Aranil

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Information

Player: BK201

Character Full Name: Aranil Ves’lireth

Character In-Game Name: Aranil

Nickname(s): -

Association(s): The Sin’dorei, The Magistry

Race: Blood Elf

Class: Battlemage

Age: 475

Sex: Male

Hair: Black

Eyes: Green

Weight: 90kg

Height: 1.85m

Appearance

He never wears robes, the armor worn in combat being made of enchanted cloth, increasing his resistance to spells as well as offering him increased mobility. Besides the blade, he also carries a dagger as a sidearm, which hangs from his belt behind him and is concealed by his cloak most of the time. A bandolier lies strapped across his chest, carrying two metal vials and two gems that he uses to replenish his mana in combat.

When not wearing his armor, he can be seen in casual clothing.

Other: Despite being a spellcaster, his body resembles that of a warrior. Though his build is lean, his muscles are a bit more accentuated, the elf obviously no stranger to physical effort or combat.

Personality

Alignment: Lawful Evil

Being a patriot, Aranil was quite shaken up by the betrayal of Kael’thas Sunstrider. While once having a warm outlook and trusting attitude towards his kin, he now is aware that if the King of the Elves betrayed his kind, any one of them can do the same. That is the reason why he is careful around strangers, being quite difficult to gain his trust, one having to constantly prove their worth in his eyes and even then the person might still be viewed with suspicion. That is also the reason why he will never betray a friend, considering that such people are rare and are to be valued in his life.

Even so, he still values his people above everything else, his actions always being made in the interest of the betterment of the Sin’dorei. That is why he will use any means at his disposal to accomplish this goal, even if it leads down shady paths and to morally questionable activities. This, however, does not make him a fanatic. Aranil knows when something is too much and better alternatives have to be sought, trying his best not to be blinded by the reinstatement of the Sin’dorei as a glorious race.

History

It happened again. I woke up in the middle of the night, feeling the cold sweat on my skin. Why now ? Why has it started again ? It hasn’t happened for a few years. Maybe the title that has been granted to me by the Magistry has something to do with it.. . It still sounds weird.. so strange to the ear.. –Magister- Ves’lireth.. . Maybe it’s just all the pressure that I’ve had to deal with lately.. maybe that’s what has brought the nightmares back. Whatever it is, it still doesn’t make it any easier to deal with. How everything comes back to me..

I still remember how it was to run through these woods, carefree and without a worry in mind, enjoying the freedom that came with spending time out there. And the friends that were with me. How at the end of the day, when I got back home, the scent of freshly baked bread welcomed me. How my mother used to scold me for spending time with children from the lower castes, saying that it is improper for a noble’s son. My father agreed with her, in part, as he understood the attraction an adventure posed.

That was my life. Devoid of excitement, except for when I managed to sneak off my father’s estate and meet with my friends. Not much changed over the years. I started to train in how to use a sword and how to stay fit. I also started to study magic and how to wield it. Due to my father’s influence and power, I had any teacher and trainer I wanted at my disposal.

Then it all changed. That miserable human and his cursed plague came, bringing devastation to my beloved Quel’thalas. Now that I look back on it, I realize what went wrong. We were arrogant. We kept our noses pointed so high, we couldn’t even see what was going on under them. To think that a human caused our downfall.. By the time it happened, I was already a skilled combatant, both with blade and spell. I had a knack for fighting and the Evocation school fitted me best. To see those rotting corpses burn was exilerating.. up until the point I realized we were being overrun, Silvermoon was lost and we were already evacuating the few that survived the onslaught.

Just like that, my life and that of every other Sin’dorei took a turn for the worst. Both my parents and all my friends dead.. my world was shattered. If it was not for the leadership of Prince Kael’thas, both me and many others would have surely given up and fall to despair. So I decided to do my part, help in any way I can. So I followed our leader to the depths of hell.. Draenor. That shattered world where everything was out to kill everything. I found myself moving from one battlefield to the other, constantly fighting whatever enemies crossed our path only to see them all fall. Despite having to rely ourselves on fel energy now, it looked as if the Sin’dorei could prevail. I for one was completely convinced of it when I came back to Quel’thalas to see Silvermoon rebuilt.

But as before, arrogance brought us down again. And as before, I didn’t see it coming. Prince Kael’thas.. a betrayer.. one of the Sin’dorei.. not just one of the Sin’dorei.. the one responsible for their survival, their leader, the last king of the elves.. turned against his own. I learned two lessons at that point.. how no one is above corruption and how even the best of intentions can lead to ruin. I also took an oath at that point.. that I will protect my kin, with my own life if need be, from inside and outside threats.

With that oath constantly on my mind, I strived to improve my abilities both on the battlefield and out of it. I studied politics, economics and anything that might have helped me help my people. I also began looking into other avenues of magic. To have the power of the sun at my hands was indeed a powerful boon.. but too many things could go wrong. The effects of my spells were greatly diminished if I fought in unfavorable terrain. The blasted rain or cold weather was more dangerous for me than the enemies I was facing. So I began using something that was equally devasting. perhaps more. Lightning. It was much more difficult to master and to wield, yet it was worth it. But nothing of what I learned could have helped as much as the restoration of the Sunwell. To feel it’s energy again instead of that of the cursed fel.. a blessing indeed.

Having the Sunwell at our disposal renewed my fate in my own people and it only drove me harder to fulfill my oath. And when the chance to pay back that miserable human presented itself.. I was on the first ship to Northrend I could find. Every moment spent there, every mindless undead destroyed, every attack Arthas launched and was foiled gave me immense satisfaction. But not as much as when I heard what Tirion Fordring did.. fitting I guess. A human to end the life of another human. Perhaps not all of them are mindless brutes..

When I returned to Silvermoon I decided that I can do much more for my own kin by becoming one of the Magisters. Another step towards fulfilling my oath. It took time, but now here I am, one of them. I wonder if I’ll ever get used to it.. Magister Ves’lireth.

Skills and Abilities

He wields an elven long sword, forged to be a conduit for any spell he might use, thus making the empowering process of physical attacks with magic easier. His skill in wielding the sword is average, compensating with spells for the lack of expertise in physical combat.

Spending so many years forging his abilities in and out of combat has allowed Aranil to mold some spells to his way of fighting:

Blink
Being forced to remain mobile on the battlefield in order to survive, Aranil is now capable of casting this spell with less mana and much more frequently.
Crouching Tiger
Aranil charges his blade with lightning, empowering all his melee attacks. On impact, the lightning passes through the target without discharging the blade, the spell remaining active but draining mana at a slow pace for the duration.
Hidden Dragon
Aranil surrounds himself with lightning, making it swirl around him before starting a series of teleportations around his target, letting the lightning pass from him to the target each time he materializes next to them, allowing for a succession of quick shocks. Consumes a moderate amount of mana and causes fatigue.
Bring the Thunder
Aranil creates a lightning vortex around him, overcharging it before releasing the spell. The result is an explosion that affects everyone around him, causing a high amount of damage with the chance of killing depending on how close the target is when the spell is unleashed. Consumes a high amount of mana.