Kalexand

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Information

Player: JVNemesis

Character Full Name: Kalexand Aramanath

Character In-Game Name: Kalexand

Association(s): Undercity

Race: Forsaken

Class: Warlock

Age: 44 (37 Alive)

Sex: Male

Hair: None

Eyes: Glowing yellow

Weight: 183 lbs.

Height: 6'

Alignment: Neutral Evil

Skills/Abilities: Kalexand is not a terribly powerful spellcaster, but his magic is certainly nothing to scoff at. He is potent enough to cast a wide array of fel magicks without an undue amount of effort, and his knowledge of the darker arts is quite impressive, but he doesn't bring huge amount of raw power to bear. Elegance is far preferable to brute force.

Appearance

Usual Garments/Armor: Kalexand often wears a finely embroidered robe of dark silk with matching gloves and hood. Crimson runes adorn the cuffs of his gloves, which are cut short to expose his rotting fingers. He wears a belt set with many gems and crystals of differing size and color, and a staff of black metal, topped with a red crystal, is his favorite accompaniment to this outfit. When he tries to be more discrete, he favors expensive dress outfits with hard shoes and long gloves. If he is feeling particularly ostentatious, a monocle as well. He will usually try to conceal a wand inside these clothes.

Other: Many of the crystals on Kalexand's belt are magical in nature. They include a healthstone, several mana emeralds (created for him under a certain amount of duress), a spellstone, and a few of the blood elf fel crystals he has acquired, among others. In addition, if he is aware beforehand that he is going into a fight, Kalexand will create a soulstone and secret it somewhere on (or in; an advantage of being dead) his person.

In addition, Kalexand also possesses a sword that can sap the strength from its opponents with the tiniest of cuts (lifestealing enchant). While no master swordsman, the power of the blade makes underestimating him a bad idea.

Personality

Kalexand was a spoiled child, used to getting everything he wanted. This attitude, although moderated, persists even in undeath. He is well-spoken and cultured, having received a good education, but is extremely snide and condescending to those he considers beneath him. For all of his polite speaking, Kalexand is ruthless and utterly uninhibited by any notion of morals or conscience. He is quite capable of murdering an annoyance without a second thought, if he can get away with it. Soul shards are valuable, after all.

Kalexand considers magical supremacy to be the highest aspiration, and those who do not practice the arts are either too weak to grasp the power or too foolish to realize its value. For one who cannot wield magic, it is near impossible for him to give even a modicum of respect; that is reserved partially for his peers, and mostly for those whose powers outstrip his own.

Unlike some who suffer in undeath, Kalexand has fully embraced what he is. He is very comfortable with his undead body, and enjoys sickening the living by toying with it. Detaching a finger and picking his nose with it is a recent favorite.

While arrogant and self-centered, Kalexand is rarely a fool. He understands all too well his own mortality, having died once already, and prepares accordingly. He is never averse to breaking off from a fight if outmatched, his desire for survival outweighing the pain of injured pride. He is quite capable of keeping his ego in check when needed.

While he avoids parading around with a demon in tow, Kalexand is hardly averse to using such things. He had no inhibitions about summoning a demon when necessary, particularly when he needs to experiment. The fiery essence of an imp is bound within a crystal-topped staff he sometimes carries, a result of one such experiment. It makes the casting of firebolts much easier, and, at the cost of a single imp, is considered a successful experiment.

Kalexand is something of a magpie, having an interest that borders on obsession with collecting tomes and scrolls, of magic or otherwise, and magical artifacts. He is capable of creating his own magic items via his talents in enchanting, but he enjoys collecting more than simply creating. He has a considerable collection of such items already, built up over the years, though few of any notable power. He never misses an opportunity to acquire more artifacts, particularly ones that can increase his power or knowledge.

History

Kalexand was born a privileged child. His parents were well-off and had a house in the capital of Lordaeron, where Kalexand lived for the duration of his childhood. The beginning of his adult life was spent there as well, until he went to Dalaran to study.

Kalexand quickly grew dissatisfied with the slow pace and strictness of the Dalaran instructors. They were careful, and took everything slowly. He was accustomed to having what he wanted, when he wanted it, and being treated no differently than the street trash he shared the city with galled him.

Kalexand wanted to be strong. He aspired to be an archmage for purely selfish reasons: the respect and awe that people would give him and, more than anything, the pure power of magic. He hungered for it, an almost physical addiction to the arcane. The ability to wield such sorcerous powers was what separated the wheat from the chafe, and Kalexand aimed to be the cream of the crop. He began searching for alternative means to increase his power, something beyond the tame frost and arcane of the Kirin Tor. His searching eventually led him to the path of fel magic, the study of which was forbidden by Dalaran. He was always extremely careful to avoid discovery, all too aware of the fate that would befall him should his new path be discovered.

It took years of secret research for the fruits of Kalexand's labors to blossom. His self-tutelage from foul tomes and dark librams, acquired via his family's funds, had taught him how to access and channel the fel power he so desired. It started small; his fire spells increased in potency, warping and changing in ways the Kirin Tor never taught, and slowly, very slowly, progressed further.

Though he had no real aversion to the demonic, far from it, Kalexand summoned a demon only once during his years in the Kirin Tor, a summoning ritual outside of the city to conjure an imp, simply to see if he could. He could indeed, and promptly banished the creature back to the Nether, unwilling to risk discovery. He never channeled the fel power within Dalaran's walls if at all possible, instead merely learning how to do so, how to cast the darker powers and twist his Kirin Tor spells into fouler, more powerful versions.

Despite all his precautions, however, something Kalexand did aroused suspicion within the Kirin Tor. Perhaps the residue of the fel energy started to cling to him, perhaps the fel usage had mutated him in some way he had not noticed, but others had. Kalexand would never find out. He had never been in any good standing with the other mages; he was too aloof and snobbish, too self-centered and arrogant, even for the haughty tastes of mages. An investigation had been launched, and Kalexand had been on the verge of being arrested and executed when the Scourge assaulted the city.

Kalexand was slain in the fighting, brought down by the Scourge's unending tide of undead. He fought hard and felt exhilarated; he was finally utilizing his dark knowledge, showing off what his years of labor had wrought to rain devastation down on the undead legions. But it was not enough; his human body exhausted itself too fast, unable to sustain the powerful spells Kalexand was casting left and right. He fell, cursing his body for failing him.

He was raised as Scourge and simply existed for a time, raging internally against his helplessness. Those years of study and practice, all the power he had accrued, it all meant nothing against the Lich King's dominating will.

Kalexand was stationed in the ruins of Lordaeron, under the command of the Dreadlords presiding there, when the Lich King's power began to wane. He broke free of the Lich King's mental bondage when the Dreadlord Varimathras surrendered his forces, Kalexand among them, to Sylvanas.

With his mind and powers restored to him Kalexand took his vengeance during the struggle for the Plaguelands, unleashing spells he would never have dared to while still among the Kirin Tor.

Yes, he was dead. He had been killed. But in undeath, he was more free than he had been in life.

After the Plaguelands were secured and Sylvanas declared the Queen of the Forsaken, Kalexand delved deeper into his research. His development had been stunted while in the Kirin Tor; unable to focus completely on the teachings of the Dalaran mages, but also unable to practice what he had really focused on. As a result, the magic he had unleashed before his death had been uncontrolled and unfocused. Kalexand learned to utilize his magic more effectively, retaining the same deadly power while reducing the drain on his reserves. He honed his skills with those of a similar mind among the Forsaken, and grew far stronger than he had been while alive.

While Kalexand had participated in the Horde's efforts in both Outland and Northrend, his motivation was again purely selfish. He did not care about protecting the world, saving his comrades; he cared only for the knowledge he could gain, and the artifacts he could collect.

He was particularly keen to ‘assist' with Shattered Sun efforts on the Isle of Quel'danas, as the fel crystals of the blood elves were extremely useful. He managed to acquire several small ones, as well as a handful of magical items ignored during the fighting.

His other main interest was in Northrend, where he thoroughly enjoyed scavenging the camps of Scourge necromancers and warlocks, taking whatever trinkets and scrolls he could find.

Kalexand's research and lust for power continues to this day, with the same ambition that once drove him to take the first steps on his dark path.