Sersay

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Information

Player: Sersay

Character Full Name: Sersay (Formerly Sera Gann, she dropped her birth name for the sake of anonymity)

Character In-Game Name: Sersay

Nickname(s): Ser, Outlander

Association(s): The Aldor (Formerly), The Sha'tar (Formerly), The Consortium (Formerly), Nethergarde Keep (Formerly), currently independent.

Race: Human

Class: Rogue

Age: 29

Sex: Female

Hair: Long, white

Eyes: Light blue

Weight: 160

Height: 5'6

Usual Garments/Armor

Though she was forced to haul around mail and plate armor in the past, she will only wear leather or cloth. It makes no difference to her if it is mixed amounts of each, or entirely leather and so on. She especially loves to wear purple and black colors, with gold embroidery. Light green and blue colored gems are embedded or woven into most of her clothing pieces. She also finds helmets of any kind too obscuring, and sticks to cowls and face masks instead.

Almost all of her garb is made from materials common on Draenor, rather than Azeroth. Her leather is made from Clefthoof and striped Talbuk hides. Her cloth is exclusively tailored in Netherweave, and shimmers like silk.

She also has a set of robes given to members of the Aldor, and an old work uniform for the Consortium. The old work uniform is just a bunch of netherweave wrappings.

Other: Sersay is a collector on the side. She'll take anything that catches her eye, weather it be an important looking book, or a strange effigy she doesn't know the meaning of. She'll horde it all. Eventually, she will grow bored of one thing or the other, and sell it.

Personality

Alignment: Neutral Evil

It's very hard to get on the good side of this woman, and even harder to stay there. Those that cant handle things for themselves, cannot back their words, and generally cant prove themselves, she looks down upon. And until someone does prove themselves worth a second thought, she looks down on -everyone-. Worthless until proven worthwhile. Because of this, its a given that she wont stick her head out for anyone except herself. Her view of others is hypocritical. While looking down on others, she expects others to look up to her. She loves drawing attention and being in the spotlight. On occasion she will even go to extremes to get into that spotlight, either by doing something completely unexpected, or unacceptable...

If you have gold, or rare items on hand, you'll have her attention. Profit and gain is her top motivation in nearly everything she does. And if she thinks she can gain just from slipping a hand into you're coin purse, she will. Because she collects many items, she'll be drawn to the unusual. She will also go out of her way to see unusual sights. Interesting things, or pouches full of gold draw her attention. More gain for her.

She knows when subtlety is better for a given situation, despite her love for being in the spotlight. When she has to, she will disappear into the crowds, or vanish behind buildings. Anything to obscure herself, and make her presence forgotten. She will change her clothes and hair if need be. It's come in handy in the past, where she'd been kicked out of Shattrath city, only to walk right back in under the guise of someone else. A dead Sersay doesn't gain anything.

She's also incredibly easy to bore. She might seem interested in something for a few days, or stay in an area for a short while, but will always move on. New things leads to new sights after all, which leads to new items, which leads to profit.

She despises the elven races as a whole with a passion. In her eyes, they seem to exist solely to look down on humanity. She wont stand for that, since she thinks she's the one on top.

History

Her mother, Maria Gann, was stupid enough to get knocked up during a rather stressful time. The woman thought the end had come to Azeroth. The Orcs had just come through the Dark Portal, and they where destroying -everything-. Even with her magic, the woman thought she would die soon, and did everything she wanted to do in her final days. The woman's fears during the first war turned out to be false, since the Horde never advanced all the way to Dalaran at the time. She was stuck with a new daughter, Sera, throwing a wrench in the middle of her studies of magic, and her training as an Alchemist.

As soon as Sera could walk and talk, her mother tried to determine if she was even capable of magic, intending to send her off to teachers as soon as possible, and get the child out of her hair. But it was eventually determined that Sera didn’t have an ounce of magical talent in her. This came as a figurative slap in the face to Maria, expecting any child of hers should be just as talented. Starting from the age of five, Sera was mostly ignored, except when her mother absolutely had to deal with her.

When Dalaran was attacked during the second war, they where both able to avoid the vicious Orcs. Sera was hidden away with many other citizens while her mother fought along side the other Mages of the city. By this time, years after the first war, Maria was much more confidant, and less prone to panicking at the mere idea of the Horde. Once the Orcs where driven back, Maria was quick to sign up as one of the Mages to be stationed at the up and coming keep of Nethergarde. Sera had no choice but to get dragged along when the time came for her mother to move.

Sera had started to feel out of place in Dalaran, and the feeling was much worse in Nethergarde. There was no one to play with. The only other children where two older boys that where squires. She looked around for something to do every day, always getting in at least one person's way when she did. Everyone was too busy with their duties, or doing research on something else in the boring, barren red landscape of the blasted lands. The only interruption to the monotony of the days was the rare ogre raid. And as always, she never got to see those, as she was quickly moved inside the basement of the main keep. She wasn’t afraid of the raids. She wanted to see what happened outside, but she would not be allowed to for years.

She was essentially cut off from the rest of the world from then on. News of events sometimes reached as far as Nethergarde, but nothing ever directly affected the keep and its inhabitants. After 18 years of mulling about, feeling useless and bored out of her mind, Sera's mother thought she'd finally give her daughter 'something to do'. Sera was signed up to begin training, and eventually join the soldiers ranks of the keep. Since Maria did this without talking to Sera about it first, and seeing what she thought of it, Sera was furious. But she took on the position, knowing it was no better than sitting around the keep anyways.

She thought of the training as pretty horrible, since she could barely stand in the weight of the uniform plate armor. And the sword and shield always felt awkward together in her hands. She did her best to at least get by the training with the least amount of skill possible, because she wasn’t learning anything and she knew it.

And the unexpected sign up without Sera's permission or knowledge would happen again. When the Dark portal opened, she was informed that she was to be part of the first regiments of fighters to head through the portal, and assist in fighting off the Legion on the other side.

That did it for her. In all her years, she had never been fond of her mother, first convinced that she didn’t like her, then that she didn’t love her, and now she was sure she was trying to get her killed. But she had little time to confront her mother about this, nor did she have the option to resign from the duties now charged to her. Her 26th birthday would be the day she and a hand full of Nethergarde's own soldiers where collected to join with the forces of Stormwind.

She was terrified. She had never seen action, even as a soldier of her home keep. She'd always been assigned to menial guard positions, and never sent to the walls during raids. She didn’t have battle experience. And suddenly she was marching towards the active portal, probably to her death. Sera felt she would have to stop in the middle of the marching mass to be sick numerous times. Panic setting in, she managed to at least 'appear' calm during the approach, while she formed a plan to survive the situation as quickly as she could.

As she stepped through the green energy, and the world around her dissolved, and reformed, she decided she would desert the army as soon as possible.

It took her two days, while constantly under attack from the demons of the Legion, before she found that chance to leave it all behind. She had been struggling to act as normal as any soldier could be, all while trying to avoid actually being at the front lines as much as possible. She found it best to do far more weapon handouts than was necessary, and loitered at the armory and crates for as long as she could. It kept her alive, while many others fell around her. As shocking as it was to see death happening all around her, she managed to keep herself calm. After the second day, the attacks became more fierce and hectic than ever. in the midst of the chaos, she ripped off parts of her armor, bits of chain mail, the helmet, and a pauldron, and threw them all in a pile of blood before sprinting off towards the edges of the Hellfire Peninsula. And she kept running, taking the long route along the edges Draenor. She had never run so far in her life. Tunneling worms, strange insect like beasts and even a distant Fel Rreaver made sure she did not stop for what seemed like a whole day. Once she reached the rocky hills and mountains at the south western edge of Hellfire, she let herself collapse behind the cover of the red rocks. That was the way she rested throughout her journey through Hellfire. Running for her life, and taking cover in the mountains over and over again. She never really got a chance to sleep though, as she could always hear the terrible horns of Fel Reavers in the distance.

The pass into Terokkar forest was a very close call, as Ravagers burst out from the ground and the walls while she was dragging herself up the steep path. She was too exhausted to run at that point, so she took a desperate chance and dropped to the ground, letting herself tumble and fall all the way back down. The fall left her dirty, bruised and scratched up in a ditch at the bottom of the path, but the Ravagers seemed to only go so far before returning to their ambush points. They had managed to rip the boots from her feet, and nip shallow bite marks on her shoulders before she escaped.

She laid there in the ditch for a few hours, blacking out numerous times, until a group of horde escorting blood elf pilgrims stomped by. They didn’t notice her, but she heard them clear as day, and the commotion stirred her back to alert consciousness. She watched them after the past her ditch, and with shaking legs, followed the group while keeping enough distance not to alert them. Eventually, the caravan ran into the same trap Ravager nest. As soon as the beasts burst from their nests in the walls and ground, and the horde guards engaged in combat, Sera made a break for it, sprinting past the chaos of the battle once again while staying well off to the sides.

Almost a week after passing through the dark portal, the rest of the plate uniform gone, and the underlying chain mail clothing broken and dragging behind her, she arrived in Shattrath City, the only seemingly safe haven she could find in the direction she'd chosen to wander. Seeing her dirty, ragged state, the lower city took her in as another of many refugees. She collapsed in the first spot she could find off the main roads, and slept for what felt like a day. She wasn’t sure, though. Day and night where different on this new world.

From then on, Sera Gann was dead. She followed along with a false identity, until she even believed it herself. She took up the name Sersay, and started a new life from scratch. What social skills she never learned in her past years on Azeroth, she learned quickly at her own pace on Draenor. She started with helping out where she could in the city in exchange for food, then did more work, for gold to pay for food, and so on. She gained the courage on her own time to venture back out into the new world, and was shocked at what she saw. Draenor was like a dream world to her. She could overlook the fact that it was a broken world. She knew there where dangerous areas out there as well, and she had her motivation to toughen up. I barely knew Azeroth. I wont be kept from knowing Draenor.

Before a year had even passed, she reached out for better employment, and found acceptance assisting the city defenses, assisting with the Aldor, and eventually started taking odd jobs for the Consortium. She was free to work in whatever gear she had available to her, and chose whatever weapon she could hold up and handle. Having too many bad experiences with plate and mail armor, she was content to fend for herself in leathers and cloth, and found daggers to be a good and easy start for weapons. She finally killed another for the first time when Shattrath came under attack from Orcish cultists serving the burning legion.

The Consortium jobs where the most challenging for her, and through them she had to learn quickly how to do her work quietly, and avoid being attacked at all. There was less chance of her getting in a fight, and possibly getting injured or killed, if she killed first, while an enemy was unaware. She grew to love the challenges more and more as the traders kept offering her more work. Eventually, she put aside helping the defense of Shattrath for the theft, and hit jobs. The pay was great, and she was gaining a bit extra for doing their work. More than the Aldor or Sha'tar offered.

3 long years after remaking herself, of reveling in profit and praise, she simply grew bored. She still thought of Draenor as a wonderful dreamland, but it was just a piece of floating rock in the nether. There was only so much the land could offer. She had already taken it upon herself to investigate and loot what she could from countless ancient ruins, she was highly recommended for work among most of the Ethereal traders. She'd seen the hand full of Naaru that resided in Shattrath. A mention from a traveler in one of the city's taverns caught her ear, a rumor that Arthas had awoken in Azeroth, and had invaded the kingdoms of the many races.

What an opportunity. Perhaps now is as good a time as any to take what I will from that world. I deserve it, and it never gave me a thing before... She arranged for her belongings to be moved by Talbuk, while she started off ahead for the now secured Dark Portal. As she entered the green energies, and the sight of the broken world dissolved around her, she remembered the day she marched through, from the other side. She decided she had to pay someone a visit, first thing once she was back on Azeroth.

Maria Gann, now in her late 50s, was still at it. She had been researching the effects the Dark Portal had on the Blasted Lands day by day, and the work had become her passion. She was lonely, but doing what intrigued and challenged her always helped her get by. She took the same routes she always took, checking in on points of interest, observing mutant animals from a safe distance, and gathering plant samples off the beaten paths. It was rare that a single soul passed through the lands anymore, aside from the occasional Outland trader, so she was shocked to look up from picking samples of a mutant weed to see a white haired woman approaching her. She didn’t recognize her, but when she spoke, Maria gasped, her eyes growing wide in disbelief.

"Mother." It was all Sersay said, and she heard her mother gasp. The old woman jumped up from kneeling over a plant, and spoke, her voice shaky. She sounded like she was close to tears already. "Sera? Sera is that you? My daughter? I thought you where dead!" Maria stood there, staring at her daughter, trying to see if she was real, or a mirage. Sersay's face was blank while she stared at her, and her voice hinted at no joy or surprise. "Yes, I see you're surprised to see me alive..."

Sersay moved forward quickly, and her mother outstretched her arms, expecting an embrace. "Sera, how I’ve mis-" Her words where cut short. Sersay moved into the embrace, and thrust the dagger hidden behind her forearm as hard as she could into Maria's stomach. As her mother gasped, then heaved as she staggered forward, Sersay spoke into her ear.

"Thanks for nothing."

She left the body for the Hyenas, and passed Nethergarde Keep after nightfall, slipping by under cover of darkness. She had no interest or desire to visit her old home, nor did she wish to show up right after the murder of her mother. She continued on, hoping to find Azeroth under siege by the undead, cities burning, anarchy across the lands. She was ready to loot, plunder, and do what -she- wanted, with no one to tell her otherwise. Following a rumor that was 2 years old...she was about to be severely disappointed...

Skills and Abilities

She has a fascination and love for exotic items, especially exotic weapons of unusual shape, material or design. This stems from being a collector of such items. Because of this, she works with a narrow range of weaponry. She will actually have issues when using a more standard type of weapon.