Alden

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Player: Daggermouth.

Character Full Name: Alden Orithmi.

Character In-Game Name: Alden.

Nickname(s): None.

Association(s): The Lion Hearted.

Race: Human.

Class: Warrior. (OOC) Engineer (IC)

Skills and Abilities: Has a great proclivity in engineering. Specialized in creating of anti-personnel munition and firearms. Knows a steam tank and similar machinery inside-out.

Age: 37.

Sex: Male

Hair: Auburn.

Eyes: Light Green

Weight: 130 lbs/58 kg.

Height: 5'6/170 cm.

Usual Garments/Armor: A worn leather hat, a fine fur cloak. Other garments are comfort clothes, but look presentable enough. Usually walks with the aid of a cane. On his belt hangs a sheath with a rather large knife inside, this blade would be used solely for slicing bits of food and opening letters. Can be sometimes seen carrying a lightweight rifle on his back, designed for minimal kickback.

Other: Suffers from Brittle Bone disease. This illness restricts him from running for long periods of time and perform any strenuous physical tasks. A little clumsy fall could result in many fractured/broken bones.

Alignment: Neutral Good.

Personality: Wary and almost paranoid to assuaging strangers. Friendly towards familiar people and potential buyers. Tries to have a positive outlook on life, but oftenly finds himself with disgruntled thoughts. When faced with a difficult situation, he would attempt to seclude emotion from himself in order to make the best possible decision with the best possible outcome. Alden is a rather mercantile man, and would try and push his wares where he sees it appropriate.

History: Alden was born to a populous household in the Hillsbrad Foothills. The Orithmi family was built on patriotism and service to the Alliance. Every man and woman's sole duty was to serve the Alliance. This generally meant that the children were sent to military academies at the coming of their age.

Oh, what a shock is was to the whole family as one child was birthed, but it was no ordinary child. This child could not run and would almost die from a clumsy fall down the staircase. At the diagnosis of his ailment, the Orithmi sheltered Alden for much of his first years. The possibility of giving up the frail child was brought up numerous times, but slowly dissipated as Alden proved his worth in a quite different field than to which the Orithmi were accustomed. Alden, the feeble toddler, learned to read at age of three, and to write at the age of five. While the other children close to his age would string together almost incoherent sets of vowels, Alden was able to read tales to them. Alden was no longer shunned and stamped as useless by his own family, but was cherished as he brought some much needed contrast into the household.

But as an unknown foe invades Azeroth, many of the older able-bodied men and women in the Orithmi family are called to battle against the Orcish threat. Being born to battle, most of the warriors return, but sadly, a large part of them returns in body bags. Dark and uncertain times lie in front of the Orithmi. Alden spends much of the First War in a boarding academy in Lordaeron, where he was deeply interested in a certain Gnome's craft, engineering. As the war ended, Alden's parents gave him to the Gnome as an apprentice, promised that the lad would have a future career in the Alliance military as an engineer, him showing great promise in the field.

Alden, who began apprenticing under the gnome at the age of 15, quickly mastered the basics and in a few years he was able to fully understand and exploit all the knowledge that the Gnome gave him by the age of 20. The Gnome, being in a venerable age, passed away soon enough, leaving Alden all his schematics. Alden joins the Alliance army as an engineer. He was stationed mostly in Ironforge, maintaining the steam tanks, repairing busted rifles and keeping the warehouses stocked with explosives. It was a hard and thankless job, and the pay was nothing to brag about, but Alden finally felt himself useful. Due to the location of his post and the nature of the people living in the area, Alden was able to grasp new concepts about engineering. During his free time, Alden would create his own gadgets and instruments. From the countless hours he spent repairing rifles, he was able to create his own, removing various flaws, making the rifles slightly more efficient and less likely to break. Working with explosives also became like a second nature to him. By the end of his career he knew almost every piece of Dwarven war-machinery inside-out.

There was only one time in Alden's life when he was sent to a conflict hotspot. Alden was shipped south due to heightened bandit activity. He was sent along with a regular troop of soldiers to oversee the distribution of munitions and exploitation of steam engines. The campaign was a disaster, the majority of the soldiers were caught unwary and slaughtered by the brigands. Alden and a few others were able to survive only because they hid in a steam tank which was fortunately overlooked by the raiding party, believing it was too heavy to drag away as a trophy. Alden was back at his post in a few days, continuing his daily routine.

A few years later, the Third War broke out. Alden remained stationed in Ironforge and the only effect of war experienced in those parts was an increase in laborers, working around the clock to supply the fighting Alliance army. Alden heard news about the Demonic invasions overseas and about a Plague ravaging Lordaeron, but he was safe for the entirety of the war in the mountainous fortress of Dun Morogh. After the war was over, many men went back to their families, and Alden decided to pay his family a visit as well. He returned to the Hillsbrad Foothills, but he found nothing. The whole Orithmi estate had been leveled, only a few stones from the original foundation protruding from the ground. Upon further investigation he found out that most of his relatives went to Draenor with Lothar's expedition right after the Second War, and soon enough, the patriarch and matriarch of the family died, causing the last remainder family to flee from their home, seeking their fate somewhere else. Alden's career was brought to an abrupt end a year later, when he was discharged for apparently being involved in an accident involving a steam tank and a drunken, now flattened, officer.

Instead of settling down in a nice home somewhere in Elwynn, Alden decided to travel the world despite his condition. As he traveled across the world, he witnessed the scars that the latest conflict left on Azeroth. But a pivotal moment in his more current life was his encounter with the mercantile Goblins, but more importantly their views on technology, which were very conflicting compared to what Alden had known all his life. But Alden felt a correlation towards Goblin engineering, as he specialized in creating incendiaries and other tools of destruction through mechanical means. As he continued his travels, he found himself oftentimes stuck in Goblin city-ports, willing to learn more about the Goblins' view towards technology. Over time, possessing a great proclivity for learning new things, he quickly grasped the basics of Goblin engineering and was able to create new devices and gadgets by combining two schools of engineering - Gnomish with their precision and accent on safety with and Goblin engineering - with it's raw potency and ambition. By combining these two different schools, he would find a perfect medium, assuring maximum and precise effectiveness with the lesser chance of the creation blowing up in the user's face. So now Alden travels the world and peddles his new creations to adventurers with the love for explosions.