Rakdek

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Player: FracturedGuardian


Character Full Name: Rakdek Windgrip


Character In-Game Name: Rakdek


Nickname(s): None as of yet


Association(s): Thunder Bluff


Race: Tauren


Class: Hunter


Age: 50


Sex: Male


Hair: Black


Eyes: Blue


Weight: 523 lbs


Height: 8'8”


Alignment: True neutral tending towards chaotic good.


Appearance

Mismatched leather and mail. Usually the best defense he can afford at the time.


Black tipped Lyre shaped horns, no facial hair. A spiderweb like electrical burn scar just above his navel.


Personality

Friendly once he opens up. He chooses to believe that choices define people more than racial stereotypes. He tends to judge a person on actions and choices more than racial flaws. So he will associate with Blood Elves and forsaken though he knows the scent of both of them can make him physically ill if he stays around them too long.


He is also quite clumsy except when actually working with his hand on a project. He prefers to fight from a range as he only has a passable skill with melee weaponry.


History

Like most young Tauren, he was raised in the Barrens of Kalimdor. He would often play amongst the Zhevra and Kodo careful not to scare them. The beasts that fascinated him the most were the elusive wind serpents. Lithe and nimble yet able to take to the air as well as any bird.


To him they seemed the polar opposite of himself and he often modeled his creations off of them. In time his father began teaching him how to hunt. He asked his father about the wild animals that he saw other hunters have following them. His father explained how the Earthmother blessed hunters with the companions to better feed the Tauren people. Though many of the Hunter's chose wolves, boars and large cats, his deep interest in the wind serpents remained strong.


He saw how the Centaurs tamed and forced beasts into their service. He saw that they could be in tune with nature but they had little respect for other forms of life. Often the hunting parties of his tribe would skirt the centaur camps to avoid conflict. Other times he'd heard it would be a bloody skirmish. He resented the Centaurs, but he did not try to make trouble.


The Third war brought many changes to his people. His father set up a tent in central Mulgore at a place called Bloodhoof village. Despite the better eating in these green plains, Rakdek was depressed as he had been pulled away from the creatures he so admired. He buried himself in his work tinkering and putting together whatever he could find. He completed his first hand-made gun just before he was sent off to Camp Narache to train as a hunter in the fields of Southern Mulgore. The Rites of the Earthmother guided him through Mulgore. The strength of his people was shown to him. The ancestors guided his path From Narache to Thunder Bluff to the Red Rocks of the east. His final feat for the Chieftain was to track and kill one of the great Kodo living near the Capital Village.


His dexterous hands earned him his name as he entered adulthood Windgrip for he could coax shapes from metal and stone just as the wind shaped the trees.


His training passed with no incident. Rakdek made his way back to the barrens to tame his companion. He stood his ground and the serpent shot a powerful bolt right into his stomach. He didn't falter in the focus his mentors had taught him. He didn't known if it was his resolve or something deeper, but that wind serpent became his pet. Though his life long dream had been fulfilled he longed for something deeper. There were other beasts. More metals to shape. More beasts for inspiration. What he had thought was his destiny was only the key to his gateway into the world.