Elara

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Information

  • Player: Delta
  • Character Full Name: Elara
  • Character In-Game Name: Elara
  • Associations: The Draenei, The Exodar.
  • Class: Divinist (Mage)
  • Age: 25,350
  • Sex: Female.
  • Hair: Loose curls of white that rest on her shoulders, held back by a violet bandana.
  • Eyes: Naaru-white.
  • Weight: 210lbs
  • Height: 7'0"

Appearance

Often dressed in simple robes, Elara favours more humble garments. They usually reflect her preferred colours; violet, ivory and black. The jewelry she wears is plain and unadorned, on the odd occasion when she opts to wear it. More regularly than not, her appendages are free of decoration.

She carries a crystal wand on her person.

Personality

Whatever she may think of someone, Elara is usually able to remain at least courteous, if not reservedly upbeat in a conversation with them. Millennia of practice in speaking with different people of different races, in all manner of situations, have granted her social grace. On the flip side, she is a little over-versed, which can lead to her following a prescriptive rather than descriptive approach in interactions with others. Her inability to seamlessly adapt the way the younger races can is something which reveals itself from time to time, when plans deviate broadly outside of her expectations.

Change puts her outside of her element, and that which she can't account for or comprehend frightens her.

Elara has a deep respect for Night Elves due in part to their longevity and her perceived wisdom thereby, and because of their grim understanding of the terrible threat the Burning Legion is to all life.

History

Being able to remember Argus was a bittersweet treasure, for Elara. Over time, her memory of her matron world had eroded, but even as she busied herself fleeing the Legion with the rest of her people - those who had joined Velen, at least - she would never altogether forget her birthplace. Her studies from back then continued as the fleeing Draenei, as they became known, travelled from planet to planet. The upheavals made her progress slow, but her focus in the Arcane shifted to garnering knowledge and understanding how things worked. Though Elara felt guilt that magic had drawn the Legion to Argus, she was convinced that she might one day discover a way to shield other planets from the hungry eyes of their demonic pursuers. In many ways, she understood how precious a gift magic's secrets were, and believed that its users were not at fault for incurring the greed of some.

When the Draenei settled on Draenor, Elara felt that they would be safe at least. As with the other mystics, Elara kept her art well-hidden from scouring sights, and she became attuned to magic's subtler nuances when it was used so sparingly. As from a fine wine, she sipped at it and savoured the feeling when she was permitted to practice, and shrewdly picked up on the nature of others' spells cast in her vicinity. Their society began to flourish again, and Elara began to feel as she had on Argus, millennia ago - at home. She made a dreadful mistake because of that false security, and allowed herself to become complacent. When the Orcs began to slaughter the Draenei, Elara was at a loss for what to do. Resistances were quickly put down. In despair, she and others who were able did the only thing they were capable of doing in such a situation: They fled, and hid.

Elara and those who remained had little time to brood over their losses, and what atrocities the brief eight years had wrought on their people. Their chance to escape they found in Tempest Keep's Exodar wing. Though Elara had little memory of the confusion and chaos caused by the engine's disruption, her next clearest recollection was the sight of Azeroth's clear sky, a stark contrast to Draenor's. Following that, she spent her time recovering amongst her people. When she did leave them to experience the new world she found herself upon, she was drawn to Dalaran, and there she learned how magic had shaped the planet - as well as the destruction it had rained down on them in the past.

Since then, Elara has resumed her studies. Inspired by the different outlooks of the myriad races of the world, she seeks to find new ways of unravelling the mysteries of their respective brands of magic.

Skills and Abilities

Detect Invisibility

Elara knows how to detect lesser forms of invisibility as well as concealed objects and places, when she employs her divination. Such things aren't intrinsically revealed to her, of course, she must concentrate to unveil them.

Detect Magic

When searching for their presence, Elara can detect charms and enchantments, as well as empowered glyphs and sigils awaiting triggers. To some extent, she can reveal the intent of the magic behind them, though it's rarely to pinpoint accuracy.

Scrying

Elara can scry for people and places she's seen or been before. Any object with a suitable surface may be utilised, though she does prefer water or crystal for the clarity.

Lesser Arcane

Though focusing on the above three talents, Elara has some proficiency with general Arcane talents, as well. These are a recent development in her repertoire, and she does not know (nor does she wish to know) any damaging or violent spells.