Rint

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Information

Player: Laucian

Character Full Name: Rint Strongarm

Character In-Game Name: Rint

Nickname(s): Red

Association(s): Independent

Race: Human

Class: Hunter

Age: 22

Sex: Female

Hair: Reddish Brown

Eyes: Dark Brown

Weight: 200lbs (91kg)

Height: 5’10” (1,80m)


Usual Garments/Armor: Rint is usually dressed in rags, a mixture of multiple fabrics and leather. Her clothes are worn, patched and stitched multiple times. Nevertheless, her bow, falchion and messer are always in perfect condition, despite how dirty she may be. Newer attire to her would come only as a gift.

Personality

Alignment: Chaotic Good


The image Rint conveys and what she really is are two completely different things. On the outside she is strong, cocksure and experienced. She speaks of life as if she lived it to it’s fullest.

But on the inside she is unsure of her actions and her thoughts, propelled mostly by instinct instead of experience. Even if she refuses to admit it, she misses having friends - the last one she could call so being her little sister Larissa.

She has a high opinion of herself, despite what has transpired in her past, considering herself to be good at what she does and whatever she is not good at simply not being too important for one such as herself.

When in a group, she desires respect and acceptance, although she rarely deserves it. She would rather do things her own way instead of the way it is dictated by others. Despite her past in the military, she rarely pays proper respect to the hierarchy, considering her superiors to be either ‘bossy friends’ or ‘by-the-books lollygaggers’. She thinks that she is superior from rank and file due her past experience and should be treated as such, even though she is openly - hypocritically so - against favouritism. However, she sympathizes with those she may consider ‘weak’ or simply inexperienced in groups, often taking them under her wing. Doubly so if they remind her of the siblings she lost in any form.

Still, despite how she believes every of her actions to be deeply rooted in reason and experience, her actions are fickle and random based more on her current mood than anything. To the friends she might acquire, she tends to be overly reliant on them, behaving like they behave, doing what they do... To an extent she might become clingy and more of a general annoyance than a friend per se.

Her uncle’s dabblings with Fel magic left her naturally wary of it. Fel magic being used in her or just darker magics in general can cause her to be fear-frozen in place, plagued by flashbacks.

Her time in the outdoors has left her uneasy in closed spaces. She does not rest well under a roof nor would she like to be in a building for long. She is easily bored as well, often just running or practicing with her bow until her body cannot take it any longer. She acts similarly when depressed, but often neglects her own health in such cases.

She is not one for apologies or forgiving, holding long grudges against those that may have wronged her. Nevertheless, there is one thing that she believes strongly in, perhaps erroneously. It is easier to run away and start anew than bother fixing whatever might have been wrong.


History

Although she believes that she was born in Stranglethorn, she is native to Sunnyglade, now called Raven Hill. The reconstruction of Stormwind was underway and the House of Nobles was dispatching troops around the Kingdom. Her parents joined the military expedition sent south, to Stranglethorn in Kurzen’s Expedition.

Nevertheless, the expedition did not go as smoothly as planned. The Vale was treacherous and the House of Nobles was too indebted after both the reconstruction of Stormwind and the numerous expansions in the military presence through the Kingdom. Support was little and soon turned into none as Onyxia’s plans began to unfold.

Rint had a troubled childhood. Only three members of her family joined the expeditions - her parents and her uncle. As manpower grew increasingly short, they left her under the care of her aging uncle - Keller, a hedge wizard and translator of Orcish documents back in the Second War.

She acquired the habit of reading when she stayed with her uncle and was not allowed to leave the house for any reason, giving her very sketchy information of how things were really going on. Her uncle passed her an optimistic view of the things outside until an attack by jungle trolls razed a large part of the compound.

Although things initially remained the same for her, Keller started to delve deeply into a book he acquired from a dead orcish warlock back in the Second War, believing it had the power to save the expedition. The house became increasingly inhospitable as time went by, nightmares being commonplace, food getting spoilt quickly and animals jumpy around it. Keller became sickly and pale himself, but every day he told Rint that he had the power to save the expedition.

When the trolls struck again, some months later, Keller brought forth the barely controlled fel powers he had learned. Rint woke and opened the window to spot fire raining from the skies on the unprepared trolls while others quickly withered and dropped dead before her very eyes. While only a couple of trolls died, they were quick to retreat from this new power wielded by the expedition.

As she watched the trolls still writhe and die, her uncle beckoned her from downstairs. He was healthier than he was ever was ever since he came to the jungle. But still, he was shaky and his words stuttering. He told her that all magic in this world was stolen. That mages are nothing but petty thieves as he threw the book into the fireplace, where it burned with a slight hiss. He fumbled around his pockets and pulled a small gnomish pistol - also looted from his years in the Second War - and ended his life.

Her parents found her still in shock in Keller’s house. His reckless use of powers caused more deaths among the expedition than the trolls. Some houses were burned to the ground, with some stuck inside. Rint’s siblings, month-old twins perished in the flames.

Now that she was six, her parents considered her to be grown up enough to do some chores around the camp. Chopping firewood, laying traps, killing varmints... This burst of activity took her mind off her recent trauma.

Her training started a year later, with the curved sword, long knife and the bow. A few months before she became eight years old her third sibling was born. With no one else to entrust it to, Rint became the girl's nanny alongside her usual duties. She also picked a dog from a recent litter that a guard dog had, keeping it as her pet.

As time passed, Rint had another three siblings - one boy and two girls. She grew reserved and distant from the others of her age, occupying all of her time with her duties and her siblings, whom she also kept distant from the others ‘to protect them’.

Eventually only her youngest sister survived, jungle diseases, beast, troll and ogre attacks claiming the others. Shortly after she turned eleven, her parents were slain by trolls in a skirmish, deep in the jungle. With the number of able-bodied men and women of the expedition decreasing, day by day she was forced into military duty a year later, becoming one of the camp’s scouts.

Larissa or “Lars” as Rint called her was a frail and sickly child, but she lasted more than the others. Rint was always zealous and overprotective of her, even more so than she was with her other siblings, whose death she blamed on herself. Nevertheless, she also came to pass - peacefully in her sleep, the causes unknown. Shortly after she passed, her dog vanished, never to come back.

With the death of the last member of her family she slowly introduced herself into the social life of the expedition. Having lived a secluded life thus far, it all came to a shock for her. She embraced the new paths offered to her, albeit not the good ones: she became a drunkard, a gambler and a troublemaker. Her military career was rocky: she was promoted, flogged, demoted and further flogged. She had no friends, but no foes either. In any normal situation she would have been considered unfit for duty and decommissioned, but at the very least she was good at her job.

It was not long until Kurzen’s madness, caused by the ogre Mai’Zoth began to show. Rint was one of those that joined the Rebels and left Kurzen behind. However, her stay in the newfound rebel camp was very brief. She was one of the scouts sent north to deliver a message regarding the current situation to Stormwind. She crossed the now plagued forest of Duskwood and made her way north, delivering her message to army officials in Goldshire.

However, she did not return to the Vale. The calm and happy life of the inhabitants of Elwynn enthralled her, so she attempted to fit in and live until the end of her years. She moved to Eastvale and tried her life there.

Despite her young age, she was a hard worker, which granted her some much-needed trust among the other lumberjacks. But once she got her first payment she got rowdy and into a fight.

She was sent to the stockades, where she stayed for six months before her release. Nevertheless, she fit in much better with criminals than she did with the hard-working citizens of Elwynn. Part of her wanted to make use of what contacts she acquired in the stockades and get involved in the Defias Brotherhood, but her sense of right and wrong dissuaded her from that. But she also did not feel that the normal

She spent the next years in the forests, living on her own. She stopped by only to buy that which she could not make, such as arrowheads or linen. She spent a large amount of time almost like an animal before solitude got the better of her. Abandoning her lifestyle she attempted to reintroduce herself in human society once again.