Zella

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Information

Player: Highwayunicorn

Character Full Name: Zella Porter

Character In-Game Name: Zella

Nickname(s): "Porter" to the rogues of SI: 7 and Ravenholdt

Association(s): Currently none, other than a few Forsaken. Although Ravenholdt has tried to recruit her.

(As she is RP'd she will either learn to accept the horde or hate them even more)

Race: Forsaken

Class: Rogue

Age: 27

Sex: Female

Hair: Straight and Dark Teal

Eyes: Yellow Glow (No pupils)

Weight: 80 lbs

Height: 5'7"

Appearance

Although she still has the attire she died in, she prefers not to wear them. Zella is normally wearing whatever rags she can find, trying to stick with her usual grey/red/brown. She tries to keep a hood to conceal her face at all times, but can occasionally be caught without one on.

In the unlikely event that she is going to perform rogue things or be in some form of combat she will don her old leather padded armor.

Other:Zella has a black mark from her right shoulder to her left hip. A scar left from the spell that killed her.

Personality

Alignment:Lawful Neutral

Zella is a very distraught individual. She condemns the monster she has become, and all of the forsaken. However she sympathizes with them because she knows none of them (or at least almost none of them) chose to become what they are. But she disagrees with most of their decisions, particularly allying themselves with the horde.

Zella feels she is such an abomination, that she has taken a vow of silence. Her vow will not be lifted until she is human again, or she accepts her condition and realizes that it is not her fault.

(Zella does not know that she will lift her vow for any other reason then being "human again". It is something that she may discover.)

Even though she can not speak, Zella is still a very shy girl. She has never been very good at meeting others, or even making friends. She tends to shy away from large groups and when confronted she tries to hide her hideous appearance (she is in reality quite beautiful).

History

Zella was born in Stormwind. A year after her birth she was left in the care of an orphanage by her parents. Her father a warrior and mother a medic both left for northern Lordaeron to fight off the orcs, but sadly they never returned.

At a young age Zella began to grow curious to the world. At the age of eight she started trying to sneak out of her orphanage at night. After a few failed attempts she adapted and made some cloth shoes that allowed for quieter movement. A week of sneaking around at night would finally be foiled by another.

The guards of Stormwind late one night caught Zella peering into windows of shops and houses. Assuming she was stealing, they returned her to the orphanage with a warning that if she were to be caught again they would take harsher measures. But this wouldn't stop Zella; although her caretaker Olga was sure to lock Zella in her room, Zella would soon find a way to pick the lock. She started with some quills, but proving ineffective she began using bobby pins and sewing needles. Her technique was clumsy but she would get better. And now that she had a way of escaping, she would soon begin to find craftier ways to slip through the shadows.

A few years passed and Zella had surely mastered the art of sneaking around the guards, not without a some jail time and scolding however. From the age of twelve Zella would sneak into a Pub named Rarity. She would go as often as she could (this being almost every night), watching the comers and goers. She gained an early understanding and vision of... inappropriate things. From killings to lovemaking, but all of this only increased her curiosity.

After four years of observing Rarity, she knew all the regulars (not first hand of course). But what she did not know is that one of the regulars knew her. A man by the name of John Divine took notice of her the first day she started her visits. John was a member of SI:7, and he knew that Zella could prove to be a huge asset to their organization.

One day as Zella entered the bar she was confronted by John and asked to sit with him. Poking her curiosity she gladly agreed and learned of a "group" that was interested in her. Upon her acceptance she was taken to HQ and began her life as an Assassin (although she wasn't asked to kill for another two years). When she finally was given an assignment to kill someone, she was elated!

Zella did not agree with killing other humans. But the different reactions to someone having there last breath leave their body amazed Zella. Her first was a man named Cendric "Spike" Oliver, accused of torturing business owners into handing over gold.

Zella's skills did not lie in swordplay, however swordsmanship is not a huge factor when your enemy has no idea that a blade is about to enter their body. As that blade entered Cendric's body he fell back onto the floor only to see a small girl looking quizzically at him, studying his reaction to deaths embrace.

Two years of flawless information gathering and assassinations passed when Zella was given orders to investigate strange happenings at a farm south of Lordaeron. But when she reached her destination she would discover her new beginning. At the farm she found a lone necromancer, who was conducting some corpse raising. Knowing that this was evil sorcery she tried to, sneakily as she could, kill the man. However Zella had never encountered a spell caster in battle, and would soon find that she was no match for magic. As she writhed in pain she wondered if this was the end for her, and if it was why she felt no sorrow. The light faded from her eyes and Zella's breathing came to a stop.

When she awoke she remembered nothing after her death, but looking at her grey skin and bits of missing flesh she knew that her life was changed. She did not cope well with her transformation, it involved a lot of crying and some attempts at suicide which proved to be more difficult as an undead. As she began to accept her fate, she would know little more in her life other than grief and meaninglessness. Until now...