Tusin

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Information

Player: aroes

Character Full Name: Tusin

Character In-Game Name: Tusin

Nickname(s): Lazy Troll

Association(s): Horde

Race: Troll

Class: Steamwarrior

Age: 23

Sex: Male

Hair: Navy Blue

Eyes: Grey

Weight: 300 lbs

Height: 7'8 (upright)

Appearance

Usual Garments/Armor: Light armor in the form of leather with plenty of straps to hold his equipment including grenades and extra shells.

Other: Depending on the situation, if known about beforehand, he may be laden with as much as 10 kilos in satchel charges...this is obviously only for transporting them as going into combat with with that much is inefficient and dangerous.

Personality

Alignment: Chaotic Neutral

Tusin is a go with the flow kind of troll, just doing anything that sounds like it could be fun and jumping in head first, consequences be damned. As for his treatment of other races, especially those of the Alliance, can be described as unwilling tolerance. After being booted out of Ratchet a few times because he was picking fights one tends to focus more on self preservation than hatred.

History

Tusin was born on the Darkspear Islands many years ago. As a child he tended to be a slacker at physical combat but was quite interested in old tribal stories and stories of the Loa. Most of his free time was either spent studying the Loa or lounging in the forest just generally enjoying the world. Things were all well and good aside from the occasional skirmish with the island's other inhabitants. One day he had finally been motivated by a few of his friends to spar with them, so he picked up a set of claws and started to fight. After the fight Tusin went to go get water for the group and came back to find them overwhelmed by murlocs, the sacrifices to the Sea Witch had begun. Tusin ran back to the village as quickly as possible, only to find it being overrun as well. He was hit in the back of the head and knocked out, later waking up in a cave with the other Darkspear that were in line to be sacrificed.

While imprisoned in the cave Tusin regressed and spent the time repeated the teachings of the Loa in his head. When salvation came in the form of Thrall and his orcish horde Tusin was quite ready to leave. with the Sea Witch slain, his parents in shock and the beloved Sen'jin dead he sadly waved goodbye to the islands he had grown up on.

Life goes on though, and as a new home was established on the Echo Isles Tusin continued his studies of headhunting practices. Meanwhile Zalazane was gathering a dark and corrupting army, in order to escape this Tusin fled with the other remnants of the Darkspear to Durotar.

Recently Tusin has ventured east to Ratchet in the hope of learning engineering, having been exposed to technology during the Third War. This desire came about from a yearning to understand exactly how the world works.

In the more recent past, he has acted as a private contractor for the Horde and have joined up again with the newly reformed Goresight Vanguard. Over the course of these duties, a demolisher was hijacked and used in a suicidal assault on a cultist camp during the Nagrand campaign. This led to a severe reprimand from the Goresight's commander, Lirshar. Shortly after the demise of her demolisher, Lirshar disappeared thus leaving Tusin with too much pay and tons of free time. During those months, the odd abomination that is the steamsuit came into existence.

Skills/Abilities

Tusin's steamsuit is directly influenced by his gunsmithing abilities as an example of the other side of the coin. While it is just a hair over the size of a troll, its movements are still clunky simply because of the nature of engineering techniques currently. The suit is a lumbering thing with tons of edges due to the steel plating and slanted surfaces designed to deflect projectiles. The suit is sealed and therefore has its own air supply but does not include a cooling system, leading to overheating and/or dehydration of the pilot in hot weather. The only weapons on it are a shoulder mounted doublegun rigged via mechanical cables to follow the head of the pilot as an aiming method. They are fed via two drop in magazines that are prone to jamming. The other is a wrist weapon made up of four shotgun barrels on each wrist, loaded with one shell each. These can be switched but require a few hours of intensive labor to change, the suit itself takes a half hour to put on or take off. A set of rocket motors located on the back aid in a single 20 yard jump.