Clessa

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Information

Player: Kiffles

Character Full Name: Clessa Marleen Steelheart

Character In-Game Name: Clessa

Nickname(s): Cless, Clee

Association(s): Ironforge

Race: Dwarf

Class: Rogue

Age: 58

Sex: Female

Hair: Blonde, short, stringy and greasy, looks a bit like it was chopped with a dull blade.

Eyes: Brown

Weight: 4'6"

Height: 78 lbs.

Appearance

Her wardrobe is limited, needless to say. She probably has a tunic, under shirt, and patchy pair of pants to her name. Her boots are saltwater-worn, and it's a given to say that her odor is usually less than pleasant.

Other: Clessa's look suggests someone who's experimented more than once with chemicals that can be sniffed, shot and swallowed. The bags under her eyes are considerably prominent, as well as her pasty complexion.

Personality

When Clessa's being pleasant, her words and actions can be described as oily. She has a way of trying to charm people despite her looks, and whether it works or not depends on the person at hand. Her more common state of mind teeters somewhere between a slight absence of awareness -- this is usually how she is when she's thinking, or at least trying to think -- and a brashness and grittiness that only a salty dog of her kind could have.

History

All of the stories start the same for Clessa Steelheart. Her father was part of a crew of bootleggers who sailed illicit shipments between the ports of Booty Bay, Ratchet and Steamwheedle Port. Her mother, another of the members, played roulette with more than half the crew between the sheets, and her eventual prize was a baby girl. The sea was no place to start a family, especially when said dysfunctional family pawned illegal goods to green-skinned barterers. Needless to say her parents had a very busy agenda, and therefore could've cared less when she would nose through the artillery shipments and play with all of the firearms.

The girl did live and grow though, no doubt by some act of mercy from an unnamed God. She lived off of bad ale, stale bread and whatever didn't look like it would make her violently ill. Her mannerisms were nonexistent, thanks to the rest of the crew and the colorful natives she met when they made port -- brothel whores hanging unctuously and half-dressed in doorways, grubby looking "gentlemen," who should've been spending their hard-stolen money on soap instead of drugs and, of course, the lovely officials who always seemed to give her a bad look and a biting dig whenever she swaggered by.

Then came the day that would turn the salty Dwarf into a land-lubber. She'd finished her prowl of Ratchet's port, dizzied still from the aftermath of a rather generous snort of Light-knows-what. It could've been the drugs, or perhaps she was aware enough to realize, but something was amiss. Her parents, crew and the boat wasn't...where they'd left it. In fact, there was a rather wide gap in the port where it had been. Had they left her...?

...Thank the Light.

Days after that were spent pissing away what money she had on drinks and bruises from bar fights. Why bother trying to steal away on a boat who's crew she didn't know, or trust? Besides, Ratchet was where it was at. It was the city that didn't sleep, and the only place that seemed like it could even remotely be home away from salty, shitty, neglectful home. Of course, money is not a renewable resource if one does not have a job with which to retain currency.

This is usually where the lies start. Odd jobs, she'll sometimes say. Dock work. Boring things. Legal things. Hardly what she was really up to. She had been born on a ship full of bootleggers, after all. Clessa managed to get her foot in the door of the black market scene, and soon the shipments of firearms just began "falling overboard," or fell victim to the product of "careless inventory counting."

And so we take a small step to the present day. We could say that Clessa is an upstanding young Dwarven woman, a well-liked citizen and as clean as the floors of the Stormwind Keep...but that would be a lie. A shame, too. Just another case of the youth of Azeroth hitting the ground before they even start running.