Celinia

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Player: flammos200

Character Full Name: Celinia Twinblade

Character In-Game Name: Celinia

Nickname(s): Twinblade, oddly enough – she was more often referred to by her surname than anything else.

Association(s): The Huntresses, the Night Elves.

Race: Night Elf.

Class: Hunter.

Skills and Abilities: Celinia’s got little to no variation on the usual Hunter skills and abilities, past personal experience.

You Could Bounce A Coin Off It: Celinia is quite fit and athletic, even for a Night Elf, lending to occasionally exceptional feats of agility, flexibility and – more rarely – strength.

Twinblade’s Twin Blades: Celinia is equally potent in melee with a sword or axe as she is at range with a bow or glaive.

I Call It ‘Social Stamina’: Thanks to her past in being an inkeeper/barmaid, Celinia has gathered quite the amount of social skills. She has her way with words, can cook, and fix a variety of drinks.

Age: 325

Sex: Female.

Hair: Long, flowing silver-white.

Eyes: Silver.

Weight: 115 kg.

Height: 2,05 m.

Usual Garments/Armor: Clothes, whenever in safe territory, or tending to her little establishment. A loosely-fitting pair of pants, an undershirt, an overshirt, as well as a pair of boots make up her wardrobe in such situations – she’s partial to white garments. If in dangerous situations, she’ll often don scalemail, and light coats of plates.

Other: She seems anathema to particularly scanty ‘armor’. She smells like fruity incense – usually lemon lime.

Personality: Happy, easy-going and helpful, Celinia lives to please. Though she is a Huntress and well-versed in the art of combat, small acts of kindness dot her path in life. The antithesis of opportunism when it comes to most situations, there are things in the world that Celinia saves a darker side for: She shares in the same hatred of all things Fel and Unholy that the other Kaldorei do, and she can be ruthless in pursuing their destruction – the hunt is in her blood, after all. She spares a measure of kindness and pity only for the Demon Hunters and Death Knights of the Kaldorei – all others are far too untrustworthy and potentially dangerous, in her view.

Though Celinia is quick to engage in social interaction for Night Elven standards, she normally does so one-on-one, and is slow to trust despite her openness to interaction. In particularly large groups, she dislikes being at the center of attention, and will quickly shift to a background role to get out of it. More of a follower than a leader, in spite of her innate initiative, she is extremely loyal to those she trusts, be it instinctively or through prolonged companionship, and she expects the same in return, reacting violently to betrayals of trust, bordering on the irrational – this is in part drawn from her military background, as if everyone in the huntress cadre is a maverick and a rebel, nothing will ever get done, and she’s used to working as a part of a cohesive unit, via cooperation.

Unlike some of the older Kaldorei, Celinia does not differentiate nor discriminate between the genders, lacking the sexism that a few of her elders exhibit – to her people are just people, and nothing more. Of the races, she shows a measure of good-natured neutrality to the Alliance, and can tolerate the Horde if she’s forced to, for a limited amount of time, with the exception of Forsaken and other undead. Needless to say, she abhors Fel-users, Necromancers and others who wield the powers of darkness, or misuse conventionally holy ones for malicious purposes. She has an extreme hatred of torture, finding death much more preferable and tends to be disgusted by intentional maiming. Her favorite fruits are bananas, oranges and moonberries, and she’s been known to delight in hunting, particularly with the right company.

History: Born to a Druid and Priestess of the Moon in Ashenvale, the ancestral homeland of the Kaldorei, Celinia was likely a bother to her parents. The child was a little awkward around others and seemed to have a bit of trouble fitting in. In Kaldorei society, which runs like a perfect system, this meant her parents ended up raising her personally, as opposed to her being brought up by the community. She didn’t understand – or didn’t want to – why Night Elven society had to be split into two, and had trouble figuring out what her niche in it should be. Her parents were bombarded with a myriad of “Why?”s and for a couple of centuries, they wouldn’t hear the end of it.

Eventually though, Celinia settled into training for the Huntresses and joined them, earning the pride of her family. And for a time, she was happy. Keeping the lands of the Kaldorei safe was great and fighting in more complete armor, off Nightsaber-back made her feel much less exposed than a position in the Sentinels would have. Things weren’t quite as bright when she wasn’t on duty, though. Due to a sheltered upbringing, not benefitting from the interaction and wisdom that being raised by the community brings, Celinia’s social skills had suffered, and her parents were the first to notice.

The Huntress was urged to find something social to do on the side and on a particularly long patrol, she figured out just what she wanted to do: She would open up an inn. A rest-stop on the middle of the patrol route, which happened to be dead center of the path between two of the larger settlements in the forest, so the women in the patrol could rest, recuperate and possibly eat and drink a little and travelers could find the same solace or a bed for the day.

Celinia did so and it worked just as intended. She got to meet and interact with a myriad of different people, and slowly but surely she developed the social skills she’d been missing and carefully outgrew her awkwardness. That’s not to say that she stopped serving in the Huntresses – not by a long shot. She continued in her duty and served with renewed vigor, the openness she slowly embraced further emboldening her and allowing her to bask in a spirit of camaraderie with her sisters, and it prompted both more rigorous service and more training in hopes to perfect her mental and physical form.

Then the skirmishes with the Orcs came, and Celinia was called to battle. She stayed in the struggle on northern Kalimdor throughout its duration, up to and including the Battle of Mount Hyjal. In the aftermath however, it felt like Celinia’s heart had been quickened. Everything had to be done rapidly, everything had to be achieved with more haste, she was impatient, and grew to resent – at times – the seemingly infinite patience that her elders professed. She was convinced she was no longer immortal, and had to do everything she could possibly do in the time she had in the world.

Celinia got an honorable discharge from the Huntress cadre and she went off, curiously exploring Azeroth, and later Outland and Northrend, interacting with the various races, at one point even thinking about opening a second inn or bar somewhere, though she could never decide just where to do so. Her father tended to her old one in her absence – a Druid can be quite useful in the production of fruits, after all, but Celinia did return from time to time to work and make sure everything was in order, and to meet the new races in the Alliance that were visiting her establishment.

Nowadays, Celinia is out and about, looking for others that have gone through the same harrowing experiences she has been through, the same awkwardness and sense of inadequacy, and trying to see all she can see - hopefully with her hide intact.