Abraham Dragonbeard

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Information

Player: Dragonbeard

Character Full Name: Abraham Dragonbeard

Character In-Game Name: Abraham

Nickname: Dragonbeard

Associations: Ironforge, Grand Alliance

Race: Dwarf

Class: Hunter

Age: 83

Sex: Male

Hair: Bald, with a black braided beard.

Eyes: Blue

Weight: 185 lbs

Height: 4'11"

Alignment: Chaotic Neutral

Appearance

He wears his grandfather's hunting vestiments and always carries his prized heirloom gun, Thunderthrower with him.

Personality

Abraham is an egotistical Dwarf. His tall-tales are legendary. He will accept any challenge that is presented to him, no matter how impossible. Deep down, Abraham is a troubled man who is constantly haunted by the prospect that he will never be as good as his father. In that respect, he goes recklessly out of his way to make a name for himself. Abraham is determined, but his pride is his greatest weakness.

History

The apple does not fall far from the tree. That is what Abraham's mother said after Abraham uttered his first words: "Gun." From his conception, Abraham was destined to be a hunter like his father, the renowned Dwarf hunter Albus Dragonbeard. His grandfather was a hunter, and his grandfather's father was a hunter, and so on for as far as anyone could remember, back to the days of the famous dragon-slaying Dwarf, Oren Dragonbeard.

It is, however, unclear if Oren Dragonbeard had actually slain a dragon. No one can truly say, as it has been hotly debated over a long period of time. Regardless, his family gained its fame with Oren's tales and has been a prosperous family of hunters ever since. The Dragonbeards were insanely rich, and with their great fortune, had no real need to provide for themselves. Therefore, they have all lived prosperous lives full of gambling, drinking, whoring, and of course, game hunting. Abraham's father, Albus Dragonbeard was no exception to this, but his uncle, Gren Dragonbeard, chose instead to live what he called: a "true Dwarven life," forgoing his share of the family fortune to provide for himself.

Abraham began his hunting days under his uncle's wing, following along with great determination and interest. While his father hunted large and dangerous game for sport, Abraham's uncle, Gren Dragonbeard, was a hunter by trade, and therefore hunted the smaller and less hazardous animals that provided food for the people. Gren was very jealous of Albus, for he was not nearly as talented or as renowned, though he believed his work to be more important and worthy of praise.

When Abraham was of the age to join his father on his hunts, he was prohibited to go by his father pending permission from his uncle. After overseeing his skills for some time, Gren would be a good judge of Abraham's talent. Although Abraham was quite up to the challenge of his father's hunts, Gren lied to his brother, and told him that Abraham was a terrible, wreckless hunter and was difficult to work with. Abraham's father refused to let his son join his hunting party, insisting that he remain with Gren for further tutoring.

On their next hunting trip, Gren asked Abraham to check the hunting party's guns for malfunctions. After a thorough examination of the weapons, Abraham deemed them to be safe. However, Gren purposefully sabotages one of the weapons, causing an accident that would claim a hunter's life. Abraham is blamed for the death, and is stripped of any chance of a future in hunting.

With great shame, Albus disowned his son, and sent him penniless to work as an apprentice in the forges. There, Abraham spent over half of his life learning the Dwarven art of gunsmithing. Abraham never saw his father again, and hardly left his position at the forge. After many years of grueling work, he had forgotten ever considering a hunter's life, and instead believed himself to be a gunsmith at heart.

At the age of 307, Albus Dragonbeard died peacefully in his bed, leaving his entire estate to his only heir, Abraham. As Abraham's mother died a few years earlier, this left him alone with only his uncle to provide comfort. Gren long sought the fortune he had forsaken and tried to seize the estate from Abraham's possession, claiming that it was his birthright. Abraham, now many years older than he once was, saw through Gren's ruse and challenged his claim, a battle he eventually won. Gren, now furious and dishonored, went into self-exile and was never seen again.

Although Abraham inherited a notable sum of money, he was not, by any Dwarven standard, a rich man. In the time before Albus' death, much of the Dragonbeard fortune was spent away, and Abraham found himself with a home devoid of furnishings. His father's reckless spending cast a shadow over the Dragonbeard clan in his last days, and their once noble reputation had faded, forgotten as Albus' coin diminished.

Faced with his parent's death, his uncle's betrayal, and a new inheritance, Abraham left his work at the forges and returned to the Dragonbeard estate. Using the skills he acquired as a gunsmith, the Dwarf tuned up his father's heirloom gun, Thunderthrower, and went on his first hunt in nearly half a century.

The Dwarf's old habits and years of training paid off. Thunderthrower felt like it belonged in his hands, responding as if it were an extension of his consciousness. On that first hunt, Abraham killed a great white bear that was terrorizing the countryside, known as Kodah. While dealing with the great corpse, Abraham discovered a small bear cub curled up, shivering in it's mother's remains. Feeling a connection with the orphan cub, Abraham adopted the young bear and raised him as his companion, giving him the name Bjarn. Returning home, Abraham knew his destiny was to follow in his father's footsteps. He vowed to honor Albus' memory by becoming the greatest hunter in the land and restoring the Dragonbeard name to its former glory. Kodah's death heralded the dawn of a new age for Abraham; his new lease on life would provide the fuel for the flame of his passion as a hunter and pride as a Dragonbeard.