Narel

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Player: Joe2618

Character Full Name: Narel Goldcog

Character In-Game Name: Narel

Nickname(s): The white grass-hopper

Association(s): The Sanctum (Strained), Ironforge, Stormwind

Race: Gnome

Class: Rogue

Age: 50

Sex: Male

Hair: Narel has thick white hair and a big fluffy moustache

Eyes: Emerald Green

Weight: 44lbs

Height: 1.00

Other: Narel has a special place in his heart for the smell of fresh leather, which explains why his job is a travelling leather sales-man. That is to say what his job is when he isn't doing his 'real work'. He is also very fond of meat and sometimes eats it raw

Appearance

He usually wears anything that takes his fancy he doesn't really care about fashion. However when he changes from his every day life. He tends to dress in an assassin's costume. This is basically to hide who he is.

Personality

Narel holds his beliefs in high regard and can pinpoint people for the smallest things he disagrees with. This makes him very prejudice. However once on his good side you've found someone who will not let you down through thick or thin. To him killing is a business that he sees as his only way to make ends meet.

Narel believes that the end justifies the means and that no matter what he does that is considered evil he knows in his heart he is fighting for the greater good. This leads him to question his existence and wonder why his goals and the means in which he takes to gain them clash so powerfully against each other in terms of Good and Evil.

Narel can be quite tactless when stating his opinions. He tends to run his mouth when angry, giving away parts of his life when in this state. Whilst in his costume he is a polar opposite he does things quickly and quietly, and does not state his achievements or opinions. He is quite quiet and solitary.

He mainly does this to make people again, further the connection between 'The white grass-hopper' and himself.

History

Since birth Narel had lived in Gnomeregan with his parents, learning how to make big machines to be used in the war. He never understood why he was doing this as he wasn't ever too interested in engineering and instead wished to see the world he lived in. It wasn't until the fall of Gnomeregan that he realised how much more he could have done but didn't due to his constant self doubt.

He and his family were lucky enough to escape and while being evacuated to Ironforge Narel decided to run away, as he was desperate for adventure and an excuse to drown out the pain of the loss of his home. Narel lived a nomadic life for a short while before he settled down in Elwynn Forest before getting terrible news.

Narel's friend who had secretly kept in touch with him, contacted him once more to tell him of his parents who had been killed by Death Knights. It never occurred to him that he would lose his parents before seeing them again. He travelled to Dun Morogh to place flowers on their graves and never returned again.

He asked this friend and contact how this could have happened, after all the Lich King was defeated. On this day he learned of Death Knights continued existence and their group the 'Ebon blade'. The final thing his friend told him of was the Death Knights were seen heading to his parents house as they spoke of some sort of 'Hunger' rising in them. Narel didn't understand, but he didn't care much too either.

From that point on Narel trained to be a fighter and found himself killing to make sure he could survive. After all he had no particular talent but killing, using his inventions as a means of taking down targets just so he could eat, and soon he got enough money to start up his own leather business and a nice little shop in Stormwind.

Killing wasn't something he ever really enjoyed doing especially since it made him the same as those who had taken his parents from him. Eventually killing became an emotionless thing for him and was simply a mean of living.

Narel continued to pour money into his business as a shop keeper but behind the scenes he trained constantly, not only to subdue his rage but also in hope of one day avenging his parents deaths. After meeting some other Rogues Narel formed The Sanctum with them and became the head of the Gnome membership

During the events of Cataclysm Narel mourned the death of the Sanctum. Narel was in the Dwarven lands at the time of Deathwings arrival and for the most part stayed out of the dragons way. He has slowly come to accept his parents death, believing himself better than the death knights that killed them. He now spends his days training and doing assassinations for a need to fill the void of purpose he lacks in his life. He is still in search for the Death Knights in order to prove to himself that he is better than them.

Skills and Abilities

Faster than fast: Because his body is so small he is able to use it much quicker than your average rouge, however he would only be able to do this for short periods of time due to his small lungs, and the fact he insists to keep his facial hair just under his nose.

Gnome engineering: Narel kept a few inventions and has the means to recreate them if need be. They consist of a hook-blade used for climbing as well as a few smoke bombs used for quick exits.

Vital strike: His time as an assassin taught him which points are deadly on the anatomy of species, he has practised at how to make someone’s arm useless to simply killing them.

Knife aim: Other than the contraptions he took with him all he really knows is how to use the knife and hand to hand. However this means he is great with the knife, usually able to hit his opponent from a distance. Off balance he can still usually make a good shot and unless his injuries are serious his aim will not be damaged.

Strength in the legs: As of being so small and tiny he notices he can't really do much with his self in combat. So he developed the muscles in his legs so that he can jump high.