Bijir

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Information

Player: Caravan

Character Name: Bijir

Character In-Game Name: Bijir

Nicknames: Biji

Associations: Sen'Jin Village, the Horde.

Race: Troll

Class: Hunter

Age: 27

Sex: Female

Hair: Sea-green, kept short

Eyes: Light orange-red

Weight: 299 lbs

Height: 7'7"

Appearance

For practical purposes, Bijir prefers loose-fitting knee-length pants and a traditional Troll mantle. She has many thin necklaces of assorted materials (shell, wooden beads, twine, etc) as well as a string of small pearls given to her by her mate, Mokaku.

Her hands and forearms are covered in the wear'n'tear scars and callouses of her fishing profession, and there is a very large crescent-shaped scar covering the length of her thigh from a run-in with a shark.

Unless otherwise noted, Bijir has her ukulele and her straw hat on her person always.

Personality

Bijir is a very easy-going, laid-back troll who prefers to relax, play a few practical jokes, and enjoy herself (preferably by the seaside). Not much ruffles her feathers, so to speak, save for a threat to children. She is not a jealous woman, nor does she hold grudges.

With the integration of the Darkspear into the Horde, she is trying to balance the Old Ways with the New. While she does not view herself as property, she will (for example) make sure a male is fed first and contentedly before herself.

Though she has no love for murlocs or humans (and, frankly, they all look the same to her) she does not hold strangers accountable for the atrocities committed by their kin. It does not, however, mean she will try to be friends with them.

History

Bijir's father was a simple fishertroll blessed with strong hands, a strong net, and an even stronger will. She was one of many children, a small brood, and passed over by her father in favor of her brothers. Passed over, yes, but not unattended and this was all right by Bijir as she worked with her mother and the other mates of her father, repairing and crafting nets as well as foraging. Her mother taught her to swim, where to find the best clams and how to open them, and how to prepare fresh fish. One of the other mates introduced her to the ukelele, which she delighted in, and it was one of her older brothers who taught her how to surf the waves on thin, uneven planks of driftwood.

When she was old enough, she became the second-mate of a warrior and eventually bore him twin sons. It was notable not because it affected her position among the mates, but because her rambunctious boys colored her world. In their island home, surrounded by fish, waves and music, she could not be happier.

Time stopped for Bijir when the murlocs raided. Her mate had taken her sons with him, young as they were, for a lesson in hunting. Bijir and the other mates and children were at home as they always were when the news came from a neighboring hut. She wove through the panic and took off for the jungle. She did not make it far before a retreating hunting party drove her back towards the rest of her people. Dead. The word clapped heavily around her lungs but she had hardly time to comprehend it. The arrival of the Orcs, the journey across the sea, the settling and unsettling of the Echo Isles passed in a blur as she went through the motions of being, not fully forgiving herself yet not fully moving on. It was not until her people reached the shores of Durotar that she accepted that it was true.

With her mate dead and her people adopting new ways of the Horde, Bijir created a new life for herself on the outskirts of Sen'Jin; first, building a modest fishing hut for herself and second by helping to provide the village with fresh fish. She carved a new ukulele, made new nets, learned the new fisheries. Bijir was content to live out this simple life, and did so for many years, until the afternoon she met the traveling shaman.

She did not know he was a shaman at first; instead, Mokaku was just an older troll who stole her palm tree and lectured her on everything and nothing. In return, she would wake him from his beachside naps with a handful of any readily-available vegetable (a practice which, much to his chagrin, still continues). Despite the lectures, he was amusing and a good troll. He stole her heart (or, rather, cast a spell on her) when, far under the water, he revealed his magic. She waited to drown (surely, he was crazy). She didn't. When, on land, he asked her if she'd like to travel with him and see the world beyond Durotar, it was only 'yes.'

Skills and abilities

"Play that Funky Music, Troll Girl": Bijir has a musical ear and, being quite talented at the ukulele, can both improvise her own tunes as well as play back others that she hears.

A very good fishertroll, she is also proficient with a spear, trident and net. She is also able to hold her breath for a little longer than the average troll from her experience with pearl and shellfish diving.