, to learn that they would not be a machine of war, but rather of survival. They would no longer even consider the ways of the Warlocks and their old demon masters, but rather, an old, natural path of Shamanism. She found herself enchanted by what they could do, even if she didn't fully understand what they represented at first, and sought to join their ranks.

The following years were extremely difficult for Cora. Besides all the troubles with settling on their new land and dealing with the demon invasion, she found herself singularly incapable of quelling her war-mongering spirit. She could learn to commune with the Elements and feel their will, but she could not make the spiritual connection she needed. Eventually, she was told very firmly that her path was elsewhere. She was not to be a Shaman of her people.

The following weeks were difficult for Cora. When she had started trying her hand at Shamanism, it had been a minor interest. By now, she believed that their edicts were right, but she could not bring herself to take them to heart. She knew what her other option was, to be a blood-thirsty warrior, as she used to be. A part of her was happy to be that again, but another part, a more important one, knew she would never be happy as such.

Unhappy with her previous treatment, she chose not to return to her masters, but rather to strike out on her own, to find her own answers. The next several years passed by with her losing herself in the world's wildernesses. She abstained from contact with other humanoids, and focused on amplifying the training she had received. She worked on opening herself up more, letting those beliefs that the elemental spirits she was not naturally in-tune with flow into her. She still tended toward a more aggressive approach, and found she connected with fire much more easily, but the rest were there.

The time came that she returned to her people. She no longer had any desire to truly do for them, nor to have them do for her. She felt distressed by this at first, as her original goal was to prove herself capable of being a Shaman, gaining both the power and responsibility to her people that such entailed. After her journey, she did return to tell them, but only for the satisfaction of proving them wrong, and the possibility of goading a former associate into a fight.

Her anger was not quelled in the least, and she had enough outbursts to eventually earn her name: Bloodfire. She quickly became a vagabond with a bad reputation of violence and having a short temper, though she didn't personally care. The stray thoughts would come to her sometimes, however. "Is this any different from the brute you could have been? Didn't you become a Shaman to be something better?" They attacked her most often when she was paying tribute to the other elements, when she was forcing herself to act out of her nature. Secretly, she clung to them as if clinging to sanity. But, always in the end, IT would return, pulling her back down into the darkness...

She would always have the rage for a lover.