Ripley

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Information

Player: Anski

Character Full Name: Ripley Hawkins

Character In-Game Name: Ripley

Nickname(s): Rip

Association(s): Leader of South by Southwest

Race: Human

Class: Warrior

Age: 24

Sex: Female

Hair: Long, blonde. Tied in the back.

Eyes: Blue

Weight: About 145 lbs

Height: 5'5"

Other: Piercings on the eyebrow and ears. Ripley prefers the use of a two handed blade rather than one. The feel of the swing and potentially armor crumbling smash is just too much to give up.

Alignment: Lawful Neutral.

Appearance

Heavily armored, usually without tabard. Casual clothes include a crimson top and black pants.

Personality

Ripley considers herself a natural leader. She stands tall and strong, ready for a fight. Although she will willingly fight when it is inevitable, Ripley believes that most combat can be avoided, or at least deterred until a better plan can be made. She is forgiving, but not too easily. Some have called her naïve, some have just called her foolhardy.

Money, to Ripley, comes over anything but taking a life and stealing. She has to judge for herself whether a life is worth taking for any reason, despite what others object to. Murder for money has been out of the question, although almost anyone's judgment can be swayed by gold, Ripley cannot commit an undeserving murder for any amount of gold before her. Although looked down upon by most for being primarily driven by money for effort, as most mercenaries are, she treats everyone with respect and honor equally, saluting those that are not even a soldier of hers.

History

Born on the Eastvale Logging Camp in Elwynn, her family lived as moving traders in Alliance and Neutral cities until she was born. They settled down, her father becoming a woodcraftsman. He was slayed by Blackrock Orcs while in Lakeshire, trying to recover supplies from the abandoned Logging Mill north of the town. Ripley grew up with her mother, working at the mill and growing stronger. It was not long before she was carrying and working just as much as the men. She grew with age, occasionally heading into Goldshire for weapon training with the warrior trainer there. She became proficient with two handed blades, used to swinging around the hatchets back at the camp.

In time, her mother passed away, and Ripley decided it was time to leave the camp. She packed up her things, moving westward. She spent some time in Westfall, before coming back to Stormwind. It was here she crafted South by Southwest, and became the novice leader of a mercenary faction. Time passed and she grew stronger, and subsequently bolder with age. Jobs took her everywhere she could go, from Stranglethorn Vale, to Ratchet, and a short, terrifying leap through Duskwood. Here, she was bit by a large spider, stricken with sickness. Dragged back to Eastvale, she spent weeks in bed, recovering very slowly. She developed a massive phobia of spiders, and refuses to go near Duskwood unless absolutely necessary. As she recovered, Ripley spent alot of time working with creating explosives and other tinkering stuff that she learned from the engineering trainer on her short trips to Stormwind for personal supplies.

She recovered, and was back on her feet and commanding the group soon afterwords. She spends most of her time now working, doing things for those who ask. Payment is life, afterall.