Heblin

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Information

Player: Nglsk

Character Full Name: Heblin Mekkarider

Character In-Game Name: Heblin

Nickname(s): None

Association(s): Ironforge, Tinker town, Gnomeregan exiles

Race: Gnome

Class: Mage

Age: 44

Sex: Male

Hair: Long hair. Usually brushed backwards and upwards. It is a very bright green colour.

Eyes: Green eyes. Slightly darker shade than his hair

Weight: 97 lbs/44 kg

Height: 3 foot 1 inch/98 cm

Appearance

On his head, he usually wears some goggles that do not have a tint. He wears a white, long-sleeve linen shirt on his chest and some cotton brown trousers. On his hands he has elbow-length, thick cloth gloves. He wears over-ankle boots with have a steel toe-cap. This gear is traditionally worn by engineers, Gnomish ones in particular.

Personality

Alignment: Neutral good

Heblin Mekkarider is a young engineer who has brief knowledge and control of arcane magics which he mostly uses in his inventions. Heblin works mainly with weaponry such as hand-held firearms, cannons and steam engines. He began working with these since he moved into Ironforge and found out about gunpowder. Ever since he grew into adulthood he has worked with them, discovering how triggers can be used to cause something to become a projectile or how steam and coal can cause engines to run properly.

Heblin does not think of other races badly. He does not think strangely of some races because they are so different, however he takes a keen interest in Goblins. Seeing as though Goblins are so similar to Gnomes in the way they think, he is fascinated by them. He does not hate Goblins, but considers them as rivals due to their historic status with Gnomes.

He is quite short-tempered. He does not like being pestered; especially if he is working on something. If something does not go his way, he will often get very angry and go into a strop or a sulk. Heblin shows respect to those who have created great inventions and puts himself on an equal level as other engineers. He, as a Gnome, does not look down upon others in any way, shape or form. He believes in the saying, "treat others as you would like to be treated."

History

Heblin was born in Gnomeregan to two Arcanist parents. Just like his parents, he was expected to work with magic as well. His father used to teach him simple tricks as a child, often how to use the elements, mainly fire, water and ice, to his advantage. He was, however, not at all fascinated by arcane magic although it did "stick" in his mind as he grew up and has always known how to use it briefly. Due to the fact that he did not listen to what his father told him about Arcane magic, he did not pick up the complicated side of it.

When he reached 25 years old, he recieved his first toolkit and "DIY" kit. His parents objected to getting him these objects as they thrived to push him into the use of Arcane magic, however they gave in as he begged them further to get him a toolkit.

Just like many other Gnomes, he became fond of tinkering and inventing things. Aged 30, Heblin created a pair of gloves and boots known as "Mekkariders" that allowed him to hover. The boots had small fields on the toe-cap and the gloves had small fields on the palm. He allowed him to fall forwards and lay above the ground on his stomach.

When Heblin was around 37 years old, Heblin fled Gnomeregan; the Troggs invaded the city and Heblin quickly left. He had no choice as to leave his parents and his small stack of inventions behind. When Gnomeregan became irradiated, all of his relatives were among the 80% of Gnomes that were killed. He quickly moved into Ironforge with the rest of the Gnomes that fled and founded a new home there.

For the rest of his 7 years in Ironforge, Heblin began to work with gunpowder and explosives. His new-found Dwarven friends showed him about gunpowder and Heblin soon began to work with it, figuring out how triggers could be used to cause the element of fire to light some gunpowder in a crafted-shot bullet and cause it to become a projectile.