Antheia

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Information

Player: denisalex

Character Full Name: Antheia

Character In-game name: Antheia

Nickname(s): The Butcheress

Race: Human

Class: Rogue

Age: 21

Sex: Female

Hair: Red (dyed)

Eyes: Light Green

Weight: 60 kg

Height: 1.7 m

Appearance

Usual Garments/Armor: She wears a black leather tunic, leather leggings with a strange color of bloody-red and black leather boots.

Personality

Antheia is a cunning person. She always tries to find what benefits her from doing a certain action. As a matter of fact, she doesn't care if the others die as long as she gets what she wants at that moment. She is very unreliable and tends to keep herself far from 'good' and 'evil' for she always does whatever she considers to be right for her. She might seem quite 'unusual' to some because she has a 'different' way of talking (always teasing). Since she doesn't care about the Horde nor about the Alliance, she may talk to an Orc as she may talk to a human, though different reactions are always to come from the ones she 'socializes' with. One could say that she is cunning because she tries to lure her victims by teasing them to follow her and also because she is tricky into a fight, like a normal rogue usually is, so she will 'play dirty' ,if necessary of course. Most of those who encounter Antheia consider her very manipulative because she uses the right words and the right body language to attract a man... or even a woman to leave the group and walk to a remote place with Antheia, where she would try to murder him/ her. Antheia finds nothing 'fun' in respecting the law, so she is prone to becoming an exile or even to be put in jail for her wicked deeds.

Alignment: Chaotic Evil

History

All her life was marked by murder. It all started in a bloody day when she was a little kid and went out to play, she witnessed her village being attacked by bandits. She ran home to tell her parents about the invasion, but she was very surprised to see them wearing black masks and black leather armor as all the bandits outside were wearing. Her father told her to be calm and wait for their return.

The next day, her parents returned with all their clothes stained in blood. A massacre occurred into their village and they were working with the bandits. Antheia started to cry and think about all her friends that she used to play with. After a few hours of yelling and crying, Antheia managed to calm herself down and listen to her parents. His father promised to teach her everything she needed to know as long as she didn't tell a word to anyone. And so Antheia started to isolate herself.

When they moved into another village, they saw again all the children who were playing outside, but Antheia was watching them with envy as she always stood home and paid attention to her parents' words who were trying to teach her so she could become a bandit and join the brotherhood they both belonged to.

When the Eastern Kingdoms were hit by the Plague, Antheia's parents went with the other bandits in their hideout and there, they were safe from the creatures that ravaged their country. Antheia started to talk with the other bandits and soon enough, she started to behave just like them.

By the age of 15, Antheia started to leave the hideout with her parents and with the other bandits to attack different villages and steal their resources. She felt proud to come with the bandits in their raids, but knew that she was still too weak to face the guards or other trained men that were defending the villages. By that time, Antheia restrained only to stealing valuable items from the villagers.

Years passed and she got to 19 years old. She found herself strong enough to start killing for the group. And so she did! The brotherhood planned to assault another village and that time, Antheia went straight behind her parents who were ones of the strongest members in the group. The village guards did their job as good as they could, but the thirsty thieves were a great menace for the isolated villages. Since it was the first time Antheia went out mainly to kill, she was a little nervous while fighting the guards, but her shady friends got her back all the time and assured that she doesn't get hurt. After the assault was over, Antheia managed to kill two guards and a couple of villagers and received applause from the group, as well as from both her parents.

After a few weeks, Antheia followed her parents and the other bandits to assault another village and once she got there, she charged the weakened guards with relentless blows and killed many of them. The brotherhood was amazed by her skills and frequently stopped to watch her cut down the villagers. They ravaged that village and went back to the hideout. The process repeated until Antheia was 20 years old and left the hideout. She was disgusted by the brotherhood's routine and went out on her own to do her will.

But right before she was making her way out of the brotherhood's hideout, her mother stopped her and gave her the knives of one of the most cruel assassins in the group. Antheia's mother stole those knives from that assassin when the group invaded another village and a skilled guard managed to hit him with two formidable blows to his head and that caused the assassin to pass out and drop the knives on the ground. After receiving the weapons, Antheia hugged her mother and promised her that she will be 'a good girl'. She ran away after that and has never returned.

A few months later, Antheia went to Kalimdor. She was intrigued by the wars that occured there and moved to the woods of Ashenvale to see the aftermath of the war with her own eyes. Soon after she got there, she saw two Orcs were walking on the road, probably delivering something to their outpost. Those two green brutes were suddenly surprised by an arrow sent from an elf, who was hiding in a tree. The Orcs looked around carefully to notice any movement and eventually heard a branch crack. It was from a tree very close to them. The night elf archer fell from it after the two Orcs threw their axes towards her. Antheia wasn't too far from the 'action' either, but she waited for the Orcs to go away for she saw something very 'interesting' that belonged to the elf. When the archer's head was severed by the Orcs' sharp axes, it was taken by one of them and held into his hand. The Orcs walked away slowly and Antheia managed to get to the corpse in safe and take the glaives that the archer used. After that, she started to learn using them by killing a variety of creatures.

Now she wanders on her own and does whatever she wants.

Skills and Abilities

Wild glaives- Antheia hurls her two glaives outward. Their aerodinamic shape allow them to intersect eachother and then return to her.

Swift reflexes- Antheia makes fast decisions and acts faster than the average rogue.

Whirlwind- If Antheia finds herself surrounded by enemies, her sharp glaives would help her spin with blazing speed and cut the foes that dared to attack her.

Infection- Antheia's glaives are soaked into poison and they destroy the muscle tissue in the area where they strike. The unlucky foe would move slower after the infection takes effect.

Cold Blooded- It's in Antheia's nature to have no mercy and attempt to murder whoever she pleases. Antheia does not feel any remorse from her actions.