Kwahu

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Information

Player: Aruk

Character Full Name: Kwahu Stoneturner of the Stonehorn Tribe

Character In-Game Name: Kwahu

Nickname(s): Juggernaut, Mountain Bull, Stoneturner

Association(s): Allied Tauren Tribes, Thunderbluff, The Horde, Stonehorn Tribe

Race: Tauren

Class: Bonecrusher

Age: 50

Sex: Male

Hair: Short light brown fur; Mane a dark, deep brown.

Eyes: Brown

Weight: 800 lb.

Height: 9'2 foot

Usual Garments/Armor: Usually seen in 'uniform'. Thick bandaging around wrists and forearms, with heavy plate leggings and boots to protect his legs, and a thick girdle around his waist.

When not needed in plate, Kwahu looses most clothes part a scraggy pair of worn leather pants with various bones decorating them.


Personality

Kwahu is a benevolent creature, with a heart rooted deep in Tauren customs and spiritualism, characteristic of olden ways and traditions that the Shu'alo adhered to before Orcs came to Kalimdor. As it stands, Kwahu's tribe still follow those traditions, carrying on with their nomadic lives and keeping old knowledge and tales still alive. A rover at heart finding little will, need or liking to remaining in one place for too long. If it does happen, Kwahu has been known to loose his temper more frequently, and get excessively antsy and restless. When (if) it happens, the Tauren finds a release valve in extreme exercise, brawls and sparring. It puts him at ease and makes him the happiest panda around - there's little things that can excite Kwahu to a near giddy state but breaking a sweat, physical challenges, back breaking labor and fights can do that to him.

Concerning social situations Kwahu...needs some time. When it comes to it, he can get rather 'deer-like'; very reclusive, introverted and even shy preferring to keep to himself, and if allowed speak as little word as mortality possible yet still say something coherent. But on sight of a friend, even in a company he is not familiar with, Kwahu relaxes slightly and uses more sounds then mere grunts and single word sentences. Kwahu does not like change. At all. He likes things the way they are with his tribe, his way of life and the tempo such a way of life demands. Slow on words, slow on action, Kwahu uses his brain and wisdom as much as he can and that demands time...something which everyone else in the world suddenly lost. As such, Kwahu can get amazingly stubborn and protective of his personal space and peace.

Alignment: Lawful Good


History

Born to the small, secluded tribe of the Stonehorns, Kwahu has known a conflict full life for the majority of his time. His service to the Horde is relatively recent, joining the rest of his Kin to aid the Orcs and drive the Centaur back, and after a long pause, joining the Northrend Campaign. However, with many Grunts and Watchers, Kwahu has patrolled the ancient Tauren homelands offering his unending knowledge of the wild and terrain to keep a close eye on his homeland.

The history of the Stonehorn tribe is simple and familiar; they've made their home in the Thousand Needles, wandering the canyon for the majority of their existence. They came into conflict with the Centaur almost on a daily basis - their hides made good trade, bones good weapons and tinder, and their weapons could be re-used. As much as they despised the Centaur they still needed them. Eventually, the Stonehorn moved further West towards Feralas. There, they made camp on the edge of the ancient forest, hunting and foraging to try and escape the constant battles with the centaur. They made little trade in this period, finding all the supplies they needed in the forest; the odd few tribe that passed this area made small trades and moved on relatively quickly. The one tribe they did run into often were Grimtotem. For Kwahu, this meant much fun in the way of brawls. They knew of a Grimtotem settlement somewhere eastward, but never really had that much interest to learn of it's exact location.

Kwahu pursued the path of muscle and brute force; when tribes gathered he eagerly challenged his kin, always on the lookout to prove his worth to the tribe. However that was never enough for him - he regularly pushed the limits of his body until it reached peak physical condition, extreme endurance and stamina. Kwahu did become the great lug of the tribe respected for his strength in all manners and ways...including being a beast of burden. What the Kodos couldn't carry, pull or push, Kwahu could. He was also less stubborn and less of a nag - he enjoyed it to some extent. Food always waited on him, he could rest more and generally have a slightly less fussy life then others.

The Stonehorns and Kwahu have seen their share of centaur and quillboar. Wandering the Thousand Needles has been a painful and learning experience for them, as several times it has happened that the tribe ended up in a centaur ambush. He's lost a great deal of friends and family as well, but like many Kwahu was ushered to go on with his life and found help and salvation like many of his kind with the Orcs. The Stonehorn have aided in the construction of Thunderbluff and Orgrimmar but ultimately decided to return to their nomadic ways, rather then remain with the rest of the tribes. The Stonehorn still wander the Thousand Needles and Feralas, with Kwahu joining them when his time allows it. Wishing to perfect his body and strength further, wishing for more glory to bring to his tribe and more glory for himself he returned to the Horde itself in the end aiding in the Northrend battles and any skirmishes the Horde may pursue.

Skills and Abilities

Juggernaut - Kwahu is a massive beast with unending reserves of endurance and strength. If Kodo's did not wish to move, Kwahu made them move. If stones did not wish to move, Kwahu moved them. He can pack bloody good punch.

Stonehide - a life time of punching, fighting and getting generally hurt and beaten has formed Kwahu's fur and skin into a protective, leathery, wiry mass of fur that seems to deter most damage off him.

Unending Resolve - Pain is something Kwahu is used to. It takes a lot of it to cause him any.

Illiterate - Kwahu cannot write, and has trouble with Orcish at times. His speech is odd and confusing, and he has trouble relay his ideas to the speaker. However, he uses gesticulation and pantomime to make it easier, and relies on basic non-verbal communication.

Simplicity - He's not stupid, but doesn't bother with high philosophy and world problems. What you tell him, he'll do it. He won't lead but follow. Trust is something he gives off very hardly, but can still be easily manipulated.