Narhag

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Information

  • Character Full Name: Narhag
  • Character In-game Name: Narhag
  • Nickname(s): Nar
  • Association(s): Darkspear Echoes; Echo Isles; Darkspear Tribe
  • Class: IC: Barbarian in fighting style; OOC: Warrior
  • Age: 24
  • Gender: Male
  • Hair: Green; long and unruly
  • Eyes: Tiny and reddish
  • Weight: 276 lb.
  • Height: 6'5”
  • Alignment: Chaotic Neutral

Appearance

Narhag rarely wears heavy armour, if at all. He usually has something light on him, like cloth with small pieces of leather. Nar almost always has his shoulderpads on. The warrior prefers blue colours over any others, though he doesn't pay much heed to it. Another thing worth of notice is large, heavy-looking and crude axe, always at the Troll's side. Narhag never goes anywhere without it – some say he even gave the weapon a name. He also carries around a few smaller axes and a whole bunch of miniature throwing ones.

Other: There's a large crescent-shaped scar of brownish colour on the left side of Narhag's face, going from the temple to the chin.

Personality

Narhag is quite hot-headed. He is easy to anger, even though he's usually trying to control his temper. It isn't the easiest of feats, so he still slips sometimes. Once he's angry, it might take some work to calm him down. It's not impossible though. He doesn't really think much. This Troll mostly acts on impulse and emotion, which always turns into ferocious rage when he's in battle.


Narhag is also quite the brawler. He absolutely –loves- to fight, probably viewing the battlefield (or the arena) as a wonderful place for exercise, entertainment and the unleashing of piled up emotions. When it comes to battle, he relies purely on rage – hence the somewhat wild fighting style he always uses. Nar is of the “brawn, but not brains” type.


The Troll is –really- loyal to anyone who manages to get close enough to become his friend – or a being worth of notice. He would do literally anything to protect those he cares about, even if that would mean losing his own life. If Narhag does form a bond with someone, the said bond is always strong.

History

Narhag was born on one of the Broken Isles that belonged to the Darkspear Trolls. His father was a simple warrior with some fishing skills. Well, simple isn't really the fitting word. He had a tiny bit of the “exceptional” feel, considering his brutish looks and even more brutish character. Nar's mother was a simple cook, but he never really saw or got to know her, seeing as she was put into other hands as property almost too soon after his birth.


Narhag was still quite young when his father started training him in the art of combat. He taught the young Troll how to hide, how to sneak, how to climb, how to brawl, how to merge with his surroundings and – a lesson the elder man labelled as the most important of all – how to kill without feeling any kind of mercy. And all the other warrior things. Narhag inherited the wild ways of his father. He –did- love them, too. The young Troll was a fast learner, just like most Trolls of his age.


Narhag's father nourished the rage and impulse in his son for many years, viewing the two things as the most important factors when it comes to combat and being a barbarian, like he was. And Nar accepted it. He looked up to his father as an idol, the perfect image of what he wanted to be - a brave, fierce and merciless warrior. And he became one in time. He spent most of his life training in the wild jungles, what did you expect?


And then the Murlocs invaded. The battle was fierce. Narhag saw his friends and people he used to see and give his greetings to every day die, overwhelmed by the army of the ugly sea creatures. That enraged him. He fought at his father's side. It was the first time he got into a –real- battle. He watched his enemies fall. He dug his claws into their flesh, ripping bits of it out, tasting their blood. It was then when his passion for all kinds of battle reached the high peak it is at now. While things went quite well for Narhag, they didn't for his father. The other Troll was quite old, not fully able to fight properly physically. He still had the battle spirit. Nar thought the battle would never end. He watched his father closely, protecting him from whatever threat might get close enough to harm the elder Troll. And yet, he still failed. He failed once, but that was enough to get his “master” badly injured. And then, when seemingly all hope was lost and the Darkspear numbers were very thin, the Orcs came. They switched the tide of the battle, rescuing the Trolls who managed to survive the slaughter. Narhag joined the Horde with the rest of the Darkspears. They set off to Kalimdor. Yet even the journey there was quite terrifying for the Troll. His father died from his wounds, shocking and enraging Narhag even more.


He fought in the Third War. He saw more of his kind fall. Yet he was one of the lucky ones who managed to survive and, what's even butter, survive without any –too- serious injuries. The Darkspears built their homes on the Echo Isles – and so did Narhag. However, he didn't stay on the islands for too long. He needed something new. Too many memories haunted him whenever he looked at the fellow members of his tribe. The last person who saw Narhag for a long time was a random Orc passerby. The Troll disappeared in the savannah known as The Barrens.


Nar spent quite a few years there, all alone. He got his own food, he got his own entertainment, and he got his own rest. He saw little to no civilisation in the middle of the savannah. The memories he wanted to forget started fading away slowly, along with the ones he wanted to keep. He changed quite a lot during the years. And when he finally decided that it is time to come back, he noticed that he had detached from society. He was a stranger to many – many of the people he knew managed to forget him. He himself probably forgot some of them too. But he was back with The Horde and back with the Darkspears. That mattered to him.


Only recently he got into a group of Trolls called Darkspear Echoes. He joined their cause and was one of the many who helped in the reclamation of the Echo Isles. With them, he had bad moments, he had good moments, he had… moments he couldn't remember. But he stuck with his tribe to the end. He currently decides in the newly reclaimed capital, already thinking about another journey.