Rakn

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Information

Player: Skaar

Character Full Name: Rakn'fon

Character In-Game Name: Rakn

Nickname(s): N/A

Association(s): N/A

Race: Troll

Class: Engineer, Mage

Skills and Abilities: Most fire magic skills; Also can make stuff learned from the engineering profession

Age: 20

Sex: Male

Hair: Red

Eyes: Red

Weight: 105kg

Height: 2,29m

Appearance

Usual Garments/Armor: Redish robes, goggles

Personality

Alignment: True Neutral

A very laid back and sometimes annoying troll. Rakn enjoys building any kind of explosives and other mechanical devices. He also likes setting stuff on fire. Most people would call him crazy. Such is true, but beneath that craziness, expertise lies. Though, usually he's that person who annoys the living hell out of other people. Being a 'fon, Rakn is rather open to other races, with which he can have casual conversations. Trolls are favored by himself though, since he considers them the superior race.

Rakn doesn't enjoy rules that much and usually forgets about them or doesn't care. He is not a violent person, normally and it's hard to tick him off. In addition he can be rather spineless sometimes.

History

Rakn had the normal Darkspear troll life. Born in their island, he grew up being trained as a hunter, like and by his father. Rakn didn't like this much, since he doesn't favor physical activities, but he didn't have much of a choice. Rakn was a rather outgoing troll by then, feature that remains to an extent until today.

A few months after turning ten, their home was attacked by humans, who were settled in an encampment within the island. Being too young to fight and help his tribe, Rakn had to sit in their parents' hut and do nothing. Some time after, crazed murlocs joined the party. Rakn couldn't help his brethren, even though he wanted to, since this was their home. Green, non-hostile creatures, led by a young warchief that goes by the name of Thrall, also arrived to the Darkspear Island and helped their tribe to fend off both the pink-skinned invaders and the gurgling water creatures. Unfortunately, Rakn's parents died during a murloc attack. More people died due to the murlocs, including their leader, Sen'jin. This didn't hit Rakn too hard, though since he wasn't that close to his parents. The naga sea witch decided to sink their island and they had no other option but to run away. So, the Darkspears and orcs sailed to Kalimdor.

There, the trolls settled in the Echo Isles, whilst the orcs founded Orgrimmar. Another misfortune happens, though: Zalazane, a troll witch doctor, decided to hex trolls and drive off the tribe from their island.

For the next eight years, Rakn stayed in the troll-founded Sen'jin Village, including during the time of the Third War. Once he turned into an adult, Rakn decided he had literally nothing else tying him to the Darkspear tribe and he left.

Rakn managed to survive due to the basic skills his father taught him, though he never atributted this to him.

He eventually wandered up in Ratchet, where he took an interest in goblin technology and engineering. He observed them work and learned the trade by self-teaching, building things with parts he managed to snatch from the goblins. He eventually made some money out of it and started buying his own materials. He specialized in bombs and explosive devices, one of the things that led to his pyromaniac nature.

One day, Rakn met a troll mage. He was interested by Rakn's engineering skills and pyromaniac nature. The mage agreed to take him under tutelage, with the promise that Rakn would learn how to make arcane fire.

It took his master little over a year to teach him most of the things he knows currently and they parted ways once such happened. Today, Rakn wanders the goblin towns, living off the devices he makes.