Kyran

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Information

Player: Deoblo138

Character Full Name: Kyran Silverfang

Character In-Game Name: Kyran

Nickname(s): Prince, Boy, Pookie

Association(s): The Blades of the Silverfang, The Spell-Breakers

Race: Blood Elf

Class: Spell-Breaker

Age: 48

Sex: Male

Hair: Long, over his shoulders, and light blonde.

Eyes: Fel-Green

Weight: 156 pounds

Height: 6'

Usual Garments/Armor: He is normally in his white plate armor, wearing the tabard of The Blades of the Silverfang.

Personality

Alignment: Lawful Good.

Kyran is a nice person over all, and he tries his best to show it. When confronted with someone with a problem, or perhaps even an old lady needing help across the street, he'll be there. Some might describe him as your average, run-of-the-mill, knight in shining white armor. Only when he senses a threat to himself or someone he deems innocent, will he become hostile.

He can sometimes become dramatic, and will jump in on one of his father's scenes if he sees one. He can also often be seen playing his guitar or singing in public, as he writes songs when he becomes bored.

History

Kyran Silverfang, the White Knight. He was born an illegitimate child of Leron Silverfang and Syll Platara, and hidden from the sight of his father until only recently.

When he was born, his mother did not know what to do with him, as she wasn't the most rich or committed of people. As such, he was placed in an orphanage, where he would stay until the age of thirteen. One day, he caught the eye of a minor noble who was looking for a son. And thus, he was adopted by the Sin'Diel family.

Living with the Sin'Diels wasn't all that some would think it to be, as his foster parents were almost always quite busy and didn't have much time for him. He was often teased by his three older sister who disliked him for not being related to them by blood. In essence, he grew up on his own, without any real mentor to show him how to behave and how to live. Around two months after he was adopted, he stumbled upon the house library, which was in quite the state of disrepair. This place would become very special to him, as he would visit there every day to read and learn about the world.

One subject that interested Kyran the most was magic, he couldn't seem to get enough of it! His favorite books would be about those fairy-tale type White Knights who would come and save the day. One day, he read about a way he could become one of those White Knights: He could try hard and become a Spell-Breaker. Spell-Breakers deal in not only close combat, but also the magic of destroying magic. This oxymoronic style of fighting really seemed to stick to him, so he asked his father if he could train to be one and he said that nothing would make him prouder.

He would work hard to become a great Spell-Breaker from then on, being taught everything he needed to know from his master. Eventually, he would become a fully fledged Spell-Breaker and be inducted into the armies of Quel'Thalas. But all of that would change when the Scourge attacked.

When the Scourge attacked Quel'Thalas, he was one of the first to be sent out. He was sent with a battalion of Farstriders to go and meet the oncoming Undead, and he was happy he could serve his people. He fought hard, but was hit by a stray arrow early on and had to retreat. He was sent to a camp in the forests outside Quel'Thalas to be treated for his wound, and was not happy about it one bit. He constantly complained and wished he could go back out there, but before he was fully healed the Sunwell was destroyed.

He and the rest of his camp (which was mostly healers and the wounded, but a few soldiers here and there) fled to find shelter somewhere that they could stay until they were able to find more survivors. When the need for magic hit, they were left helpless in the forests without any way to supplement their addiction. Of course, until they found 'the others'.

A few weeks after the fall of Quel'Thalas and the Sunwell, they came upon a group of green-eyed survivors who claimed they found a new way to make the thirst for magic go away. Of course, this all sounded impossible to Kyran and his brethren, but they desperately needed magic. So they turned to Fel. Fel was Kyran's way of making all the pain go away.. Of making the loss of his friends and family seem less terrible. Most of all, it was his way of making him feel better about the Sunwell. But of course, what he was doing wasn't natural. He had learned so in the books he read. He had read about an evil drug called Fel that took over the mind and slowly deteriorated the user's ability to distinguish between right and wrong. Only what gives him/her Fel, and what doesn't.

He tried his best to quit, he really did. He left his group when his wound healed and sought to find a way to end his addiction. But nothing worked. And just when he felt lost, the new Sunwell was created and he rushed to go and take magic from it. After that, it was a long road to recovery. Eventually, he did it. So now he was free to start a new life! Maybe even find a new job! And so his new life in the world of the Sin'Dorei begins…

Or not! As he walked into an inn one day, he decided to check his mail and found quite a disturbing letter. It was addressed to him, from his mother. In the letter she wrote all about how he was conceived and his relation to the Silverfang bloodline. Confused and angered at his mother's actions, he went searching for this 'Leron Silverfang' to give him a piece of his mind, only to find that the two of them shared quite the bond. They almost instantly start to get along, and Kyran joined the Silverfang household, taking his title of heir to the family. And -now- begins the new life of Kyran Silverfang.

Skills and Abilities

Detect Magic
Kyran can sense magic in use and in enchantments.
Destroy Magic
Kyran can dissolve the mana inside a spell or enchantment to destroy it
Control Magic
Kyran, as a Spell-Breaker, can use magic to attempt to seize control of a summoned creature or elemental and use it himself.
Anti-Magic Shell/Field
Kyran can use his mana to extend his power and create a shell of magic around a field that no spell can pass through or be used in. Everyone inside it is considered immune to magic. (taken from the Spell-Breaker page on the CotH wiki)
Etc.
Kyran can play the guitar rather well, and he practices often. He's a rather skilled song-writer, though he gets stumped at times. He can draw to an extent, but messes up from time to time in this as well.