Thraze

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Information

Player: Beltharean

Character Full Name: Bwon Ja’Thraze Darkspear

Character In-Game Name: Thraze

Nickname(s): ‘Baron’ (stemming from Bwon) is the most common he’s gone by, but he has also been called ‘Voodoo’ during his time in the Horde.

Association(s): The Darkspear Tribe, The Trade Coalition (Selling slaves)

Race: Troll

Class: Witch Doctor (( Priest ))

Age: 29

Sex: Male

Hair: Orange, pulled back into a ponytail.

Eyes: Red

Weight: Hovers around 280 pounds.

Height: 7'5 upright, 6'10 hunched

Alignment: Chaotic Neutral

Appearance

Thraze is, at almost all times, wearing a traditional ceremonial mask. Few people have ever actually seen the Troll’s face, and those who have he know (or at least thinks) he can trust. Following the mask, he is always in some form of priestly robe (In the ‘Troll’ sense of the word of course). This means skulls are common, as well as shrunken heads, bones, and blood stains. In battle, he will usually swap a ceremonial mask for one more appropriate of the situation at hand, with metal plating in the front and back.

Other: Thraze has self-inflicted wounds running up and down his arms, so much so, that even with his heightened regeneration the majority of his arms are scar tissue. These are, of course, based in ceremonial practices of self mutation, and to heal them would at least in his mind, be sacrilegious.

Personality

Alignment: Chaotic Neutral (Aside from what spiritual laws his profession bind him to)

Thraze is cunning, deceitful, and devotes his life to the bettering the life of trolls in the name of the Loa, no matter the cost. When not in public, the priest is one of the most traditional sorts one can find; Eating his fallen foes, shrinking their heads, and treating women like simple objects unless they’ve proven themselves to him. Those that have draw parallels to his grand mother for him, creating a sense of respect. Most do not manage to get this far with Thraze. In public however, one would think him to be one of the Horde’s ‘civil’ variety of Trolls. When in the company of friends, Thraze opens up to reveal a personality under the painted masks that he wars. One that some find quite humorous, while others might find the priest annoying in multiple ways.

History

Thraze was, as a child, born into a broken family, living only with his mother and grandmother (Or, as Thraze called his grandmother, Gran’ Manman Raz’zah). His father, a priest by trade, was killed by a Panther in First Home, the part of the Darkspear Islands chain sacred to the Loa. He had been trying to commune with them, in an attempt to gain the right to bare the title of Shadow Hunter, a title he had coveted for many years. Unfortunately for his son-to-be, several months in the making, the priest never escaped the confines of the jungle.

Thraze’s Zufli Gran Manman, one of very few women who openly practiced the art of the Priest in their secluded area of Darkspear Island had the position of ‘patriarch’ thrust upon her, a title she relished. She was the figurehead of their fragmented family, dishing out discipline, beatings, and knowledge. Manman Raz’zah was one of the few local practitioners of magic, and with the passing of her son, she was also (grudgingly, on the part of most every male citizen of their small hamlet) in a position to take up his ceremonial duties.

She being the head of the family, Thraze followed her often to the quiet temples, and watched the bizarre rituals held there. Realizing the young boy had an interest in the Loa just as his father did, she decided to part to him the only thing she knew; The knowledge of the priest, taking him further under her wing. The young troll began to learn the specifics of voodoo worship to an extent most trolls many years his elder never bothered learning. He began to sleep in the temples he worshipped in, and at the age of fifteen received his first Rush mask to don when performing ceremonies. Soon, the mask became a staple, the now-young-man wearing the wooden Rushes at most all times.

As they years moved on, and Thraze began to learn more and more, he learned to wield the dark and light magics of the Priest. As he began to grow adept at these skills, his Gran’ Manman sent the young troll to train with the Alchemist of their village. There, Thraze began to pick at the vague plant here and there across the jungles of their island, and in time, brewed a potion set to further and finalize his rite as a priest of the Loa, and eventual Witch Doctor.

Traversing the edge of First Home, where his father died many years before, Thraze imbibed his homemade brew, waiting for it to take effect. In due time, his eventual Patron Primal, the Loa which he worships above all else, came to him in the form of a small snake. What Thraze believed to be Hethiss’ avatar slithered through the underbrush, worming its way up the young priest’s frozen form, rendered immovable by the properties of the potion. The snake pressed its maw to Thraze’s massive blue ear, and whispered its name in his ear, before sliding back into First Home. A day later, as the potion began to wear off, Thraze headed back to his home only to find it in chaos.

The murlocs had launched an attack on his village during his trek across the island, the (now official) Witch Doctor stumbled through thick smoke to view the slimy creatures locked in battle with his tribesmen. He lent his curses and hexes to the throng, tendrils of shadow reminiscent of Hethiss’ bodily form arching out at the scaled fiends. The battles that ensued would be the ultimate test of both Thraze’s faith and endurance, the Doctor beginning to honestly believe the murlocs were some form of divine retribution sent by the Loa as punishment. In an unexpected twist however, the orcs arrived on the island, saving the Darkspear. He was thankful for this of course, but what he didn’t know was that the green-skins would begin to control the tribe’s thoughts and actions, banning their most sacred rituals. In Thraze’s mind, this was a deed comparable to the death the murlocs were bringing on the Darkspear. As a priest, tradition was everything to him, and the orcs had taken that away.

So, Thraze lived on the outskirts of the Echo Isles when they arrived there, along with his aging Manman and Gran’ Manman. He continued to learn from her the ways of the Priest, but as of several years ago, his beloved Raz’zah passwed away to move on to Samedi in the spirit world. It was this event that caused him to finally leave his home, and begin to travel the world, hoping to better please the Loa with more exotic tokens of appreciation.

Skills and Abilities

While Thraze’s skills and abilities do not reach beyond the normal scope of the average character, its only fitting to describe the methodology of applying some of the more lore-intensive spells of the Priests’ spellbook via the power of the Trolls’ voodoo, spirits, and Loa.

Sickly Shadow: Depending on which spell is cast, this varying case by case, the Priest calls on either Ogoun the Loa of War, or Mueh’zala, the Loa of Death for his hexes and curses.

Hedonist Healing: Conversely, Thraze calls on the Loa Lukou to mend flesh and mind rather than rend it.

Doomed Dead: Any and all priest spells concerning the dead fall into the realm of Samedi, who gives the priest the ability to send them back to their rightful place in the afterlife.

Mastered Mind: Rather than the spell being ‘cast’ at the time of usage, Thraze as a Witch Doctor, mixes his alchemy with magic, creating a potent elixir that when given in ample amounts, will sway the imbibers’ thoughts and goals to those matching Thraze’s own. (With the character in question’s permission of course, as per the general Mind Control spell).